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Search found 48 matches

Roll Log Manager Usage

Roll Logger Daedalus has created a tool that bridges IRC and a web app based on the boards that will allow you to use bracketed commands inside an RP post to make the bot roll actions automatically without the need for follow-up posts. You can find the web app for managing it here: https://board.di...
by Daedalus
April 4th, 2024, 10:07 pm
Forum: General Discussion
Topic: Roll Log Manager Usage
Replies: 0
Views: 126
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Kefka Init V3 updates

Prefixes : The commands reset, init, enemy, swap, remove, flag, removeflag, ko, alive, and addSkill may be prefixed with an @ sign instead of a ! to prevent the feedback from appearing after the command. Changes to Commands : init : Regular character init has removed extra turns as they are no long...
by Daedalus
March 10th, 2022, 5:27 am
Forum: General Discussion
Topic: Kefka Init V3 updates
Replies: 0
Views: 3939
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Backup Plan(Should our current IRC network die) suggestions

If people want to make a case for a given server, here's what it needs to have At least some roleplaying presence on the server A healthy infrastructure (IE: more than one server, ideally more than one hub) Chanserv and Nickserv (not all IRC servers have that) Submit suggestions below of networks th...
by Daedalus
June 3rd, 2021, 11:39 pm
Forum: General Discussion
Topic: Backup Plan(Should our current IRC network die) suggestions
Replies: 0
Views: 3498
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Var and Calc bbcodes

You can now create variables in your character sheet or anywhere where you want to save and calculate number data. [var=unique_name_goes_here]40[/var] The above will create a variable with a value of 40, and output 40. Example of the above in use: 40 [var=unique_name_goes_here2]40 + unique_name_goes...
by Daedalus
June 10th, 2020, 10:06 pm
Forum: General Discussion
Topic: Var and Calc bbcodes
Replies: 0
Views: 4646
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New Forum style theme

So, according to the last poll on the subject: https://board.dimensionalwar.com/viewtopic.php?f=7&t=3990 https://themeforest.net/item/flatboots-phpbb-32-highperformance-and-creative-modern-forum-for-phpbb/8536771 Our new forum will use the Flatboot style. Because this style uses a specific css f...
by Daedalus
June 17th, 2019, 3:44 am
Forum: Polls
Topic: New Forum style theme
Replies: 0
Views: 12495
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New Forum style

We're currently looking at switching our theme to a more modern design. Here's the frontrunners that have what we need. We'd like you to focus on the layout and functionality - specific colors, images and menu items will be added later. If you have a better idea for a theme, post a reply to this thr...
by Daedalus
December 3rd, 2018, 4:01 am
Forum: Polls
Topic: New Forum style
Replies: 0
Views: 5484
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Currency Converter

I have created a currency converter. While we already have a page dedicated to this task, if anyone else wants to create currencies for their worlds, this will at least assist there. The bbcode is pretty self-explanatory, but if an explanation is needed, I will add one. The above was generated with:...
by Daedalus
November 2nd, 2018, 8:49 am
Forum: General Discussion
Topic: Currency Converter
Replies: 0
Views: 5554
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How to use Character Assistant: Advanced Guide

This guide assumes that you have already read How to use Character Assistant . This guide will cover five sub-topics of the Character assistant; adding limit break/trance, adding armor, adding weapons, adding rolls, and finally, adding buffs/debuffs. Adding limit break/forcefield/trance: Limit break...
by Daedalus
July 5th, 2018, 8:45 am
Forum: The Art of War
Topic: How to use Character Assistant: Advanced Guide
Replies: 0
Views: 9221
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Alternate history Earth/WWII Earth

DW was contacted by a diplomat originating from Perfanesia, an island nation south of Usea, in Strangereal, in order to assist with a rift that had apppeared on their island. Once DW arrived via aircraft, they were escourted by the government to a park, where the rift had appeared. The government ha...
by Daedalus
May 21st, 2018, 12:32 am
Forum: News & Story Info
Topic: Alternate history Earth/WWII Earth
Replies: 0
Views: 4850
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Skill point calculating bbcode

You can now calculate the total amount of used skill points using this bbcode: [skills=1400] [skillpoints][/skillpoints] General: [skill=2]Athletics 65 = Level 10[/skill] [skill points=220 free=65]Sword 220 = Level 20(extra training for 65)[/skill] [skill level=0]Language: English 10 = Level 0[/skil...
by Daedalus
March 23rd, 2018, 11:20 pm
Forum: General Discussion
Topic: Skill point calculating bbcode
Replies: 0
Views: 6391
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Search found 48 matches