Travis Touchdown

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Travis Touchdown

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Post by Blitz »

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DW CHARACTER SHEET 5.0

<<> Player Info <>>
IRC Nick: Blitz`
Real Name (Optional): Joseph
Time Zone (GMT Modifier): EST
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<<> Character Information <>>

-= Basics =-

Name: Travis Touchdown
Race: Human
Height: 6'1"
Weight: 150lbs
Appearance: Punkish
Eye Color:Brown
Hair Color: Dark Brown/Black
Notable Features: Sunglasses and Spiked Hair
Image: Image
-= Personality =-

Favorite Food: Burger
Likes: Girls, Beam Katanas, Anime, Pro-Wrestling, Masked Wrestling, Fighting Honorably, His cat, Jeane, his brother Henry, his apprentice Shinobu.
Dislikes: Fuckheads and the United Assassins Association(UAA). Period.
Favorite Color: None
Fears: Going through what happened to Bishop Shidux with someone else close to him.

-= Background =-

History:One night after winning a beam katana in an online auction, Touchdown meets Sylvia Christel in the local Death Match bar, where Christel ushers him into joining the United Assassins Association, so long as he can qualify by killing the eleventh ranked assassin, Helter-Skelter. Having run out of money to buy video games he accepts the job and easily snags UAA rank eleven. Nonplussed that he has now made himself a target for aspiring assassins, Touchdown only agrees to set out and secure himself as number one in the UAA when Christel teases him with the possibility of sex, so long as he can reach the top. He ultimately reaches the top, fighting and killing Jeane.

After the fight with Jeane, while in the bathroom, Ermen Palmer attempts to kill him while defenseless, presumably to take his rank as an assassin, Henry walks in and slices Elmer in half before he can harm Touchdown and challenges him to a fight outside the motel. They dramatically jump towards each other, presumably to finish each other off after a long fought match. Yet both Henry and Travis seem to be dissatisfied with the fight however, since Sylvia interrupted it before one could kill the other.

Touchdown returns to Santa Destroy three years after becoming the top assassin in the UAA. Touchdown had withdrawn from the ranks of the UAA during his time away, rejoining as the fifty-first in rank after killing Skelter Helter. While initially motivated by Christel with the promise of sex, after finding out that his best friend, Bishop Shidux, has been killed by hitmen hired by the 1st rank assassin Jasper Batt Jr., he seeks revenge and rises up the ranks to kill Batt. After which, he gets together with Sylvia Christel and they leave Santa Destroy to one day return again. What happened afterwords is a mystery. (Cited from Suda51.Wikia, Editted and Rewritten by Me.)

Notable Accomplishments: Having Assassinated and fought 62+ Assassins, Having killed off nearly 10 times that in Thugs/Henchmen

Training (If any): Master Thunder Ryu Trained him in Bushido which he converted into using with his Beam Katana, Practicing Wrestling for several years. UAA Ranked Assassin fighter for 2 years becoming number 1, out of 11 the first time, and 51 the second time 3 years later.

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<<> Statistics <>>
500 points to distribute

Vital Statistics

Physical

Health:70
Hit Points: / HP (Health * 40) : 2800

Dexterity: 130
Style Points: StP (Dexterity * 4) : 520

Strength: 80
Inventory Slots: (+1 Slot for every 10 Strength) : +5
Base Physical Damage: (+1 Bonus for every 10 Strength * 30) : 240
Maximum Carry Weight: (+1 Bonus for every 10 Strength * 40) lbs (pounds) : 320lbs

Endurance:60
Defense (Damage Absorb): (+1 Bonus for every 10 Endurance * 40) : 240

Mental:

Intelligence:80
Magic Points: / MP (Intelligence * 5) : 400
Skill Points: SkP (Intelligence * 4) : 320

Magic Affinity: 10
Spell Points: SpP (Magic Affinity * 4) : 40
Magic/Psionic Level: (+1 Magic Level per 5 levels of Arcane Arts/Psionic Mastery Skills)

