Search found 56 matches
????????????
Name:
Reward:
(1st run)
(2nd run)
(Extreme Challenge)
Description:
Weapon of Choice:
HP:
MP:
Physical Soak:
Mental Soak:
Dodge Roll:
Attack Behavior:
Reward:
(1st run)
(2nd run)
(Extreme Challenge)
Description:
Weapon of Choice:
HP:
MP:
Physical Soak:
Mental Soak:
Dodge Roll:
Attack Behavior:
- October 31st, 2008, 3:54 pm
- Forum: Platinum Class
- Topic: ????????????
- Replies: 0
- Views: 3994 Jump to post
?????? (Locked Out)
Name:
Reward:
(1st run)
(2nd run)
(Extreme Challenge)
Description:
Weapon of Choice:
HP:
MP:
Physical Soak:
Mental Soak:
Dodge Roll:
Attack Behavior:
Reward:
(1st run)
(2nd run)
(Extreme Challenge)
Description:
Weapon of Choice:
HP:
MP:
Physical Soak:
Mental Soak:
Dodge Roll:
Attack Behavior:
- October 31st, 2008, 3:53 pm
- Forum: Platinum Class
- Topic: ?????? (Locked Out)
- Replies: 0
- Views: 4008 Jump to post
Celestia The Ubermensch
Name : Celestia The Ubermensch - Living Will and Testament of Wilhelm's Legacy Music: http://www.infinitelooper.com/?v=ly_FAIOPH0Y&p=n#/54;247 Reward : (1st run) (2nd run) (Extreme Challenge) Description : You emerge in an archaic, old fashioned study, wooden interior and oaken shelves with a s...
- October 31st, 2008, 3:53 pm
- Forum: Platinum Class
- Topic: Celestia The Ubermensch
- Replies: 0
- Views: 4127 Jump to post
The Room of Forgotten Memories
Room of Forgotten Memories A strange light blue cylinder shaped silo in the residential district. On the inside, an octagonal grid of crystal stones makes floor, while the room appears to be entirely empty. Its function is sort of like an arena system. With the people that have accessed it already,...
- October 31st, 2008, 3:50 pm
- Forum: Information
- Topic: The Room of Forgotten Memories
- Replies: 0
- Views: 6166 Jump to post
Master Memory Index
This is a list of the accessible memories in the Chamber of Forgotten Memories, sorted by difficulty from Bronze Class Tier 1 to Platinum Class. _______________________________________________________________________ Bronze Class Enemies: Tier 1 Chimera Seed Imp Porring Rabbite Shadow Heartless Floo...
- October 31st, 2008, 3:47 pm
- Forum: Information
- Topic: Master Memory Index
- Replies: 0
- Views: 4336 Jump to post
Character Record Information
Character Records All characters are required to have a log of all the battles that they have taken part in the Room of Forgotten Memories. This makes it easier for the GMs to know which level of reward to give out, as well as assists players in knowing which enemies they have fought and which ones...
- October 31st, 2008, 3:44 pm
- Forum: Information
- Topic: Character Record Information
- Replies: 0
- Views: 4265 Jump to post
Technical Modifiers
These are modifiers that can be placed on the simulation, including the player characters. These can have a variety of effects, but be aware that there will be changes in the rewards depending on what you choose. _______________________________________________________________________ Advantages: Nam...
- October 31st, 2008, 3:34 pm
- Forum: Information
- Topic: Technical Modifiers
- Replies: 0
- Views: 4424 Jump to post
Melee - Clubs
Clubs Clubs are simple objects designed to bludgeon the enemy. Some have spikes, some are wood, some are metal, but they all function the same way. Clubs have been around since the beginning of time itself, since the first people picked up tree branches and used them to bash animals or enemies with...
- October 13th, 2008, 9:33 pm
- Forum: Medieval
- Topic: Melee - Clubs
- Replies: 0
- Views: 4007 Jump to post
Melee - Long Swords
Long Swords The long sword was developed to give reach to soldiers who otherwise had none. After years and years of dominance by the short sword such as the Gladius and the wakizashi, it was determined that by forging longer blades, the soldier would have a better reach against enemies -- both sent...
- October 13th, 2008, 9:32 pm
- Forum: Medieval
- Topic: Melee - Long Swords
- Replies: 0
- Views: 4299 Jump to post
Melee - Short Swords
Short Swords Short swords were originally developed as a sidearm weapon to be used in lieu of larger weapons when distances are closed between targets. A soldier or a hunter would use a javelin or a bow and arrow at a distance, then once that weapon became inefficient to use, would draw their short...
- October 13th, 2008, 9:32 pm
- Forum: Medieval
- Topic: Melee - Short Swords
- Replies: 0
- Views: 4406 Jump to post