DW 7.0 - Shops

Weapons, Armor, Items, Equipment, Spells, and all other things you can drop mad cash on.

DW 7.0 - Shops

by Strato January 14th, 2018, 10:11 pm
[Current Currency Exchange Rates]

40 crowns -> 3 zollar
(1 crown -> 0.075 zollar)
20 crowns -> 3 gil
(1 crown -> 0.15 gil)

8 gil -> 3 zollar
(1 gil -> 0.375 zollar)
4 gil -> 15 crowns
(1 gil -> 3.75 crowns)

2 zollar -> 3 gil
(1 zollar -> 1.5 gil)
2 zollar -> 15 crowns
(1 zollar -> 7.5 crowns)

Currency Converter

Strangereal

The unit of currency in Strangereal is the Zollar. For value conversions, 1 zollar = 2 gil.

You may participate in Racing Circuits and Covert Operations here under Professions.

All sell items produced through 'art' such as Performance, Painting, Sculpting, etc. gain a 5% value premium.

You may purchase the following items in Strangereal:

Crossbows: Up to ArmaLite AC-25 Mod.1 Crossbow
Battle Rifles: Up to Carrington Institute ProMark
Sniper Rifles: Up to SCarrington Institute CR-45
Assault Rifles: Up to H&K OICW (Objective Individual Combat Weapon)
Shotguns: Up to Batarian Arms Executioner
SMGs: Up to UC Wildfire
Pistols: Up to Colt Diamondback
Explosives: Up to AT4 Anti-Armor Rocket
LMGs: Up to Misriah Armory .30LMG
Tech Armor Augmentations: All except Internal Shielding V
IGLs: Up to GP-25 IGL
MGLs: Up to RAG-30
Grenade Launcher Specialized Ammo: Up to 40mm Panzerfaust Grenade
Enhancement Items
Vehicle Chasses/Parts/Equipment
Light/Medium/Heavy Armor up to Duralloy
Grenade Packs: Mine Templates, Frag, Hi-Ex, Stick, Semtex, Smoke, Fog, Faraday, Stun, Chaff, Concussion, Sleep, Foam, Laser Fragmentation, EMP.
Posts
307
Joined
December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

by Strato January 14th, 2018, 10:12 pm
Guardia

Guardia's currency is the Crown. For value conversions, 5 crowns = 1 gil.

You may participate in Combat Tournaments here under Professions.

All shops carry 100,000 crowns on hand if you plan to sell old equipment. This quantity refreshes monthly.

Truce

---Apothecary---

[100000 crowns]

The apothecary's inventory refreshes every month.

5 Potion Vials
3 Potions
0 Hi-Potions
0 M-Potions

5 Diet Tonics
5 Tonics
5 Flavored Tonics
5 Mid Tonics

5 Trail Rations
5 K-Rations
5 Hydro-Rations
5 Cryo-Rations

5 Ether Pills
5 Liquid Ethers
5 Ether Alphas
5 Seria Pills
3 Delta Ethers
0 Gamma Ether

5 Elixir a
1Elixir ß

5 Trauma "Slap" Patches
5 Antidotes
5 Mallets
5 Echo Screens
5 Eye Drops
5 Alarm Clocks
5 Slings
5 Medicated Towlettes
5 Extinguishers
5 Soft Lotions
5 Hypers
5 Tranquilizers
5 Blowtorches
3 Ferrum
5 Pesticides
5 Insulators
5 Caffeine Pills
5 Annoyntments
5 Salves
5 Magic Tags
5 Medicated Noodle Soups
5 MedKits
5 Holy Waters
5 Vaccines
5 Amnesia Greens
2 Phoenix Downs
5 Remedy a
2 Remedy ß

---Blacksmith---

[100000 crowns]

Up to 3 items of a given material may be purchased here, up to Duralloy. The items bought will be catalogued here. Inventory refreshes every month. Purchasing a raw material itself will count as '.5' of an item of that material. Casting aides and accessories are not available here.

Weapon tuning may be purchased here as well.

-Sold Thus Far-



Dorino

[100000 crowns]

Inventory refreshes every month.

Name: Aetherium Ring of Water Resistance
Price: 985500 crowns
Crafting DC: 4300
Max Enchantment Level: 5
Natural Property:
Spirit stat +40
Water Damage -75%

Name: Jasper Amulet of Stealth
Price: 1228500 crowns
Crafting DC: 5840
Max Enchantment Level: 6
Natural Property:
Endurance stat +40
Stealth Rolls +15

Name: Aetherium Amulet of Earth Resistance
Price: 985500 crowns
Crafting DC: 4300
Max Enchantment Level: 5
Natural Property:
Spirit stat +40
Earth Damage -30%
Greater Anchoring - When hit with Knockback, roll luck. On 501+, it is reduced by 1 severity.