Spirit:10
Base Magic Damage: ( ((Spirit +1/10) + (Arcane Arts/Psionic Mastery Skill Level)) * 30 ) : 30

Willpower: 40
Magic/Psionic Damage Soak: (+1 Bonus for every 10 Willpower * 40) : 160

Luck:20
Luck Points: ____ LP (+1 Luck Point for every 50 Luck) 0
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<<> Skills <>>
318/320 Skill Points (Current/Maximum)

0: Untrained | 5: Hobbyist | 10: Novice/Beginner | 15: Dedicated Student | 20: Educated/Trained | 25: Professional | 30: Advanced | 35: Specialist | 40: Expert | 45: Adept/Prodigy | 50: Master

Athletic Skills
<skill> <level> <points>
Running: Lvl 4: 20
Jumping: Lvl 2: 13
Reaction: Lvl 5: 25
>>>Block: 10 : +5 Dodge

Honed Perception Skills
<skill> <level> <points>

Minor Skills
<skill> <level> <points5
Gather Info: Lvl 4 : 20
Concentration: Lvl 4 : 20
Bluff: Lvl 1 : 11

Combat Skills
<skill> <level> <points>
Weapon Proficiency-Lightsaber : Lvl 15 : 120
>>> Dual Strike : 15 : 1d2 Combo
Weapon Proficiency-Martial Arts : Lvl 6 : 31
>>> Dual Strike : 10 : 1d2 Combo

Magic Skills
<skill> <level> <points>

Knowledge Skills
<skill> <level> <points>

Vehicle Skills
<skill> <level> <points>
Vehicle Operation - Motorcycles: Lvl 1 : 11
Vehicle Combat - Motorcycles: Lvl 1 : 11

Survival Skills
<skill> <level> <points>

Crafting Skills
<skill> <level> <points>

-= Advanced Skills =-



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<<> Abilities <>>

-= Physical (Style Points) =-
370/520 Style Points (Current/Maximum)

Name: Full Nelson Supplex
Cost: 10
Required Skill Level: 5
Effect:Travis will grab the enemy from behind, placing them in a Full Nelson headlock, and then bends his back to the floor with full force, severely damaging the head and neck.
Range: 1
Damage: 2

Name: Brain Buster (Vertical Suplex)
Cost: 10
Required Skill Level: 5
Efffect: Travis will tuck the opponent's head under his armpit, hoists them up, and then falls back onto the floor, slamming their head.
Range: 1
Damage: 2

Name: Butt Thump
Cost: 10
Required Skill Level: 5
Effect: Travis will grab the enemy's face, places them on his shoulder, and then bends and rolls the enemy back, slamming the enemy's face with his buttcheek.
Range: 1
Damage: 2

Name: Arm and Head Suplex (Front Neck Chancery Drop)
Cost: 10
Required Skill Level: 5
Effect: Travis will tuck and squeeze the opponent's neck underneath his armpit, and then will suplex straight to the floor, crushing the enemy's back and disrupting breathing.
Range: 1
Damage: 2

Name: Double Underhook Suplex (Reverse Armsault)
Cost: 10
Required Skill Level: 5
Effect: Travis will bend the enemy forward, locks his arms through the armpits, and then flips back, falling onto the opponent's upper body.
Range: 1
Damage: 2

Name: Capture Suplex
Cost: 10
Required Skill Level: 5
Effect: Travis will grab the enemy by the leg and back of the neck, and suplexes backward, slamming the enemy in the back.
Range: 1
Damage: 2

Name: Tombstone Piledriver
Cost: 10
Required Skill Level: 5
Effect: Travis will grab and spin the enemy in the air, turning them upside down, and then will place the enemy between his legs, crushing their head. The Beam Katana will fall onto the enemy.
Range: 1
Damage: 2

Name: Tilt-a-Whirl Backbreaker Drop (Quebradora Con Giro)
Cost: 10
Required Skill Level: 5
Effect: Learned from Mask De Panther, the Tiger's Roar. Travis will grab the opponent by the torso, and spins the opponent onto their back, with them landing onto Travis' knee and impaled by the Beam Katana.
Range: 1
Damage: 2

