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Re: Daedalus (skills only)
Human/Half: General - Athletics 25 = Level 1 General - Acrobatics 25 = Level 1 General - Swimming 25 = Level 1 General - Computer Use 25 = Level 1 General - Gather Info 25 = Level 1 General - Reaction 65 = Level 2 General - Speechcraft 335 = Level 5 General - Perception 10 = Level 0 General - Search...
- August 16th, 2023, 2:27 am
- Forum: 7.0 Conversions
- Topic: Daedalus (human/half forms)
- Replies: 2
- Views: 2470 Jump to post
Daedalus (dragon form)
<<> Player Info <>> IRC Nick: Daedalus Real Name (Optional): Brendan Time Zone: PST <<> Character Info <>> Name: Daedalus Race: Half Earth dragon, half ice dragon Sheet Approved by: (leave blank) _______________________________________________________________________ <<> Base Statistic modifiers <>>...
- July 18th, 2023, 11:03 pm
- Forum: 7.0 Conversions
- Topic: Daedalus (human/half forms)
- Replies: 2
- Views: 2470 Jump to post
Daedalus (human/half forms)
<<> Player Info <>> IRC Nick: Daedalus Real Name (Optional): Brendan Time Zone: PST <<> Character Info <>> Name: Daedalus Race: Half Earth dragon, half ice dragon Sheet Approved by: (leave blank) _______________________________________________________________________ <<> Base Statistic modifiers <>>...
- July 18th, 2023, 5:13 pm
- Forum: 7.0 Conversions
- Topic: Daedalus (human/half forms)
- Replies: 2
- Views: 2470 Jump to post
Kefka Init V3 updates
Prefixes : The commands reset, init, enemy, swap, remove, flag, removeflag, ko, alive, and addSkill may be prefixed with an @ sign instead of a ! to prevent the feedback from appearing after the command. Changes to Commands : init : Regular character init has removed extra turns as they are no long...
- March 10th, 2022, 5:27 am
- Forum: General Discussion
- Topic: Kefka Init V3 updates
- Replies: 0
- Views: 3853 Jump to post
Backup Plan(Should our current IRC network die) suggestions
If people want to make a case for a given server, here's what it needs to have At least some roleplaying presence on the server A healthy infrastructure (IE: more than one server, ideally more than one hub) Chanserv and Nickserv (not all IRC servers have that) Submit suggestions below of networks th...
- June 3rd, 2021, 11:39 pm
- Forum: General Discussion
- Topic: Backup Plan(Should our current IRC network die) suggestions
- Replies: 0
- Views: 3424 Jump to post
Var and Calc bbcodes
You can now create variables in your character sheet or anywhere where you want to save and calculate number data. [var=unique_name_goes_here]40[/var] The above will create a variable with a value of 40, and output 40. Example of the above in use: 40 [var=unique_name_goes_here2]40 + unique_name_goes...
- June 10th, 2020, 10:06 pm
- Forum: General Discussion
- Topic: Var and Calc bbcodes
- Replies: 0
- Views: 4554 Jump to post
New Forum style theme
So, according to the last poll on the subject: https://board.dimensionalwar.com/viewtopic.php?f=7&t=3990 https://themeforest.net/item/flatboots-phpbb-32-highperformance-and-creative-modern-forum-for-phpbb/8536771 Our new forum will use the Flatboot style. Because this style uses a specific css frame...
- June 17th, 2019, 3:44 am
- Forum: Polls
- Topic: New Forum style theme
- Replies: 0
- Views: 12293 Jump to post
New Forum style
We're currently looking at switching our theme to a more modern design. Here's the frontrunners that have what we need. We'd like you to focus on the layout and functionality - specific colors, images and menu items will be added later. If you have a better idea for a theme, post a reply to this thr...
- December 3rd, 2018, 4:01 am
- Forum: Polls
- Topic: New Forum style
- Replies: 0
- Views: 5389 Jump to post
Currency Converter
I have created a currency converter. While we already have a page dedicated to this task, if anyone else wants to create currencies for their worlds, this will at least assist there. The bbcode is pretty self-explanatory, but if an explanation is needed, I will add one. The above was generated with:...
- November 2nd, 2018, 8:49 am
- Forum: General Discussion
- Topic: Currency Converter
- Replies: 0
- Views: 5459 Jump to post
How to use Character Assistant: Advanced Guide
This guide assumes that you have already read How to use Character Assistant . This guide will cover five sub-topics of the Character assistant; adding limit break/trance, adding armor, adding weapons, adding rolls, and finally, adding buffs/debuffs. Adding limit break/forcefield/trance: Limit break...
- July 5th, 2018, 8:45 am
- Forum: The Art of War
- Topic: How to use Character Assistant: Advanced Guide
- Replies: 0
- Views: 9073 Jump to post