X - 5.0

This is where ALL CHARACTER SHEETS moved from the previous system to DW5.0 will be placed for review by the Game Masters. Any sheet not cleared through this forum will not be accepted in play.
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X - 5.0

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Post by Oceanblaze »

<<> Character Information <>>
-= Basics =-
Name:X
Race:Advanced Andriod
Height:160 cm
Weight:57 kg
Appearance:Image
Eye Color:Emerald Green
Hair Color: Brown
Notable Features: Interoir Skeleton (Reactive internal defense armor),Body Skin (Is a lightweight Lightanitum Titanitum-X alloy),Body houses an Fusion Point Growth Generator,Microfusion Fuel tank, and a central joint control system.

<<>Character Personality<>>
Favorite Food: N/A
Likes:Cheerful Friends, Good Times, and Peaceful Settings
Dislikes:Conflict,Fighting,War,Death
Favorite Color: N/A
Fears: Having to fight forever and never finding peace.

<<>Character Background<>> (While this LARGELY similer to the X series there are 'subtle' differences for fellow megaman nerds)
History:X is the final testament to the will of Dr. Thomas Light. A scientist of amazing caliber and winner or several Nobel Prizes in his lifetime building many automata that help revolutionize the world. However threw his lifetime he is at odds with his former collegue now rival Dr.Albert Wily who though evil is a genious all the same. Taking and using some of Light's creations for his own purposes he along with his own ingenious inventions force's lights pacifist hand in creating a robot designed to fight for the world in the light of Wily's schemes known as 'Megaman' or 'Rock'. For years he fights wily's plans constantly however he cannot exceed his programming or the laws of robotics to ultimately stop wily 'once and for all'. As time progresses Dr. Light creates X the first robot or advanced robot -not- bound by the conventional laws of robotics able to grow and think for itself. Worried that he is not ready for the world X is sealed an an -extensive- diagnostic capsule and sealed away while Megaman continues the fight for peace and at some unknown point reaches his limits. Light knowing he will never see the completion of these tests due to age leaves an array of structures threwout net that would moniter X's progress as he awakens. X's name stands for the varible of infinate potential this is -exactly- what is seen withen him when he is found almost hundreds of years later when one Dr. Cain an archologist when finds his diagnostic capsule. Seeing how X is so vastly different from any current robotics he tries to dublicate the design. However when he cannot do so completely and threw his own means assists in creating 'Reploid' kind (replications of an android that one being 'X') at origen share 'something' with him. While not one X often refers to himself as a reploid. With the laws of robotics no longer in bounds these reploids start to think for themselves and eventually conflicts are made between humans. Reploids become 'infected' by a mysterious virus causing them to become what was deemed 'Maverick'. While some reploids who go maverick suffer a shift in personality this is not always the case. In any event the 'Maverick Hunters' where created to moniter and control maverick insurrections across the globe. Natrually X was one of such reploids. At first he worked under Sigma the leader of his squad. However an encounter with the origen point of the maverick virus (Zero) Sigma became infected and began weaving plots that put the world in chaos shifting its direction forever at this same time the zero virus mutated withen sigma allowing him to exist even when his body was at times destoryed. X fights Sigma and those that ally with him and his goals for the sake of true peace. Sigma's fighting has worked constantly in shifting there world into utter chaos. X is currently following a lead on a maverick insurrection toward a sigma related incursion in the hopes of stopping it before the people and planet are put at further risk. During his investigation X discovers sigma is being assisted by a mysterious being named 'Isoc' who has been sitting behind the scenes for a very long time only surfacing once. He has given sigma access to something called 'evil energy'(used im megaman 8 a dark energy that came from an alien whose fragments fell to earth..for you hal im sure you know how you can use this) When used on reploids, humans, and even robots it causes them to become malicious and murderous. Sigma had been planning to create an amplifier which would use that energy to affect large portions of the world which had currently been recovering from the massive clouds of dust brought by the dropped euraisa colony also by sigma in a previous incident. Leaving Zero behind X headed on to find and stop the source of this 'energy' and again headed straight toward sigma. It was a long journey but he finally made it. Knowing there was no way to talk him out of his goal he engaged sigma along with several other reploids who had been empowered by the energy during the course of the journey. He found himself cornered and attempted an emergency teleport back to base however....during that teleport a purple light flooded the room teleporting X and his opponents elsewhere. He had sigma in his grasp but the situation caused things to change and sigma began to make his retreat. Meanwhile X found himself in a very different place..

