Weapon Proficiency: Axes/Hammers

The various weapons proficiencies have been placed here for lack of crowding.
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Weapon Proficiency: Axes/Hammers

Quote

Post by Strato »

Axes and Warhammers

For when you absolutely need to flatten something, the heaviest classes of melee weapons certainly get the job done. These mighty weapons offer powerful damage at
a cost of flexibility. Although this lack of flexibility can be mitigated with training, there are no complex flourishes that can be done. Instead, training focuses on hitting harder or dealing more collateral damage with your hits.

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POWER STRIKE SKILLS
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Name: Power Strike
Cost: 30 SP
Skill Level Required: 3
Prerequisites: None
Untrained: No.
Type: Action
Effect: Allows for a single strike at a -5 penalty that deals 1.5x damage.

Name: Improved Power Strike
Cost: 90 SP
Skill Level Required: 5
Prerequisites: Power Strike
Untrained: No.
Type: Action
Effect: Allows for a single strike at a -5 penalty that deals 2x damage.

Name: Advanced Power Strike
Cost: 300 SP
Skill Level Required: 9
Prerequisites: Power Strike, Improved Power Strike
Untrained: No.
Type: Action
Effect: Allows for a single strike at a -5 penalty that deals 2.5x damage.

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MULTI HIT SKILLS
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Name: Dual Strike
Cost: 30 SP
Skill Level Required: 3
Prerequisites: None
Untrained: No.
Type: Action
Effect: Allows a 1d2 hit combo.

Name: Triple Strike
Cost: 200 SP
Skill Level Required: 8
Prerequisites: Dual Strike
Untrained: No.
Type: Action
Effect: Allows a 1d3 hit combo.

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IMPROVED EFFECT SKILLS
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Improved Enfeeblement
Cost: 15 SP
Skill Level Required: 2 (Warhammer/Battle Axe)
Untrained: No.
Type: Bonus
Effect: The level of Enfeeblement goes up by 2 per successive hit instead of one.

Improved Knockback
Cost: 30 SP
Skill Level Required: 3 (Warhammer)
Untrained: No.
Type: Bonus
Effect: Blows with a warhammer have a chance of causing moderate knockback instead of mild.

Improved Confuse
Cost: 30 SP
Skill Level Required: 4 (Warhammer)
Untrained: No.
Type: Bonus
Effect: Blows with a warhammer can panic an enemy rather than simply confuse them.

Great Enfeeblement
Cost: 160 SP
Skill Level Required: 7 (Warhammer/Battle Axe)
Prerequisite: Improved Enfeeblement
Untrained: No.
Type: Bonus
Effect: Blows with a warhammer or battle axe can deal chronic enfeeblement on the first hit, and terminal on the second if not cured.

Great Knockback
Cost: 200 SP
Skill Level Required: 8 (Warhammer)
Prerequisite: Improved Knockback
Untrained: No.
Type: Bonus
Effect: Blows with a warhammer cause acute knockback instead of mild knockback.
Last edited by Tony on April 30th, 2023, 4:34 am, edited 2 times in total.
Strato
Posts: 386
Joined: December 31st, 2008, 10:08 pm

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