Search found 454 matches

Combat Maneuvers (NeXT)

Combat Maneuvers A set of actions that can be taken in combat, a "combat maneuver" refers to a non-Ability, non-Skill, non-Feat action that does not require a skill level or an advanced skill to perform; they are common in learning basic techniques. Combat Maneuvers are reserved for Marti...
by Tony
May 17th, 2021, 1:14 am
Forum: The Art of War
Topic: Combat Maneuvers (NeXT)
Replies: 0
Views: 2562
Jump to post

Example DCs (NeXT)

Example DCs These represent some tasks that GMs may require "checks" for. Rather than a strict rubric of them, these should only be considered guidelines, and can help GMs determine DCs for any checks that may arise. Other DCs may be set in between these, of course, at the GM's discretion...
by Tony
May 17th, 2021, 12:58 am
Forum: The Art of War
Topic: Example DCs (NeXT)
Replies: 0
Views: 2572
Jump to post

General & Advanced Skills (NeXT)

General Skills Representing a character's aptitude at a myriad of simple and complex talents, "Skills" are purchased using a character's "Skill Points" and form the base of a "check" or a dice roll. Almost every check in the game will utilize a skill of some form, so t...
by Tony
May 17th, 2021, 12:18 am
Forum: Skills
Topic: General & Advanced Skills (NeXT)
Replies: 0
Views: 2649
Jump to post

Weapon Modifications (NeXT)

Gadget-based Weapon Modifications Adding gadgets to weapons add versatility and capability to them in unique ways. Name: Collapsible/Retractable Effect: This weapon is designed to fold into a concealable form that can be used on the spot or retracted into some sort of device on the person. This wea...
by Tony
April 21st, 2021, 4:27 am
Forum: Items and Equipment
Topic: Weapon Modifications (NeXT)
Replies: 0
Views: 2018
Jump to post

Command Materia (NeXT)

Command Materia All materia exists as knowledge from the lifestream in a broad sense; specific spells or summon pacts made by someone who once lived. An exceptionally rare type of materia, command materia hold wide bodies of knowledge for those who wear them. Wearing one of these materia temporaril...
by Tony
April 21st, 2021, 4:22 am
Forum: Magic
Topic: Command Materia (NeXT)
Replies: 0
Views: 2170
Jump to post

Support Materia (NeXT)

Support Materia Sapphire-colored pieces of condensed Lifestream/Mako energy, Support Materia are utilized through "Linked" Materia slots that allow them to merge their contained spiritual energy with a linked Magic Materia and enhance them in strange and mystical ways. Without a linked Ma...
by Tony
April 21st, 2021, 4:20 am
Forum: Magic
Topic: Support Materia (NeXT)
Replies: 0
Views: 2172
Jump to post

Mechanical Augmentations (NeXT)

Mechanical Augmentation Background Mechanical augmentation is done through the use of artificial prosthetics, installing tiny or large machines into an organism's body to improve various functions or replace lost functionality. Mechanical Augmentation, while not a new concept across the universe, i...
by Tony
April 20th, 2021, 5:54 pm
Forum: Items and Equipment
Topic: Mechanical Augmentations (NeXT)
Replies: 0
Views: 2011
Jump to post

Enhancement Items (NeXT)

Enhancement Items Sometimes you just need a little something extra...and through the miracle of modern medicine, drugs have been developed to help get the most out of your body in a pinch. Developed by the most reputable of medical labs, these compounds will help you push beyond your limits! Enhanc...
by Tony
April 20th, 2021, 5:40 pm
Forum: Items and Equipment
Topic: Enhancement Items (NeXT)
Replies: 0
Views: 1969
Jump to post

Grenade Packs (NeXT)

Grenades are offensive items that are generally thrown, lobbed, or projected somehow at a target. These items do not require a roll to use and generally affect a group within a moderately sized area. Grenades require flat-foot (Reaction-based) dodges to avoid, and are exceedingly dangerous when used...
by Tony
May 25th, 2020, 10:28 pm
Forum: Items and Equipment
Topic: Grenade Packs (NeXT)
Replies: 0
Views: 2057
Jump to post

NeXT Working Group Sign-Up

All, We're ready to begin work on the story cards we had you all help us with back in December. These tasks are many and diverse, and will range from theory-bending to new proposals on gear, storylines, workflow, character progression, and GM-interaction, to hammer-testing portions of the system. Yo...
by Tony
January 28th, 2020, 6:33 pm
Forum: General Discussion
Topic: NeXT Working Group Sign-Up
Replies: 13
Views: 23572
Jump to post