X's phisiology -
Body
Most reploids have biomechanical organs and parts. Each reploid having a distinct 'DNA' code to themselves. Military combat reploids or mass produced ones often tend to forgo most of this for more operational ability with more enhanced cybernetic parts,frames,primitive cybernetic muscle, or hidden weaponry. This bioconstruction allows reploids to breath,consume food, have levels of fatigue and even show pain. Some reploids sway towards more organic than they do cybernetic one such reploid is even noted to have been born from a chemical mutation and a former biomechanical frame to create a truly 'cyber-organic' being. Though some reploids and humans share similarties reploids still share all the features of robots being far faster, stronger, and more durable. Allowing to lift and move several hundred-thousand pounds more than normal human beings. X himself is -mostly- cybernetic with very few biomechanics.

Mind
X's mind is a 'cyber brain' capable of trillions of calculations per second with no perticuler known storage limit. Amoung even reploids his is still one of thee most advanced. Only Zero & Sigma's minds can compare. And only Signas (the current leader of the maverick hunters) surpasses them. All reploids are capable of completely free will. However imperfections in the cyber brain design of reploids allow them like humans to develop distorted views of psychopathic and sociopathic tendencies. These reploids are often labeled 'maverick'

Soul
There are times when things look bleak when situations arise that cant be explained. Are sentient androids or 'reploids' capable of having a soul. Its up for question. Some of the stranger instances involving reploids and transmigaration of the body into other forms make many believe that it is possible. Even sigma the most hated of all reploids seems to be a testament to this truth having lost his body and is yet able to exist both digitally and as something else...with no proof however one can only look to the time and future for the final answer.

Notable Accomplishments:Maverick Hunter,Blueprints are the original concept design for an entire new race of beings known as 'Reploids',, Mind is capable of high level calculations, Despite the age of his design X is noted for having 'unlimted potential' growing in both strength and ability as time progresses making him and the various 'black' boxes withen him a mystery that Thomas Light has taken to his grave.

Training (If any):Proficently trained in warfare, strategy, combat, diplomacy,and negotiations.

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<<> Statistics <>>
720 points to distribute
38,000 Credits
Vital Statistics

Physical

Health: 70
Hit Points: 4200/4200HP (Health * 40)

Dexterity: 50
Style Points: 200 StP (Dexterity * 4)

Strength: 100
Inventory Slots: (+1 Slot for every 10 Strength)
Base Physical Damage: (+1 Bonus for every 10 Strength * 30)
Maximum Carry Weight: (+1 Bonus for every 10 Strength * 40) lbs (pounds)

Endurance: 59
Defense (Damage Absorb): (+1 Bonus for every 10 Endurance * 40)

Mental:

Intelligence: 381
Energy Reactor: 1885 / 1855 MP (Intelligence * 5)
Skill Points: 1484 SkP (Intelligence * 4)

Magic Affinity: 10
Spell Points: SpP (Magic Affinity * 4)
Magic/Psionic Level: (+1 Magic Level per 5 levels of Arcane Arts/Psionic Mastery Skills)

Spirit: 20
Base Magic Damage: ( ((Spirit +1/10) + (Arcane Arts/Psionic Mastery Skill Level)) * 30 )

Willpower: 15
Magic/Psionic Damage Soak: (+1 Bonus for every 10 Willpower * 40)

Luck: 15
Luck Points: LP (+1 Luck Point for every 50 Luck)
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<<> Skills <>>
11/1484 Skill Points (Current/Maximum)

0: Untrained | 5: Hobbyist | 10: Novice/Beginner | 15: Dedicated Student | 20: Educated/Trained | 25: Professional | 30: Advanced | 35: Specialist | 40: Expert | 45: Adept/Prodigy | 50: Master

Athletic Skills
<Run> <5> <25>
<Jump> <5> <25>

<Reaction> <25> <335>
Counter Strike
Cost: 15 SP
Skill Level Required: 10, 'Block' Advanced Skill
Type: Enabler
Effect: Negates the block bonus, but allows for a single melee physical retaliatory strike

