Gunsmith Class Submission

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Gunsmith Class Submission

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Post by BlazingStarX »

Gunsmith
Associated Statistic: Spirit
Description: Part blacksmith, part machinist, and part engineer, the Gunsmith is known for using extremely precise, modern/post-modern and advanced metalsmithing techniques to create powerful, diverse, and deadly ranged weapons.
Effect: +10 Gunsmithing, +5 Engineering, Repair, Perception

Masterpiece of Death
Associated Class: Gunsmith
Description: A particularly aggressive Gunsmith has the ability to refine and retrofit weaponry to even the most miniscule of detail after studying the user and the weapon together. The observant nature can come down to even the most minute shifts in posture or a user's finger strength.
Effect: When "Tuning" a weapon, Gunsmiths can place an additional 10% bonus onto a weapon's Damage or Roll Bonus. In addition, Gunsmithing DCs are reduced by 20% across the board.

Signature Touch
Associated Class: Gunsmith
Description: A veteran gunsmith has the talent and creativity to place a bit of themselves in every work they make -- like a calling card, this can easily identify the crafter of these magnificent weapons, for better or worse.
Effect: When crafting, a Smith can choose 1 non-Ammunition type Augmentation to add to the weapon as a "natural feature." These features do not take up Augmentation Slots, and can be stacked with a normal augmentation that takes up a Slot.

Sightseer
Associated Class: Gunsmith
Description: A smith-turned-lenscrafter, this Gunsmith has the ability to mold not just the weapons, but is also talented in the crafting of sights, scopes, and designators. These talented crafters can improve the sights on a weapon to match the user's visual needs, whether the user has an advantage or a disadvantage.
Effect: When mounting a Sight augmentation to a weapon, a Gunsmith can meet a Crafting check, DC 10% of the base weapon, and hypercalibrate the Sight to that particular weapon. The Sight is considered a permanent augmentation on that weapon, occupying a Slot, but gains a +50% bonus when used. It cannot be removed or put on another weapon.

Ease of Use
Associated Class: Gunsmith
Description: By tooling a weapon to the user, even some of the most advanced models of weaponry can be adjusted and fit to the user's needs, making it easier to wield and handle -- even if it's usually beyond the user's talent or ability.
Effect: By meeting a Crafting check, DC 25% of the base weapon, this Gunsmith can reduce a weapon's Skill Level Required by 5 levels. This can only be done once per weapon.
BlazingStarX
Posts: 40
Joined: January 15th, 2013, 4:13 am

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