Name: Suplex Powerslam (Brain Buster Slam)
Cost: 10
Required Skill Level: 5
Effect: Learned from Living Legend, Thunder Ryu. Travis will bend himself and the opponent forward, with Travis tucking his head underneath the opponent's arm. Travis will lift up and turn around 180 degrees, then falls face first and slamming the opponent face down onto the ground, and finishes by poking the enemy's head with the katana.
Range: 1
Damage: 2

Name: Frankensteiner (Hurricanrana)
Cost: 10
Required Skill Level: 5
Effect: Learned from Mask De Panther, Master of the 4th Dimension. Travis will come from behind, leap up onto the enemy's shoulders, swings around, clutches the head with his legs, and flips onto his belly, with the enemies' head slamming on the floor. Travis grabs his Beam Katana and cuts the opponents' belly.
Range: 1
Damage: 2

Name: Powerbomb
Cost: 10
Required Skill Level: 5
Effect: Learned from Thunder Ryu's 7th match. Travis will grab the head of the enemy, forcing them to bend forward, flips them on their back, hoists by their stomach, and slams them the precise moment the beam katana will land.
Range: 1
Damage: 2

Name: German Suplex (Mt. Fuji Variation) [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Travis will come in from behind, clutching the enemy's torso, and then bends back with full force, dropping and slamming the enemy on the head. The Beam Katana will then fall onto the head of the enemy. Travis used a non-lethal version of this on Destroyman.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Belly-to-Belly Suplex [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Travis will reach in and hug the enemy, then bends backwards and falls onto the floor while landing on the opponent, crushing their upper body. The beam katana falls onto the opponent's crotch. Travis used a non-lethal version of this on Holly Summers.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Trap Suplex [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Travis will hug into the opponent's arms, which are wrapped around Travis's waist, snapping the elbows out of place, and then will suplex back, falling onto the upper body. The beam katana will land straight into the chest. Travis used a non-lethal version of this on Harvey Moiseiwitsch Volodarskii.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Northern Lights Suplex (Double Wrist Suplex) [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Travis bends the opponent forward, extending both arms, and places himself underneath the opponent. He then flips back, crushing the right shoulder joint. The beam katana will then land into the opponent's lung. Travis used a non-lethal version of this on Bad Girl.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Tiger Suplex [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Travis comes behind the opponent, will lock the opponent's arms behind their back, and will flip backwards, slamming them on the head. The beam katana then falls onto their face. Travis used a non-lethal version of this on Henry.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Twisted Belly to Back (Saito Suplex) [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Already learned from the Weekly Backdrops #1. Touchdown comes at an irregular angle behind the opponent, and then places them into a complicated lock as he hoists them up before spinning 240 degrees and dropping them on the head behind him. The beam katana lands into the opponent's rectum. A non fatal rendition is used against Skelter-Helter.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: High Angle Suplex (Belly to Back Waistlock Suplex) [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Coming from right, Travis places himself underneath the opponent's armpit, clutches the waist and then suplexes back, elevating them and aiming for the opponent's neck and shoulders. The beam katana will land onto the stomach. Travis used a non lethal variation of this on Nathan Copeland.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Spinning Backdrop Finisher [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #3. Coming to the side of the opponent, Travis clutches at the waist and leg, lifting them onto his shoulder, before making a 180 degree turn to smash the upper body. Touchdown used this against Kimmy Howell.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Backdrop Finisher [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #5. Coming to the left of the opponent, Travis clutches at the waist. While lifting them up, Travis gradually tilts and flips the opponent until they are upside down, crashing them face first into the ground, stunning them as the beam katana pins them in the upper rectum. This was used against Cloe Walsh.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Tiger Driver '98 [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #6, Tiger Driver Limited Edition. Travis bends the opponent forward, and locks their arms behind their upturned back, before lifting them up and then slamming them into the ground, backrolling out before the beam katana lands into their face. This moved is employed against Ryuji.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Shin Breaker to Suplex [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #7. Coming to the side, Travis will clutch at the opponent's waist, while his left arm holds a kneeled left shin. Travis then falls back and uses the momentum to overtly bend the knee while slamming them to the ground. This was used against Margaret Moonlight.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: High Angle Suplex Gutwrench Suplex [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #8. Facing the side of the opponent, Travis will clutch at their torso before suplexing back and driving their head into the ground at an awkward angle. As they lay on their sides, the beam katana falls into the ribs. This was used against Alice Twilight.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Leg Hook Belly to Back Suplex [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #4. Touchdown comes to the side of the opponent, and secures his arms around the leg and waist, lifting them up with frightening ease. At a high enough altitude, he drops them backwards down as the beam katana impales their belly. Touchdown used a non lethal form on Matt Helms.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Modified Tombstone Piledriver (Tilt-a-Whirl DDT) [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #9. Travis grabs the opponent, turns them upside down, places them onto his shoulder, and then jumps up, slamming the enemy's upper back onto the floor. The Beam Katana lands onto the opponent's waist. This move was used during the battle with Jasper Batt Jr.'s second form.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Giant Swing [Finishing Move]
Cost: 10
Required Skill Level: 5
Effect: Learned from the Weekly Backdrops #10, Giant Swing Kickass Edition. Facing the enemy, they will attempt to grab him, but Travis will retaliate back by going for their legs and forcing them onto the ground, before spinning them and himself and throwing the enemy during a breakneck velocity. As the enemy lays paralyzed from the neck down, the beam katana lands into their chest. This move was used when the second form of Jasper Batt Jr. was weakened to half of his health.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