Quick-Draw
Cost: 15 SP
Skill Level Required: 10
Type: Enabler
Effect: Roll to draw a weapon/item and use it on same round of combat

Advanced Block
Cost: 90 SP
Skill Level Required: 25, 'Block' Advanced Skill
Type: Bonus
Effect: Allows a person to block with a weapon, offering a +10 to dodge rolls.
Honed Perception Skills

<Roll> <15> <130>
Dodge Leap
Cost: 10 SP
Skill Level Required: 5
Type: Bonus (+10)
Effect: Allows the character to leap out of the way of danger. Requires an open area or it cannot be declared.

Dodge Roll
Cost: 15 SP
Skill Level Required: 10
Type: Bonus (+10)
Effect: Allows the character to do a strong roll to get away from danger. This can be performed in tighter spaces than the Dodge Leap ability.

Tumble
Cost: 30 SP
Skill Level Required: 15
Type: Bonus
Effect: Halve damage taken from falling.
Minor Skills
<Spot> <5> <25>
<Listen> <5> <25>
<Search> <5> <25>

Combat Skills
<Energy Weapon - Buster Cannon> <20> <220>
Strafe
Cost: 30 SP
Skill Level Required: 15, automatic weapon
Type: Enabler
Effect: Allows for a single burst of fire which strikes up to 1d3 enemies grouped together. A rapid fire weapon is required.

<Martial Arts> <15> <65>
Improved Punch
Cost: 15 SP
Required Skill Level: 10
Type: Bonus
Effect: Your fists and feet now count as a *2 weapon.

Magic Skills
<skill> <level> <points>

Knowledge Skills
<Computer Use> <17> <163>
Computer Empathy
Cost: 60 SP
Required Skill Level: 15
Type: Bonus (+10)
Effect: Diagnose computer problems easily

Data Encryption
Cost: 80 SP
Required Skill Level : 17
Type: Bonus (+10)
Effect: Create data encryption algorithms to secure data

<Gather Info> <15> <130>
Intelligence Web Search
Cost: 15 SP
Required Skill Level: 10
Type: Enabler
Effect: Search underground networks for information

Magic Skills
<skill> <level> <points>

Knowledge Skills
<skill> <level> <points>

Vehicle Skills
<General Vehicle> <5> <25>

Survival Skills
<skill> <level> <points>

Crafting Skills
<skill> <level> <points>

-= Advanced Skills =-



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<<> Abilities <>>

-= Physical (Style Points) =-
50/200 Style Points (Current/Maximum)

Laser Charge Shot - 480 MP - Ranged Attack
Cost: 50
Required Skill Level: 20
Effect: X charges his buster then rapidly condenses the energy before releasing it and fireing off a violet stream of laser blasts.
Range 4: 1d4
Damage 2: *1
6 Attribute Points available, Max Attribute Level 4

Hadouken - Martial Art
Cost: 50
Required Skill Level: 20
Effect: X gathers particle energy from around him and combines it with simaltanouesly charged buster energy and releases it as a particle blast from his hands. It is said this is an ancient technique used by warriors of a mysterious fighting style.
hands.
Range 1:Target 1
Damage 4: *2
Effect 1:Knockdown
6 Attribute Points available, Max Attribute Level 4

Shoryuken - Martial Art
Cost: 50
Required Skill Level: 20
Effect: X performs an uppercut using his leg vernier to allow him to accumulate power and speed rapidly. It is said this is an ancient technique used by warriors of a mysterious fighting style.
Range 2: 1d2
Damage 4: *2
6 Attribute Points available, Max Attribute Level 4

-= Magical/Psionic (Spell Points) =-
___/___ Spell Points (Current/Maximum)

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<<> Feats <>>

(* denotes feats possessed at Character Creation)

