How experience points are used
Posted: October 21st, 2009, 10:48 pm
How do you spend your experience? Do you only spend amounts that makes your attributes an even number, or do you not care, and simply spend it?
Example:
(Even numbers)
Health: 100
Dex: 120
Strength: 150
(Odd numbers)
Health: 101
Dex: 123
Strength: 152
Another example is that when I get experience, if I don't have an equal amount, I simply put it in 'unspent exp' until I get more, and then, when I get more, I spend an even amount before letting the rest remain in 'unspent exp' until I get more again. As an example:
Unspent exp:6
I then gain 5 exp
Unspent exp:11
I spend 10
Unspent exp:1
.. etc.
Example:
(Even numbers)
Health: 100
Dex: 120
Strength: 150
(Odd numbers)
Health: 101
Dex: 123
Strength: 152
Another example is that when I get experience, if I don't have an equal amount, I simply put it in 'unspent exp' until I get more, and then, when I get more, I spend an even amount before letting the rest remain in 'unspent exp' until I get more again. As an example:
Unspent exp:6
I then gain 5 exp
Unspent exp:11
I spend 10
Unspent exp:1
.. etc.