DW 7.0 - Shops

Weapons, Armor, Items, Equipment, Spells, and all other things you can drop mad cash on.
6 posts Page 1 of 1

DW 7.0 - Shops

Quote

Post by Strato »

[Current Currency Exchange Rates]

40 crowns -> 3 zollar
(1 crown -> 0.075 zollar)
20 crowns -> 3 gil
(1 crown -> 0.15 gil)

8 gil -> 3 zollar
(1 gil -> 0.375 zollar)
4 gil -> 15 crowns
(1 gil -> 3.75 crowns)

2 zollar -> 3 gil
(1 zollar -> 1.5 gil)
2 zollar -> 15 crowns
(1 zollar -> 7.5 crowns)












Currency Converter

Strangereal

The unit of currency in Strangereal is the Zollar. For value conversions, 1 zollar = 2 gil.

You may participate in Racing Circuits and Covert Operations here under Professions.

All sell items produced through 'art' such as Performance, Painting, Sculpting, etc. gain a 5% value premium.

You may purchase the following items in Strangereal:

Conventional armor: Up to Amber
Crossbows: Up to Misriah Armory MC3A Crossbow
Battle Rifles: Up to Carrington Institute G-17DMR
Sniper Rifles: Up to Elkoss Combine Reaper
Assault Rifles: Up to Ariake Technologies Tsunami
Shotguns: Up to Hamilton Dragoon
SMGs: Up to Beretta PM-12S
Pistols: Up to Colt Cobra
Explosives: Up to ALAC Anti-Armor Rocket
LMGs: Up to FN Herstel M249 SAW
Restorative Items: Up to Cryo-Ration/Delta Ether/Elixir Alpha
Curative Items: All except Phoenix Pinion & Remedies above Alpha
Tech Armor Augmentations: All except Internal Shielding V
Assist-Softs: Up to Deltaware
IGLs: Up to GP-25 IGL
MGLs: Up to RAG-30
Grenade Launcher Specialized Ammo: Up to 40mm Panzerfaust Grenade
Last edited by Strato on June 4th, 2020, 4:47 am, edited 1 time in total.
Strato
Posts: 318
Joined: December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

Quote

Post by Strato »

Guardia

Guardia's currency is the Crown. For value conversions, 5 crowns = 1 gil.

You may participate in Combat Tournaments here under Professions.

All shops carry 100,000 crowns on hand if you plan to sell old equipment. This quantity refreshes monthly.

Truce

---Apothecary---

[100000 crowns]

The apothecary's inventory refreshes every month.

5 Potion Vials
5 Potions
5 Hi-Potions
5 M-Potions

5 Diet Tonics
5 Tonics
5 Flavored Tonics
5 Mid Tonics

5 Trail Rations
5 K-Rations
5 Hydro-Rations
5 Cryo-Rations

5 Ether Pills
5 Liquid Ethers
5 Ether Alphas
5 Seria Pills
5 Delta Ethers
1 Gamma Ether

5 Elixir a
1 Elixir ß

5 Trauma "Slap" Patches
5 Antidotes
5 Mallets
5 Echo Screens
5 Eye Drops
5 Alarm Clocks
5 Slings
5 Medicated Towlettes
5 Extinguishers
5 Soft Lotions
5 Hypers
5 Tranquilizers
5 Blowtorches
5 Ferrum
5 Pesticides
5 Insulators
5 Caffeine Pills
5 Annoyntments
5 Salves
5 Magic Tags
5 Medicated Noodle Soups
5 MedKits
5 Holy Waters
5 Vaccines
5 Amnesia Greens
5 Phoenix Downs
5 Remedy a
1 Remedy ß

---Blacksmith---

[100000 crowns]

Up to 3 items of a given material may be purchased here, up to Amber. The items bought will be catalogued here. Inventory refreshes every month. Purchasing a raw material itself will count as '.5' of an item of that material. Casting aides and accessories are not available here.

Weapon tuning may be purchased here as well.

-Sold Thus Far-



Dorino

[100000 crowns]

Inventory refreshes every month.

Name: Pyrite Amulet of Earth Resistance
Price: 1289250 crowns
Crafting DC: 5960
Max Enchantment Level: 6
Natural Property:
Intelligence Stat +50
Earth Damage -30%
Dexterity Stat +40

Porre

Here, you can gain a 5% premium on cooking-related sell items.