* Feat 1 (Free) - VWS (Varible System) X's ability to copy an opponents ability after his systems analyzed the battle situation and synthzied a viable counterpart. Due to constantly fighting mavericks X has been easily able to copy abilities by coming into contact with the Reploid DNA of his enemies. However after every chain of events X sealed away those powers for personal reasons. Essentially there is a roll to make against bosses who have a 'learnable' technique with a roll based difficulty +luck. With the factors varying on the person using magic (the hardest for X's varible system to replicate),organic,elemental, and the easiest being a cybernetic ability that the GM controls. X has to be present during the fight for this to take place with the roll made at the missions end (assumingly giving his varible system time to adapt,structure, and create a counterpart) Weapon Energy will simply be the MP stat for simplicity.
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* Feat 2 (100 SP)-Computer Scanning
Associated Statistic: Spirit
Effect: Computer scanning allows you to operate a computer without actually being in contact with it. The computer must have a visible interface however (keyboard, etc).
* Feat 3 (200 SP)-Improved Health
Associated Statistic: Health
Effect: Boosts HP. The modifier of *40 is changed to *60.
* Feat 4 (300 SP)- Wall Kick - X has the ability to cling to vertical surfaces (e.g. walls). On a wall, X normally slides downward slowly, but by kicking off the surface of the wall he can gain height, and even rebound back to the wall to climb it.
* Feat 5 (400 SP)-E.A.S(Emergency Acceleration System) (Super Dash) An internalized ability X has incorprated into his systems over the years. This allows X to dash with a vernier burst from his back and feat giving him a higher running speed,evasion rate, and momentary burst in jumping ability in various directions.
* Feat 6 (500 SP)-Improved Defense
Associated Statistic: Endurance
Effect: Increases Defense Absorb Modifier alters to *50 instead of *40.
Feat 7 (600 SP)-Teleport System - X's systems are capable of teleporting himself and others from one place to another. X must first have a set 'return' point. This is the most likely origen point X will teleport from. From this X simply needs the 'accurate' coordinates or Universal Coordinates for himself. For himself also X is capable of moving threw the UMN from one point to another so long as he is able to access and open the exit point. Similer to Gate Jumping.
Feat 8 (700 XP)-Super Strength
Associated Statistic: Strength
Description: The character exhibits stronger-than-average human strength.
Effect: +50 to Strength. This grants the character bonuses of +5 to Inventory Slots and Maximum Carrying Weight, as well as Base Damage. The Base Damage boost also goes to weapon damage.
Feat 9 (800 XP)-
Feat 10 (900XP)-
Feat 11(1000XP)-
Feat 12(1200XP)-
Feat 13(1400XP)-
Feat 14(1500XP)-
Feat 15(1600XP)-
Feat 16(1800XP)-
Feat 17(2000XP)-
Feat 18(2200XP)-
Feat 19(2400XP)-
Feat 20(2500XP)-
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<<> Weapons/Items <>>

-= Equipment Slots =-

eapon:X-Buster (Mega Buster Mark 17)
CB-OSP:
Side Arm:Z-Saber
Armor: Natural Frame (Xs body itself. Armor frames can be exchanged with in game armor to increase basic frame defense. For logic things like under armor would not boost his defense.) Made of high grade lightanium.
+20 End,+10 Will,Movement Trait - Limited Hover
Pendant:
Equip 1:
Equip 2:

-= Item Slots =-
Slot 1:

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<<> Inventory <>>
Weapon Name: X-Buster (Mega Buster Mark 17). Is x's primary weapon. It takes energy from X's Fusion reactor reserves forming it into a plasma bullet that causes physical damage on impact. It can be upgraded to fire faster blasts and become stronger. The buster itself comes with the natural ability charge to 2nd and 3rd levels A third level charge being able to hit multiple opponents. This can bring itself out from X's right or left hand. Due to its nature its natrually easily concealable.
Experimental Stats -
Roll Bonus:+8
Damage Modifier: 1000
Charge Level - 1 Round 3000 Damage. 2 Rounds 6000 Damage 3 Rounds(locked) - Unknown Damage
Slots - 4
Controlled Shots:3
(Modifiable via armor parts.)

