Lady from DMC ( 2013 Edition ) ( Work In Progress )

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Lady from DMC ( 2013 Edition ) ( Work In Progress )

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Post by SgtSarros »

<<>Player Info<>>
IRC Nick: SgtSarros
Real Name (Optional): John
Sheet Approved by: (GM Name)
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<<>Character Description<>>
Name: Lady
Race: Human
Age: 40
Height: 5'6
Weight: 125lb
Appearance: Normally seen in knee-high laced boots, short skirt, white belly-shirt, and carrying Kalina Ann (her rocket launcher) on her back.
Eye Color: Left eye red, right eye green
Hair Color: Black
Notable Features: Different color eyes

<<>Character Personality<>>
Favorite Food: Pizza
Likes: A good fight
Dislikes: Demons
Favorite Color:
Fears:

<<>Character Background<>>
History: A demon hunter, she entered the demon tower TEMEN-NI-GRU to kill the demons that had emerged from this tower. She was also hunting down her father, Arkham, who had killed her mother, his wife. After killing many a devil, she came across her father who was seemingly dying. He informed her that Virgil, Dante's brother had possessed him, and convinced him to kill Lady's mother. With a new purpose she marched on, ready to kill both Dante and Virgil, untill the truth came out; Arkham had used them all to activate the tower and open the portal to the demon world.

After losing to Dante in a fight, she gave him her rocket launcher to take care of Arkham once and for all. After a long battle, Arkham fell back to the human world where Lady was waiting. To ensure he hurt noone else and didn't bring any more demons to the human world, Lady killed her father, and is the cause for the only known time that she has cried.

Since then, she goes around the world, hunting demons and evils. If there is ever a job she cannot handle, she contacts Dante, giving him the job, but more often then not just wanting the money she's owed back.

Notable Accomplishments: Killed her father, who tried to control the power of the demon Sparda.
Training (If any): Trained in the use of pistols, throwing daggers, tactical automatic pistols, and missile launchers. Also trained in hunting devils and demons, and thusly knows many of their weaknesses.

<<>Statistics<>>

Total Experience Points: 1281 ( 81 unspent )

Health: 150
Health Roll: 15 (+1 Bonus for every 10 Health)
HP: 6000 / 6000 hp (Health * 40)

Dexterity: 200 ( + 60 charm )
Flat Foot Dodge: 26 (+1 Bonus for every 10 Dexterity + reaction skill/2)
Dodge Roll: 26 (+1 Bonus for every 10 Dexterity + Skill)
Physical Attack Roll: 26 (+1 Bonus for every 10 Dexterity + skill)
Style Points: 1040 StP (Dexterity * 4)

Strength: 130
Inventory Slots/Comfortable Carry: 13 (+1 Bonus for every 10 Strength)
Base Damage: 65 (+1 Bonus for every 10 Strength * 5)
Max Carry Weight: 520 (+1 Bonus for every 10 Strength * 40) lbs
Weapon Damage: (Base Damage * Weapon mod.)

Endurance: 150
Defense (Damage Absorb): 600 (+1 Bonus for every 10 Endurance *40)
Survival Roll: 15 (+1 Bonus for every 10 Endurance)

Intelligence: 360
MP: 1800 MP (Intelligence * 5)
Skill Points: 1440 SkP (Int * 4)

Magic Affinity: 50
Spell Points: 200 SpP (Magic Affinity * 4)
Magic Attack Roll: 5 (+1 Bonus for every 10 Magic + Magic Level of Skill used.)
Mage Level: 1 (Skill Level / 5)
Psionic Level: (Skill Level / 5)

Spirit: 50
Base Magic Damage: 65 [( (+1 per 10 Spirit) + (Skill Level) ) * 5) * Mage Level]

Willpower: 100
Mental/Magic Defense Roll: 18 / (+1 Bonus for every 10 Willpower + Skill Level)
Magic Damage Soak: 400 (+1 Bonus for every 10 Willpower * 40)

Luck: 10
Luck Roll: 1 (+1 Bonus for every 10 Luck)
Luck Points: (+1 for every 50 Luck)

<<>Skills<>>
__1426__/__1440__ Skill Points (Current/Maximum)

0: Untrained | 5: Hobbyist | 10: Novice/Beginner | 15: Dedicated Student | 20: Educated/Trained | 25: Professional | 30: Advanced | 35: Specialist | 40: Expert | 45: Adept/Prodigy | 50: Master


Athletic Skills
<skill> <level> <points>
Running: Level 5, 25 points Strength Stat
Climbing: Level 5, 25 points Strength Stat
Swimming: Level 5, 25 points Strength Stat
Jumping: Level 5, 25 points Strength Stat
Balance: Level 5, 25 points Dexterity Stat
Advanced Skill - Grace, 10 points
Move Slowly - Level 5, 25 points Dexterity Stat
Roll: Level 14, 115 points Dexterity Stat
Advanced Skill - Dodge Roll, 15 points
Reaction: Level 10, 65 points Dexterity Stat
Advanced Skill - Quick Draw, 10 points

Honed Perception Skills
<skill> <level> <points>
Listen: Level 5, 25 points Health Stat
Spot: Level 5, 25 points Health Stat

