Brahms

Where one can explore the memories that lie outside of the Dimensional Wars as we know them.
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Brahms

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Post by Strato »

Rewards:

Normal - Brahms' Tapestry (100,000 credits)
Extreme - Brahms' Gauntlets



Name: Brahms

Description: You stand in the midst of a grand and lavish hallway, bearing rich decor lining the walls and ceilings, a red carpet lining the length of the hall into a massive throne room. Pillars uphold the massive structure, bearing large and lit candleabras and large purple cutains strewn about the throne room. The further you advance inward, the more you catch a glimpse of a deathly-looking fellow upon the throne. He bears thick black spiked hair that cascades to his upper back, and a powerful muscletone that appears perhaps even a slight contorted as agelessness has not graced him as well as an Aesir's might. Wearing a pair of bright crimson gauntlets upon his hands, golden irises nearly glowing in the myriad candlelight as he regards you with a slight smirk. He wears a deep green vest, slightly parted at the middle to reveal more hints of his unnatural strength, along with a pair of thick and fairly loose ashen-grey pants, his lower legs laden with thick steel greaves. Seated atop his throne, he regards you with a pensive expression, drumming his fingers idly upon the arm of his throne. High above, if one would look, they would see a large crystal suspended in the air. Upon closer inspection, imprisoned within the crystal they would see a woman clad in deep-blue battle armor...upon her back did she hold a bow, her battle-skirt long and modest, her hair a waist-length cascade of golden blonde.

HP: 500000
MP: 50000
Physical Soak: 4000
Magical Soak: 2500

Initiative: 3d300
Block: 1d210+100(melee)
Dodge Roll: 1d190+90
Willpower Defense: 1d230+110

Attack Behavior: 1d25 (melee range)

Note: On all status effects, roll 1d1000. Status effects take hold on a 501+. Immortal Blow, in contrast, is 951+.

1-3: Bloody Knuckle(A strong straightforward punch straight to the abdomen. 1d200+95, 7500 damage, lose 1 action.)
4-6: Deadly Raid(Arcane energy gathers around Brahms' gauntlets as he then strikes his foe thrice, sending waves of poison into the body. 1d200+95, 8000 damage, 1d3 hits. 1 hit -> Mild Poison, 2 hits -> Moderate Poison, 3 hits -> Acute Poison)
7-9: Ravaging Rush(Brahms lowers his shoulders and charges into his foe, launching them backwards. 1d200+95, 8,000 damage, Mild Knockback.)
10-12: Soul Shaker(A mighty blow straight to the solar plexus. 1d200+95, 8,000 damage, Chronic Feeble effect for 1d3 rounds.)
13-14: Overhammer(A powerful overhead strike with both fists clenched together. 1d190+90, 10,000 damage, Acute Off Guard.)
15-16: Earth Break(Brahms slams his fists into the ground, inciting a surge of dark energy. 1d190+90, 5 targets, 7000 dark damage.)
17-18: Bloody Chisel(A swift ridge hand chop across the body. 1d190+90, 8,000 damage, 1d3 rounds of Moderate Bleed.)
19-20: Smashing Hammerblow(A severe blow to the body that loosens the footing of the foe. 1d190+90, 10,000 damage, Mild Off-Guard.)
21-22: Immortal Blow(Brahm's crimson gauntlets glow as he strikes a vital pressure point in the enemy. 1d200+95, 8000 damage. Brahms drains the damage inflicted as HP. Can cause instant KO.)
23-24: Blood Rain(A burst of dark energy that cascades in a severe downpour. 1d190+90, targets entire party, 8,000 dark damage, magically soakable.)
25: Bloody Curse(Brahms' most powerful attack. He rears back as his gauntlets glow bright crimson, blitzing one opponent with a powerful array of punches to stun and incapacitate, and then slams into the ground, sending a shockwave of dark energy to rend the opponent asunder. 1d190+90, 1d10 hits, 5,000 damage per hit. Total damage is scored as 1 hit.)

1d6 (ranged)

1-3: Ravaging Rush(Brahms lowers his shoulders and charges into his foe, launching them backwards. 1d200+95, 8,000 damage, 1 area of knockback. Brahms can traverse 1 area instantly with this move.)
4-5: Blood Rain(A burst of dark energy that cascades in a severe downpour. 1d190+90, targets entire party, 8,000 dark damage, magically soakable.)
6: Bloody Curse(Brahms' most powerful attack. He rears back as his gauntlets glow bright crimson, blitzing one opponent with a powerful array of punches to stun and incapacitate, and then slams into the ground, sending a shockwave of dark energy to rend the opponent asunder. 1d190+90, 1d10 hits, 5,000 damage per hit. Total damage is scored as 1 hit.)

Immune to Poison
Immune to Death
Immune to Infestation
50% resistance to all other status ailments.
Strato
Posts: 374
Joined: December 31st, 2008, 10:08 pm

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