Name: Aetherium Ring of Roaring
Price: 985500 crowns
Crafting DC: 4300
Max Enchantment Level: 5
Natural Property:
Strength stat +40
Roaring - When you strike with a physical attack, roll luck. On 751+, inflicts Mild Stop.
Hammerblock - When blocking a blunt weapon that would ordinarily deal damage even if blocked, that weapon does not deal damage when blocked.

Porre

Here, you can gain a 5% premium on cooking-related sell items.

Termina

The following is available for purchase. Crowns are the currency of choice here.

-All final fantasy magic up to level 6.
-All magic spells in other lists that are tied to an element, up to level 6. This does not include all magic that requires an elemental affinity; the spell itself must have an elemental effect whether through an elemental buff or damage.

A limited selection of level 7 FF spells is also available for purchase every month, at double price. Currently, that would be 951,000 crowns.

Shadow III
NulShadow
Posts
307
Joined
December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

by Strato February 12th, 2018, 8:15 pm
Ivalice

The currency used here is the standard gil.

You may participate in Combat Tournaments and Racing Circuits(Light land vehicles only...think chocobo races) under Professions.

You may purchase the following from Ivalice:

Conventional weapons/armor/shields & raw materials: Up to Duralloy
Restorative Items: Up to Cryo-Ration/Delta Ether/Elixir Alpha
Curative Items: All except Phoenix Pinion & Remedies above Alpha
Final Fantasy Magic up to Level 6
Bardic Magic up to Level 6
Druidic Arcana up to Level 4
Divine Arcana up to Level 3
Ether Magic up to Level 4
Sorcery Arcana up to Level 3
Summon Magic up to Level 6
Weapon Arcana up to Level 5
Necromancy up to Level 1
Basic Magic Materia & Basic Stat+ Materia
Omnitools up to Nexus
Ability-Softs
Assist-Softs up to Deltaware
Armor Tech Augmentations

Rabanastre - Muthru Bazaar

Name: GP-25 IGL
Manufacturer: KBP Design Bureau
Price: 161288 gil(costs 153223)
Magicite Mod - Has innate 'Weapon Aura'.
DC to Make: 4000(4 checkpoints)
Restrictions:
Vehicle AP Damage: 0
Pilot Risk Damage: +0
Description: When NOD forces broke out across Eastern Europe, Kane-loyal KBP Design reverse-engineered Misriah Armory technology and produced the GP-25 to be used with NOD weaponry. This design incorporates some of NOD's unique technology as well, making it difficult to replicate. Standard rounds deal 30,000 damage to personnel, ineffective against vehicles/mechs. To avoid, Reaction check, DC220.

Name: Aetherium Long Bow
DC To Make: 4300
Skill Level To Use: 25
Price: 246375 gil(costs 234057)
Augmentation Slots: 2
Roll Bonus: +38
Damage Mod: 28

Amber Armor
Price: 221400 gil(costs 210330)
Physical Soak Bonus: 3650
Magical Soak Bonus: 3650
Crafting DC: 5600

6 Elixir Beta(4560 gil each)

Rabanastre - Batahn's Technicks

Note - Technicks are Blue Magic, and requires the Card Magic skill to use.

Shear(3000 gil) - 100 MP. Reduces magic soak by 2000. Lasts 1d5 rounds.

Addle(3000 gil) - 100 MP. Reduces magic damage by 2000. Lasts 1d5 rounds.

Wither(3000 gil) - 100 MP. Reduces physical damage by 2000. Lasts 1d5 rounds.

Expose(3000 gil) - 100 MP. Reduces physical soak by 2000. Lasts 1d5 rounds.

Libra(5000 gil) - 250 MP. Roll 1d100. This spell may be cast thrice per diem. Lasts 5 rounds/5 minutes.

1-5: Nothing happens.
10-25: You can see the MP of surrounding foes.
26-50: You can see the HP and MP of surrounding foes.
51-75: You can see the HP, MP, and weaknesses of surrounding foes.
76-95: You can see the HP, MP, weaknesses, species, and other information about surrounding foes as though you knew their Monster Lore.
96-100: You can see the HP, MP, weaknesses, species, and other information about surrounding foes as though you knew their Monster Lore. You can also see traps rigged to things like doors and treasure chests.

Poach(7000 gil) - 100 MP. Destroys a foe at less than 10% of max HP that isn't immune to instant KO. Guaranteed loot drop as though the luck roll was a 750.

Souleater(8000 gil) - 200 MP. This can be used in conjunction with a physical attack(not a custom attack). Adds 50% to damage & adds darkness element to attack.