Termina

The following is available for purchase. Crowns are the currency of choice here.

-All final fantasy magic up to level 6.
-All magic spells in other lists that are tied to an element, up to level 6. This does not include all magic that requires an elemental affinity; the spell itself must have an elemental effect whether through an elemental buff or damage.

A limited selection of level 7 FF spells is also available for purchase every month, at double price. Currently, that would be 951,000 crowns.

Dark III
Last edited by Strato on June 12th, 2020, 12:26 am, edited 8 times in total.
Strato
Posts: 318
Joined: December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

Quote

Post by Strato »

Ivalice

The currency used here is the standard gil.

You may participate in Combat Tournaments and Racing Circuits(Light land vehicles only...think chocobo races) under Professions.

You may purchase the following from Ivalice:

Conventional weapons/armor/shields & raw materials: Up to Amber
Restorative Items: Up to Cryo-Ration/Delta Ether/Elixir Alpha
Curative Items: All except Phoenix Pinion & Remedies above Alpha
Final Fantasy Magic up to Level 6
Bardic Magic up to Level 6
Druidic Arcana up to Level 5
Divine Arcana up to Level 3
Ether Magic up to Level 4
Sorcery Arcana up to Level 4
Summon Magic up to Level 6
Weapon Arcana up to Level 5
Necromancy up to Level 3
Force Powers up to Level 3
Basic Magic Materia & Basic Stat+ Materia
Omnitools up to Nexus
Ability-Softs
Assist-Softs up to Deltaware
Armor Tech Augmentations
Gadgets(Optics, Computers, Surveillance)

Rabanastre - Muthru Bazaar

Name: Jasper Mace
Price: 221,130 gil(costs 210,074)
Augmentation Slots: 1
Roll Bonus: +9
Damage Mod: 24.9
DC To Make: 5256
Skill Level To Use: 25

Name: SiG GSR
Magicite Mod: Innate 'Weapon Aura'. Cost +10%.
Price: 162,162 gil(costs 154,054)
Augmentation Slots: 4
Roll Bonus: +57
Damage:6910 x 1d3
DC:5472
Skill Required:25

Duralloy Mail
Price: 261563 gil(Costs 248,485)
Physical Soak Bonus: 4900
Magical Soak Bonus: 2300
Crafting DC: 4840

3 Remedy Beta(13446 gil each)

Stonera(90,345 gil)

Rabanastre - Batahn's Technicks

Note - Technicks are Blue Magic, and requires the Card Magic skill to use.

Shear(3000 gil) - 100 MP. Reduces magic soak by 2000. Lasts 1d5 rounds.

Addle(3000 gil) - 100 MP. Reduces magic damage by 2000. Lasts 1d5 rounds.

Wither(3000 gil) - 100 MP. Reduces physical damage by 2000. Lasts 1d5 rounds.

Expose(3000 gil) - 100 MP. Reduces physical soak by 2000. Lasts 1d5 rounds.

Libra(5000 gil) - 250 MP. Roll 1d100. This spell may be cast thrice per diem. Lasts 5 rounds/5 minutes.

1-5: Nothing happens.
10-25: You can see the MP of surrounding foes.
26-50: You can see the HP and MP of surrounding foes.
51-75: You can see the HP, MP, and weaknesses of surrounding foes.
76-95: You can see the HP, MP, weaknesses, species, and other information about surrounding foes as though you knew their Monster Lore.
96-100: You can see the HP, MP, weaknesses, species, and other information about surrounding foes as though you knew their Monster Lore. You can also see traps rigged to things like doors and treasure chests.

Poach(7000 gil) - 100 MP. Destroys a foe at less than 10% of max HP that isn't immune to instant KO. Guaranteed loot drop as though the luck roll was a 750.

Souleater(8000 gil) - 200 MP. This can be used in conjunction with a physical attack(not a custom attack). Adds 50% to damage & adds darkness element to attack.

Gil Toss(15000 gil) - May throw gil at the enemy for damage. 1 gil = 1 damage. Capped at triple your max HP.

