DW 6.0 System Changes - Crafting System
Posted: October 27th, 2012, 1:32 am
6.0 System Changes - Crafting System
We're throwing away prerequisite knowledges for crafting skills and now using 'Artisan' skills and their corresponding advanced skills, which are found HERE.
Smithing
This has now been divided into several categories, for different kinds of equipment:
Artisan: Weaponsmithing(Weapons, Bows)
Artisan: Armorsmithing(Medium/Heavy Armor, Light/Heavy Shields
Artisan: Gunsmithing(Firearms)
Artisan: Tailoring(Accessories, Light Armor)
Artisan: Engineering(Energy/Vibroweapons)
We're throwing away prerequisite knowledges for crafting skills and now using 'Artisan' skills and their corresponding advanced skills, which are found HERE.
Smithing
This has now been divided into several categories, for different kinds of equipment:
Artisan: Weaponsmithing(Weapons, Bows)
Artisan: Armorsmithing(Medium/Heavy Armor, Light/Heavy Shields
Artisan: Gunsmithing(Firearms)
Artisan: Tailoring(Accessories, Light Armor)
Artisan: Engineering(Energy/Vibroweapons)