Noctis Lucis Caelum 6.0

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Noctis Lucis Caelum 6.0

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Post by Ashley »

<<> Player Info <>>

IRC Nick: Ashley
Real Name (Optional): Ash/Yannick
Time Zone: UTC-5
Sheet Approved by: (leave blank)
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<<> Character Description <>>

Name: Noctis Lucis Caelum
Race: Human
Age: 20
Height: 5'9"
Weight: (optional)
Appearance:
Noctis is a svelte young man standing at 5'9 with spiky black hair and blue eyes that can glow red. He wears a black jacket with skull-motif buttons and sequenced details on pockets. He keeps it unzipped and the tag on the zipper also has a small skull. Underneath, he wears a steel gray shirt with skull prints. Noctis wears black cropped trousers and black buckled boots with red soles. He also wears a black motorcycle glovelet on his left hand.
Eye Color: Blue
Hair Color: Black
Notable Features: Eyes can Glow red

<<> Character Personality <>>

Favorite Food: Mother and child Rice bowl
Likes: Fishing, His friends, Lunafreya Nox Fleuret, Animals
Dislikes: The empire, Bugs
Favorite Color: Black
Fears: The pressure of being the future king of Lucis and the prospect of his father dieing


<<>Character Background<>>

History:
Noctis is the son of King Regis, the Crown prince of Lucis and the heir to the Caelum line. Queen Aela, his mother, died when he was an infant. At a young age, Noctis was gravely injured by a Marilith, his servants all perished but was saved by his father and his guards.

Falling into a coma from his injuries, he was protected by carbuncle from an unknown force trying to keep him from waking up. During his recovery, he spent time in the country of Tenebrae where he became friend with the young princess, Lunafreya who he called Luna since he wasn't able to say her name. Even though their time together was short, they bonded and forged secret promises. Luna told Noctis they could continue to keep in contact through a red book, using her dog Umbra as a messenger.

From his time in Tenebrae, Luna told Noctis about the Crystal of Lucis and how his father is its sworn protector. She also told him that the crystal chose him as the one to banish the darkness from the world, he promised Luna he would do it, even if he did not understand what that meant. Noctis also met Gentiana, a messenger of the gods who stays by Luna's side.

During the invasion of Tenebrae by the Nifelheim Empire, King Regis barely escaped with Noctis, he tried to bring Lunafreya with him, but she decided to stay behind, to not abandon her brother, Ravus. After the invasion, the only way Noctis and Luna could keep contact was through Umbra. Upon returning to Lucis, Noctis' father discovered that Noctis had been chosen by the crystal and that Lunafreya became the new Oracle.

Noctis attended public school despite being royalty. He became friend with Prompto, with the help of Luna who advised him to seek Noctis' friendship. Noctis also befriend his battle tutor, Gladiolus, after saving the latter's younger sister, Iris, from getting lost. Noctis' father asked Ignis to mentor and look after him.

Now at age 20, Noctis is on the steps of the Insomnia citadel, ready to set forth to Altissia to marry Lady Lunafreya of the Imperial province of Tenebrae. With him are his friends; Ignis Scientia, his royal advisor; Gladiolus Amicitia, his bodyguard; and his high school friend, Prompto Argentum

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<<>Statistics<>>

Total Experience Points: 1500

Health: 186
Health Roll: +18 (+1 Bonus for every 10 Health)
HP:7440 / 7440 hp (Health * 40)

Dexterity: 200
Flat Foot Dodge: +27 (+1 Bonus for every 10 Dexterity + (reaction skill/2))
Dodge Roll: +30 (+1 Bonus for every 10 Dexterity + Skill)
Physical Attack Roll: Sword: +35, Polearms: +35, Daggers: +30 (+1 Bonus for every 10 Dexterity + skill)
Style Points: 800 (Dexterity * 4)

Strength: 200
Inventory Slots/Comfortable Carry: +20 (+1 Bonus for every 10 Strength)
Base Damage: 100 (+1 Bonus for every 10 Strength * 5)
Max Carry Weight: 800 (+1 Bonus for every 10 Strength * 40) lbs
Weapon Damage: (Base Damage * Weapon mod.)