Weapon Name: Z-Saber. Is an energy class weapon. Primarly different from light sabers in that the energy and power output is far more stabilized and the energy is not as condensed. Taken directly from a reploids power core or an internal battery high levels of energy are concentrated and formed varying in color width and size depending on blade types ranging from halberds to daggers. The settings of which can also range from blunt force to searing slashes which allow one wielding these to subdue an opponent without completely killing them if need be. X took this saber in honor of zero in an incident where it was believed he gave his life. Zero does however return with a different stronger version of this same saber. Unlike zero x lacks the finesse that zero has and strikes with slower more powerful blows with long gaping recovery times.
Experimental Stats -
*4 Damage
To Hit - +5
Slots - 2

Name: Phone Tap Sensor
Price: 300 credits
Description: A small grey box that plugs into the back of your phone. The device shows the voltage of the line your connected on, and alerts to any changes. Furthermore, the device shifts voice patterns and voltage, stopping most recorders from activating.

Name: Simple Bug Sensor
Price: 500 credits
Description: A small black box with an antenna on it. The black box has a series of LED lights showing how close to the source of the bug you are.

Name: Moderate Bug Sensor
Price: 800 credits
Description: A small, concealed hand held remote that gives an audible beep to locate bugs. Sweeps a wider range than the standard device.

Name: Video Feed Sensor
Price: 1000 credits
Description: A small binocular type device with a laser sensor that relfects off of camera lenses. The device reports when a laser bounces back to it, allowing detection of wired cameras, while the viewfinder has a secondary function that displays the feed of a wireless camera, making it simple to locate.

Name: Advanced Bug Sweeper
Price: 2000 credits
Description: The most advanced of the bug sweepers, displays a silent led light to show signal strength, and a digital display shows the frequency the bug is operating on, allowing for precision jamming.

Name: Computer Snooper
Price: 200 credits
Description: A small grey cylinder designed to be plugged into the rear of a computer input. The snooper records signals transmitted by a port that can be displayed on another computer and will record up to 100,000 separate inputs, separated by timestamp. The signals can be parsed into the key that was pressed, or the specific data sent, provided the operating system is available and no special encryption was used.

Name: Accoustical Jammer
Price: 250 credits
Description A small black box that generates a high frequency noise. This noise blinds any audio sensors while remaining outside human hearing range. The device is designed to produce a loud enough noise to drown out any audio electronic recording or monitoring system in use.

Name: Cellular Jammer
Price: 2000 credits
Description: A small black box that generates noise on all cellular frequencies. The confusion effect on a cell phone connection makes connection practically impossible.

Energytank - A very powerful battery that can rapidly regenerate ones energy. Perticulerly useful to andriods to restore energy reserves.
Subtank - A tank holding repair nanites that can rapidly repair an andriod body in momments. Not recommended for use by completely organic beings.
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Vehicles - Adion Ride Chaser
A high speed hoverbike used to cross terrain and breach heavily fortified combat zones. It comes equiped with a rapid fire energy cannon system and and a vernier system for increased bursts for crossing cliffs or clearing other large gaps. Its also a more viable means of 'vehicle' combat in closed in spaces or in vast open areas.
+10 To hit (Vehicle Combat) +10 Dodge (Vehicle Mobility)
Vehicle Hp - 15,000 / Adion Blaster - 8,000 Damage
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<<> Special Notes <>>
Special Notes:
Continuity Issues
While 'reploids' are known to exist in DW this X comes from a different universe due to extensive damage to the series continuity by the character Kales for personal gain in such a way timelines exist in place of other timelines.. Hand clap for the guy. *nope not vainly mad about that one at all*. His sheet which helped fuck up such a continuity is in the hall of shames folks.
These include the elysion system predateing reploids and basic andriods as a system created by alterons. In any event since they are so far apart the freedom given allows it to work out if one is not entirely connected to the other. Roll out a few paradoxs and one fixes something.

Armor System - X is capable of wearing a wide array of armors. Some of which are specially designed for him to meet extended battles or certain battle situations. X when transported has these brought with him but they appear to be trapped in a 'subspace' making them difficult to obtain at current time. Dr. Light of X's universe as a cyberspace entity has done this as a security measure on X's armors. The armors systems are heavily encrypted so even with X's permission attempts at replicating them for others use is highly unlikely. Aside from these he can simply choose to replace his frame with stronger materials. (These bonuses are negated when an armor is in place.)
Suggestion to how this works - Every 100 or GM determined experiance points X's systems will tell him another one of his armors can be brought back into normal space. X has the option of choosing which armor he can bring out into normal space.