Achilles(25000 gil) - Roll 1d8. The following becomes the target's new elemental weakness, and the opposite becomes an immunity (an absorption if the enemy had one before).

1-Water(Fire Immunity)
2-Fire(Water Immunity)
3-Wind(Earth Immunity)
4-Earth(Wind Immunity)
5-Light(Shadow Immunity)
6-Shadow(Light Immunity)
7-Holy(Dark Immunity)
8-Dark(Holy Immunity)

Bhujerba

The Skycity was founded by Moogles and became a prominent airship docking port. Artisan: Vehicle sell items receive a 5% value bonus.

Archades

Firearms sold in Archades all come with the following modification:

Magicite Mod - Galtean guns are often powered not by gunpowder, but by a small piece of fire magicite, which in turn gives a faint magical residue to bullets fired. Guns with this modification have +10% cost. The firearm gains Weapon Aura as a natural property.

Conventional weapons/armor/shields: Up to Amber
Crossbows: Up to Misriah Armory MC3A Crossbow
Battle Rifles: Up to Carrington Institute G-17DMR
Sniper Rifles: Up to Elkoss Combine Reaper
Assault Rifles: Up to Ariake Technologies Tsunami
Shotguns: Up to Hamilton Dragoon
SMGs: Up to Beretta PM-12S
Pistols: Up to Colt Cobra
Explosives: Up to ALAC Anti-Armor Rocket
LMGs: Up to FN Herstel M249 SAW
IGLs: Up to GP-25 IGL
MGLs: Up to RAG-30
Grenade Launcher Specialized Ammo: Up to 40mm Panzerfaust Grenade
Grenade Packs: Mine Template, Frag, Hi-Ex, Stick, Semtex, Smoke, Fog, Faraday, Stun, Chaff, Concussion, Sleep, Foam, Breaker, Tentacle, Mute, Spell.
Last edited by Strato on June 5th, 2020, 7:46 pm, edited 1 time in total.
Strato
Posts: 318
Joined: December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

Quote

Post by Strato »

===TOTTAUS===

---Radiata City---

You may buy the following things in Radiata City. Gil is the currency used. Limited inventory refreshes monthly.

Eisenhower Pharmacy

-Restorative Items as listed in the Purchase Levels post.
-2 Elixir Betas.
-Curative Items as listed in the Purchase Levels post.
-5 Remedy Betas.

Verontier Armory

Name: Pyrite Greatsword of Silence
Silencetouch: On a hit, roll luck. On 901+, inflicts Mild 'Silence' for 1d5 rounds.
DC To Make: 8940
Skill Level To Use: 25
Price: 386,775 gil
Augmentation Slots: 5
Roll Bonus: +19
Damage Mod: 58.5

Name: Pyrite Shortsword of Confusion
Confusetouch: On a hit, roll luck. On 901+, inflicts Mild 'Confuse' for 1d5 rounds.
DC To Make: 4470
Skill Level To Use: 25
Price: 193,387 gil
Augmentation Slots: 5
Roll Bonus: +48
Damage Mod: 29.25

Name: Jasper Edge of Drenching
Soaktouch: On a hit, roll luck. On 901+, inflicts Mild 'Soaked' for 1d5 rounds.
Price: 171990 gil
Augmentation Slots: 2
Roll Bonus: +47
Damage Mod: 28.5
DC To Make: 5256
Skill Level To Use: 25

Name: Jasper Light Shield of Water Resistance
Water Ward: -20% water-elemental damage
Price: 184275 gil
Block Modifier: +38
Augmentation Slots: 2
Crafting DC: 5256
Skill Level Required: 25

Pyrite Mail of Fire Resistance
Fire Ward: -20% fire damage
Price: 322313 gil
Physical Soak Bonus: 5700
Magical Soak Bonus: 2780
Crafting DC: 6556
Last edited by BlazingStarX on June 11th, 2020, 6:48 pm, edited 5 times in total.
Strato
Posts: 318
Joined: December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

Quote

Post by Strato »

===MOBIUS===

You may purchase the following items in Mobius. Crowns are their currency of choice. You may also purchase the bioetheric and venomian plasma mod here!