Name: Beat Attack
Cost: 10
Required Skill Level: 5
Effect: Travis a vertical slash that can cause the opponent to be stunned or knocked back.
Range: 1
Damage: 2

Name: Charged Beat Attack
Cost: 15
Required Skill Level: 10
Effect: Travis lets the beam katana grow with energy causing the blade to spark much like lightning during a beat attack that when attacking the opponent can cause the opponent to be knocked back and down.
Range: 1
Damage: 2
Effect: 1 (Knockback)

Name: Travis Combo [Skill Chain]
Cost: 30
Required Skill Level: 15
Effect: Travis attacks the opponent with a series of beam katana slashes from the top, then diagonal top-right.
Range: 3 (1d2 Combo, Single)
Damage: 2

Name: Death Blow [Finishing Move]
Cost: 30
Required Skill Level: 15
Effect: This is a finishing move that successfully kills a lesser opponent and will only cause knockdown on major bosses.
Range: 1
Damage: 4
Effect: 1 (Knockdown)

Name: Power Struggle! [Counter]
Cost: 30
Required Skill Level: 15
Effect: Travis interrupts an opponents attack with his beam katana, and attempts to overpower them and knock them off balance to gain a counter attack.
Range: 1
Damage: 3
Effect: 1 (Knockdown)

-= Magical/Psionic (Spell Points) =-
000/080 Spell Points (Current/Maximum)



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<<> Feats <>>

(* denotes feats possessed at Character Creation)