1.Force Armor
Image
An armor designed for overall combat. It helps both offense and defense and can store charged fusion energy and offers access to nova strike.
Trait- Stock Charge Can hold 4 Level 2 Charge Attacks after that level has been reached.
+5 Dodge +22END,+15 Will,+5 To Hit (Ranged), Trait-Temp Hover
Giga Attack (Inactive) Nova Strike - X is engulfed in gold plasma energy which one could compare to being covered in light as he leaps up and is thrusted forward in an air tackle like stance. Then goes to -ram- threw the opposition.
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2.Falcon Armor
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This armor is made for high mobile air combat. Buster charge power is weakened as power is redistributed to additional armor systems. Though weaker the plasma from the charges is now concentrated and can pierce armor. This armor allows X the power of flight. +5 Dodge, +20 END,+15 Will +5 To hit, Shot Trait - Armor Pierce, Ability - High Mobility Flight +10 Dodge when Airborne. Buster Charge Power Maxes at level one and is only 3000 Damage.
Giga Attack - (Not yet usable) A storm of laser fire strikes an an area from above and below.

3.Gaea Armor
Image
This armor is made for heavy defense, semi-close long range combat, and traversing dangerous terrains. This armor increases X's physical strength exponentially allowing him to lift hoist and move things he could have never done on his own. This armor provides some of its own energy allowing buster shots to charge faster and produce a much stronger blast but limit the distance to which the shot can actually reach and make his vernier strong enough to push large objects back. X can also move along walled surfaces without slipping due to the varied grip systems installed in his feet. X's mobility is -drastically- sacrificed due for the armors overall ability to survive.
-10 Dodge, +25 END,+15 Will,+*4 Physical Strength & Damage Modifier,+100 Strength +2000 Buster Damage (Range Significantly Reduced),-50 Dex(init),-5 Forms of Movement, +5 Survival Trait Bonus (must have survival skills to take effect)
Giga Attack - Large Ball of Green Plasma Energy is slamed into a target from close and they must already be in range.

4.Blade Armor
Image
This armor boosts X's capabilities with the Z-Saber and is designed for high mobility close range combat. It to has the pierce shot ability. Buster power is decreased while the energy is rerouted into the saber panel. Best used in closed in areas when ranged attacks arent entirely viable.
+20 END,+20 Will, +10 Attack (Blade Weapon Only),+40 Dex(init), Charge Trait - Full Pierce Shot (-1000) Buster Damage, Ability - Mach Dash (Running/Air),+10 Dodge against Close Range Attacks (Melee)
Giga Attack(Inactive) - A wave of green energy released from the Z-Saber

5.Shadow armor
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This armor is designed in the ways of graceful movement and stealth. Dr. Light designed this armor like that of a ninja down to the letter with sneaking in mind. Its exo-skeleton though weaker than most armor it boosts his physical abilities. Buster shots are transformed into silent blasts of shuriken styled plasma. A charged attack diverts buster energy into the z-saber for powerful ninja like killing strokes.
+20 END,+20 END,+40 Dex(init),+10 Attack (Ranged/Physical),+10 Dodge,+5 Reaction Check Trait - Wall/Ceiling Running,+5 Move Silently,Running,Jumping, and rollings Checks.
Buster Power - 1000 Damage(full pierce), Rate of Fire 1d5 Buster Charge Type Disabled Trait - Silent Blast
Giga Attack(Inactive) - A giant crescent wave slings out at several enemies.

6.Ultimate Armor
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Dr. Light's ultimate armor system for X. It sports increased buster power , standerd moving ability, increased defense, and giga attack. The X-Buster in this form can switch to standerd mode or release several claws that it can attack on opponent with to stun them.
Restriction - No matter what armor choices are chosen. X-Fire must be the last
+2000 Buster Damage,+25 END,+25 Will,+10 To Hit,+10 Dodge Trait -
Giga Attack (Inactive) Nova Strike - X is engulfed in gold plasma energy which one could compare to being covered in light as two wings burst from his back. He then leaps in the air and bursts straight -threw- all that would stand in the way of a guy ..whose body is ya know engulfed in plasma? Unlike Force armor this nova strike has no restriction on needing to gather energy.
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Oceanblaze
Ninjassassin
Posts: 181
Joined: October 13th, 2008, 7:47 pm

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