Conventional weapons/armor/shields: Up to Garnet
Crossbows: Springfield Armory CB-'12 Crossbow
Battle Rifles: Up to Carrington Institute G-17DMR
Sniper Rifles: Up to Elkoss Combine Reaper
Assault Rifles: Up to Rittergruppen CE20
Shotguns: Up to GWA AA-12
SMGs: Up to UC RCP
Pistols: Up to SiG GSR
Explosives: Up to ALAC Anti-Armor Rocket
LMGs: Up to FN Herstel M249 SAW
Restorative Items: Up to Cryo-Ration/Delta Ether/Elixir Alpha
Curative Items: All except Phoenix Pinion & Remedies above Alpha
Tech Armor Augmentations: All except Internal Shielding V
Omnitools: Up to Nexus
Assist-Softs: Up to Deltaware
IGLs: Up to GP-25 IGL
MGLs: Up to RAG-30
Grenade Launcher Specialized Ammo: Up to 40mm Panzerfaust Grenade
Grenade Packs: Mine Template, Frag, Hi-Ex, Stick, Semtex, Smoke, Fog, Faraday, Stun, Chaff, Concussion, Sleep, Foam, Breaker.
Strato
Posts: 318
Joined: December 31st, 2008, 10:08 pm

Re: DW 7.0 - Shops

Quote

Post by Strato »

===GAIA===

Melee and Ranged weapons, healing items, and vehicles/vehicle parts can be purchased in Gaia at their standard levels listed in the Purchase Levels post.

---THAMASA---

All magic, except for Necromancy and force powers, can be purchased up to level 6. Esthar tech can now be purchased.

Each month, 1 level 7 spell from each school is available where applicable.

{Summoning}

[SOLD]

{Sorcery}

Grasping Hand - Hand provides cover, pushes, or grapples. A giant hand appears and temporarily acts as cover for the caster for (Mage Level) rounds.

{Advanced Magic Materia}

Materia Name: Advanced Water
Cost: 72990 gil
Available:
AP To Mastery: 500
Description: The Advanced Water Materia contains more powerful Water-based spells that can strike up to 2 targets apiece. When held, feels like it's full of a liquid.
Level 1: Water II - A large wave of water crashes over 2 targets. (160 MP) (30 SpP) (*4)
Level 2: Watera II - A pair of waves converge upon 2 enemies, crashing against them. (250 MP) (40 SpP) (*5) (150 AP)
Level 3: Waterga II - A large cyclone of water swirls around up to 2 opponents before splashing down on them. (360 MP) (60 SpP) (*6) (150 AP)
Level 4: Mastery (200 AP)

{General Magic}

Leaf III

{Ether Magic}

Queens Kiss - A deadly kiss transferred via nanites embedded on the lips. Carries a 5% chance of killing mooks in one hit.. and presents an opportunity to remove something of value during the surprise to boot. Can only be attempted once per fight. Enemies that can not be instantly killed suffer *8 damage instead.

{Druidic}

Vortex - This spell creates a massive whirlpool 1 Area in diameter inside of a large enough body of water. All targets that pass within 1 Area of the outside of the whirlpool (2 areas from the epicenter) must pass a Swimming/Vehicle Operation check, DC50 + (+10/Mage Level) (DC150 at Level 10) or be pulled in. Any object or creature pulled into the whirlpool suffers the caster's magic damage per round, but can make a Swimming/Vehicle Operation check, DC50 + (+20/Mage Level) (DC250 at Level 10) to escape both Areas of the whirlpool at the same time. The whirlpool lasts for (Mage Level) rounds.

{Divine}

Repulsion - The character is able to create a powerful field of spiritual pressure around him/herself to ward off other creatures in the area. Erects a powerful non-elemental spiritual energy barrier within 1 Area of the caster, and moves with the caster throughout the duration of the spell. This field, when a character/creature outside of the field when it is erected attempts to breach it, will deal magic damage and (+1 Severity "Knockback" status / (Mage Level / 2)) (Damage + Terminal "Knockback" at Level 10) to any creatures who fail a Movement check (of any type) vs. the caster's original roll to establish the field. This field lasts for (Mage Level) rounds per cast.
Last edited by Strato on June 6th, 2020, 3:29 am, edited 3 times in total.
Strato
Posts: 318
Joined: December 31st, 2008, 10:08 pm

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