* Feat 1 (Free)- Dark Side Mode - Travis enters a trance that is activated by a slot roulette wheel at the time of a deathblow. The slots have five diffrent possible combinations and thus there are five different possible trances. Each trance only last a certain amount of time and while in Dark Side Mode, Travis can use no other moves. 1. Strawberry on the Shortcake: Travis' hair glows yellow, his beam katana becomes charged to the max and his speed massively increases, deathblows are automatically induced. This is achieved by gaining three Grasshoppers on the slot roulette. 2. Blueberry Cheese Brownie: Travis' blade gains the ability to fling energy waves at opponents in order to cause major damage to the opponent. This is achieved by gaining three Bells on the slot roulette. 3. Cranberry Chocolate Sundae: The area will fade to a monochromatic scale and Travis will move seemingly a paradoxical speed having everyone other than him move SIGNIFICANTLY slower than him, however all Travis can do in this mode is walk. If Travis spots the opponent he will react in one of two ways, if done correctly he'll attack the opponent cutting off a limb, grab the enemy turn them around stabbing them in the heart, whatever brutal thing can be thought of. If done incorrectly, Travis will merely taunt the opponent. This is achieved by getting three BARs on the slot roulette. 4. Anarchy of the Galaxy: Travis will stop time and create a pink energy rain to fall down on within the area causing all enemies to explode within the area. This can only be done 3 times. This is achieved by getting three 7's on the slot roulette. 5. Cherry: Upon entering this mode Travis will shout "This is the end!" to which all enemies movements are slowed down allowing Travis to cleanly strike the opponent. This is achieved by gaining three Cherries on the slot roulette. PLEASE STAT

* Feat 2 (100 XP)-Extra Attack
Associated Statistic: Dexterity
Effect: In normal combat, your character may roll an additional initiative to act on. The second initiative roll is d(Dex/2). This does not apply to combat in vehicles, or any form of special combat. In order to qualify for this, you MUST have a dex of 130.

* Feat 3 (200 XP)-Improved Health I
Associated Statistic: Health
Effect: Boosts HP. The modifier of *40 is changed to *60.
Example: A character with 70 Health usually has 2800 HP (70 * 40 = 2800), but with this feat their HP becomes 4200 HP (70 * 60 = 4200).

* Feat 4 (300 XP)-Physical Offensive Mastery (Weapons Proficiency)
Associated Statistic: Dexterity
Description: The character has an almost intuitive grasp of inflicting harm on an object or enemy, whether it be armed with almost any weapon or completely unarmed.
Effect: +10 to physical attack rolls. (Weapons Proficiencies, Martial Arts)

* Feat 5 (400 XP)-Dodge Mastery
Associated Statistic: Dexterity
Description: The character exhibits a sort of 'second nature' about 'the five D's of dodging' (dodge, dip, duck, dive, and dodge), whether it includes using the environment or a weapon to defend themselves, or simply getting out of the way.
Effect: +5 to flat-foot ('Reaction'-based) dodge, +10 to regular ('Roll'-based) dodge, and blocking with a weapon ('Weapons Proficiency'-based dodge)

* Feat 6 (500 XP)-Improved Physical Damage
Associated Statistic: Strength
Effect: This affects Base Damage, which in turn will have an affect on Weapon Damage when used with a weapon that requires Strength. The formula regularly for Base Damage is (+1 per 10 points) * 30. The equation changes to (+1 per 10 points of Strength) * 40.
Example: The character has a 60 Strength. This would grant +6. 6*30 = 180. With the Feat, the equation changes to 6*40= 240.


Feat 7 (600 XP)-
Feat 8 (700 XP)-
Feat 9 (800 XP)-
Feat 10 (900XP)-
Feat 11(1000XP)-
Feat 12(1200XP)-
Feat 13(1400XP)-
Feat 14(1500XP)-
Feat 15(1600XP)-
Feat 16(1800XP)-
Feat 17(2000XP)-
Feat 18(2200XP)-
Feat 19(2400XP)-
Feat 20(2500XP)-
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<<> Weapons/Items <>>
Name: Tsubaki
Description: The first model, the Tsubaki prototype, provides better durability than that of the Blood Berry, a beam katana this prototype is most comparable to in several ways involving structural design (both models make use of an extractable frame and receiver headed by a pointed blade attachment). One notable difference between these two models is that the Tsubaki prototype does not feature a guide bar. Once designed, Dr. Naomi sells the Tsubaki for LB$98,000.
Image


-= Equipment Slots =-

Weapon:
CB-OSP:
Side Arm:
Armor:
Pendant:
Ring 1:
Ring 2:

-= Item Slots =-
Slot 1:

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<<> Inventory <>>

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<<> Special Notes <>>

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Blitz
Posts: 5
Joined: October 15th, 2008, 10:59 pm

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