Gil Toss(15000 gil) - May throw gil at the enemy for damage. 1 gil = 1 damage. Capped at triple your max HP.

Achilles(25000 gil) - Roll 1d8. The following becomes the target's new elemental weakness, and the opposite becomes an immunity (an absorption if the enemy had one before).

1-Water(Fire Immunity)
2-Fire(Water Immunity)
3-Wind(Earth Immunity)
4-Earth(Wind Immunity)
5-Light(Shadow Immunity)
6-Shadow(Light Immunity)
7-Holy(Dark Immunity)
8-Dark(Holy Immunity)

Bhujerba

The Skycity was founded by Moogles and became a prominent airship docking port. Artisan: Vehicle sell items receive a 5% value bonus.

Archades

Firearms sold in Archades all come with the following modification:

Magicite Mod - Galtean guns are often powered not by gunpowder, but by a small piece of fire magicite, which in turn gives a faint magical rsidue to bullets fired. Guns with this modification have +10% cost. The firearm gains Weapon Aura as a natural property.

Crossbows: Up to ArmaLite AC-25 Mod.1 Crossbow
Battle Rifles: Up to Carrington Institute ProMark
Sniper Rifles: Up to Carrington Institute CR-45
Assault Rifles: Up to H&K OICW (Objective Individual Combat Weapon)
Shotguns: Up to Batarian Arms Executioner
SMGs: Up to UC Wildfire
Pistols: Up to Colt Diamondback
Explosives: Up to AT4 Anti-Armor Rocket
LMGs: Misriah Armory .30LMG
IGLs: Up to GP-25 IGL
MGLs: Up to RAG-30
Grenade Launcher Specialized Ammo: Up to 40mm Panzerfaust Grenade
Grenade Packs: Mine Template, Frag, Hi-Ex, Stick, Semtex, Smoke, Fog, Faraday, Stun, Chaff, Concussion, Sleep, Foam, Breaker, Tentacle, Mute, Spell.
Posts
307
Joined
December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

by Strato May 15th, 2018, 4:25 am
===TOTTAUS===

---Radiata City---

You may buy the following things in Radiata City. Gil is the currency used. Limited inventory refreshes monthly.

Eisenhower Pharmacy

-Restorative Items as listed in the Purchase Levels post.
-2 Elixir Betas.
-Curative Items as listed in the Purchase Levels post.
-5 Remedy Betas.

Verontier Armory

Name: Amber-Tipped Claws of Fatigue(Breaches 10% of soak. Occupies 2 inventory slots instead of 1.)
Fatiguetouch - Roll luck on a hit. On 901+, inflicts Mild Fatigue(-10 to actions).
Price: 193725 gil
Roll Bonus: +36
Damage Modifier: *36
Augmentation Slots: 4
Crafting DC: 5040
Skill Level Required: 25

Name: Garnet Battle Axe of Displacement
Knockbacktouch - Roll luck on hit. On 901+, inflicts Mild Knockback(Knocked back 1 area. If a wall is there, take +25% damage from slamming into it).
DC To Make: 6292
Skill Level To Use: 25
Price: 467,100
Augmentation Slots: 1
Roll Bonus: -10
Damage Mod: 111

Name: Amber Sword Hammer of Toxicity
Poisontouch - Roll luck on a hit. On 901+, inflicts Mild Poison(-10% max HP each round).
DC To Make: 6160
Skill Level To Use: 25
Price: 276,750
Augmentation Slots: 3
Roll Bonus: +35
Damage Mod: 76

Garnet-Lined Robe of Extinguishing
Fire Ward: -20% fire damage
Price: 186840 gil
Physical Soak Bonus: 2540
Magical Soak Bonus: 5300
Dodge Bonus: +32
Crafting DC: 5148

Name: Jasper Heavy Shield of Earthward
Earth Ward: -20% earth damage
Price: 245700 gil
Block Modifier: +64
Dodge/Attack Modifier: -20
Augmentation Slots: 4
Crafting DC: 6424
Skill Level Required: 25

Name: Amber Amulet of Manaweaving
Price: 221400 gil
Crafting DC: 5600
Max Enchantment Level: 6
Natural Property:
Dexterity stat +50
MP+10%

Name: Garnet Amulet of Stamina
Price: 233550 gil
Crafting DC: 5720
Max Enchantment Level: 6
Natural Property:
Magic Affinity stat +40
HP+20%

Name: Jasper Ring of Shadow Resistance
Price: 245700 gil
Crafting DC: 5840
Max Enchantment Level: 6
Natural Property:
Luck stat +50
Shadow damage -50%
Posts
307
Joined
December 31st, 2008, 10:08 pm

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