Endurance: 174
Defense (Damage Absorb): 696 (+1 Bonus for every 10 Endurance *40)
Survival Roll: +17 (+1 Bonus for every 10 Endurance)

Intelligence: 290
MP:1450 MP (Intelligence * 5)
Skill Points: 1160 (Int * 4)

Magic Affinity: 100
Spell Points: 400 (Magic Affinity * 4)
Magic Attack Roll:+12 (+1 Bonus for every 10 Magic + Magic Level of Skill used.)
Mage Level: 2 (Skill Level / 5)
Psionic Level: N/A (Skill Level / 5)

Spirit: 130
Base Magic Damage: 230 [( (+1 per 10 Spirit) + (Skill Level) ) * 5) * Mage Level]

Willpower: 120
Mental/Magic Defense Roll: / (+1 Bonus for every 10 Willpower + Skill Level)
Magic Damage Soak: 480 (+1 Bonus for every 10 Willpower * 40)

Luck: 100
Luck Roll: +10 (+1 Bonus for every 10 Luck)
Luck Points: 10 (+1 for every 10 Luck)
Critical Modifier: 1d4+1 (+0.1 for every 10 Luck)
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<<>Skills<>>
1143 / 1160 Skill Points

0: Untrained | 5: Hobbyist | 10: Novice/Beginner | 15: Dedicated Student | 20: Educated/Trained | 25: Professional | 30: Advanced | 35: Specialist | 40: Expert | 45: Adept/Prodigy | 50: Master

Movement Skills
(Dexterity: +20 / Strength: +20)

Athletics -> Level 5
Acrobatics -> Level 5
Swimming -> Level 5
Roll -> Level 10
--Dodge Leap: 10
--Dodge Roll: 15
Reaction -> Level 15
--Block: 10
--Counter Strike: 15
--Quick-Draw: 15


Utility Skills
(Health: +18 / Intelligence: +14(intel/2) / Willpower: +12)

Perception -> Level 7
Speechcraft -> Level 10
Gather Information -> Level 5
Search -> Level 5
Concentration -> Level 5


Combat Skills
(Dexerity: +20)

Weapons Proficiency: Swords -> Level 15
--Dual strike: 15
--Cleave: 15
Weapons Proficiency: Polearms -> Level 15
--Dual Strike: 15
--Armor Piercing: 30
Weapons Proficiency: Daggers -> Level 10
--Dual Strike: 10
--Triple Strike: 15

Magic Skills
(Magic: +10 / Spirit: +13)
Arcana: Level 10
--Arcane Defense: 10
--'Effect' Meta-Magic: 15


Artisan / Knowledge Skills
(Intellligence: +29)
Knowledge: Royal Etiquette Level 10


Field Training Skills
(Intelligence: +14(intel/2))

First Aid: Level: Level 5
Vehicle Operation (Cars): Level 5

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<<> Abilities <>>

-= Physical (Style Points) =-
Current Style Points: (Used) / (Max) StP



-= Magical/Psionic (Spell Points) =-
Current Spell Points: (Used) / (Max) SpP



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<<> Traits and Feats <>>

-= Race Traits =-

Race:
Traits:

-= Character Traits =-

-= Feats =-

(* denotes feats taken at character creation.)

*Feat 1 (Free) -

*Feat 2 (100 XP) -

*Feat 3 (200 XP) -

*Feat 4 (300 XP) -

*Feat 5 (400 XP) -

*Feat 6 (500 XP) -

*Feat 7 (600 XP) -

*Feat 8 (700 XP) -

*Feat 9 (800 XP) -

*Feat 10 (900XP) -

*Feat 11(1000XP) -


Feat 12(1200XP) -
Feat 13(1400XP) -
Feat 14(1500XP) -
Feat 15(1600XP) -
Feat 16(1800XP) -
Feat 17(2000XP) -
Feat 18(2200XP) -
Feat 19(2400XP) -
Feat 20(2500XP) -
Feat 21(2600XP) -
Feat 22(2800XP) -
Feat 23(3000XP) -
Feat 24(3200XP) -
Feat 25(3400XP) -
Feat 26(3500XP) -
Feat 27(3600XP) -
Feat 28(3800XP) -
Feat 29(4000XP) -
Feat 30(4200XP) -
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<<> Equipment Slots <>>

Note: Dual-Wielded items occupy 1 Equipment Slot (not Inventory Slot).

Weapon:
CB-OSP:
Side Arm:
Armor:
Pendant:
Ring 1:
Ring 2:

Credits: 500,000 (+1,000,000 after 3 months)
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<<> Inventory <>>


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<<> Special Notes <>>

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Ashley
Posts: 23
Joined: January 13th, 2017, 5:10 pm

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