Minor Skills
<skill> <level> <points>
Hide: Level 8, 46 points Intelligence Stat
Search: Level 5, 25 points Intelligence Stat
Intimidate: Level 5, 25 points Intelligence Stat

Combat Skills
<skill> <level> <points>
Sneak Attack: Level 8, 36 points Dexterity
Weapons Proficiency - Pistols: Level 25, 335 points
Weapons Proficiency - Submachine Guns: Level 25, 335 points
Advanced Skill - Supressing Fire, 10 points
Advanced Skill - Strafe, 30 points
Weapons Proficiency - Stun Batons: Level 5, 25 points

Magic Skills
<skill> <level> <points>
Arcana - Level 8, 46 points Magic Affinity/Willpower Stats

Knowledge Skills
<skill> <level> <points>
Knowledge - Custom (Demons/Devils): Level 5, 25 points Intelligence Stat
Decrypt code/Language (Draconic): Level 2, 13 points Intelligence Stat

Vehicle Skills
<skill> <level> <points>

Survival Skills
<skill> <level> <points>
Situation - Ambush: Level 5, 25 points intelligence Stat

_______________________________________________________________________

<<> Abilities <>>

-= Physical (Style Points) =-
Current Style Points: (Used) / (Max) StP



-= Magical/Psionic (Spell Points) =-
Current Spell Points: (Used) / (Max) SpP



_______________________________________________________________________


<<> Traits and Feats <>>

-= Race Traits =-

Race: Human
Traits:
Trait 1 - (Free) Favored Enemy: Demons/Devils ( + 15 to combat rolls )
Trait 2 - Junior Hero (20): 20 Free xp from DMC Experience


-= Character Traits =-

-= Feats =-

(* denotes feats taken at character creation.)

*Feat 1 (Free) - Commando ( +10 SMG skill, +5 roll, reaction, Artisan: Engineering, Survival rolls )

*Feat 2 (100 XP) - Gunslinger ( +10 pistol skill, +5 roll, sleight of hand, reaction, intimidate rolls )

*Feat 3 (200 XP) - Enhanced Dodge ( Double dex bonus on all dodges )

*Feat 4 (300 XP) - Improved Strafing ( skill made by Hal for Lady: +2 to strafing targets )

*Feat 5 (400 XP) - Quick Draw ( Can roll 1d100 when starting attack, 75+ first strike. 10% crit chance )

*Feat 6 (500 XP) - Improved Defense I ( *40 soak becomes *50 )

*Feat 7 (600 XP) - Gun Nut ( Uses all guns with no 'unskilled' penalty )

*Feat 8 (700 XP) - Extra Attack

*Feat 9 (800 XP) - Enhanced Attack Maneuver ( Double dex bonus on all attacks )

*Feat 10 (900XP) - Super Speed ( +5 to movement skills )

*Feat 11(1000XP) - Concentrated Fire ( VS same target, 125% damage round 4, 150% round 5, 200% round 6+ )

Feat 12(1200XP) - Improved Hit Points I ( *60 instead of *40 Health )


Feat 13(1400XP) -
Feat 14(1500XP) -
Feat 15(1600XP) -
Feat 16(1800XP) -
Feat 17(2000XP) -
Feat 18(2200XP) -
Feat 19(2400XP) -
Feat 20(2500XP) -
Feat 21(2600XP) -
Feat 22(2800XP) -
Feat 23(3000XP) -
Feat 24(3200XP) -
Feat 25(3400XP) -
Feat 26(3500XP) -
Feat 27(3600XP) -
Feat 28(3800XP) -
Feat 29(4000XP) -
Feat 30(4200XP) -
_______________________________________________________________________


<<> Equipment Slots <>>

Note: Dual-Wielded items occupy 1 Equipment Slot (not Inventory Slot).

Weapon:
CB-OSP:
Side Arm:
Armor:
Pendant:
Ring 1:
Ring 2:

Credits: 2,010,600 ( as of November 23 2011 )
_______________________________________________________________________

<<> Inventory <>>

Name:Laser Sight ( 2 owned )
Cost: 300 credits
Restrictions: None
Description: Provides a +10 to attacking, but the laser may be picked up with a successful spot check (DC 35)
1. Christmas gift from Kaijo
2. Purchased Jan 28'th 2009

Name:Recoil Dampener
Cost: 2000 credits
Restrictions: Must be on a gun with a penalty to hit (Shotgun/SMG/Assault Rifle)
Description: Halves the penalty from recoil on powerful weapons.
Purchased Jan 28'th 2009

Name:Electrical Stun Baton
Price: 400 credits
Augmentation Slots:0
Roll Bonus:0
Damage Modifier::1.5 (Non Lethal)
Stun Rounds: 1d4
DC to Make:15
Christmas gift from Kaijo

Name: Dexterity Charm
Prince: N/A
Benefit +6 Dex
Made by Maeve

Name: Ural Combinat Cossack ( Pistol )
Price: 190200
Augmentation Slots: 3
Roll Bonus: +33
Damage:3170 x 1d2
DC:1269
Skill Required:15

Name: KBP Design PP-90 ( SMG )
Price: 301840
Augmentation Slots: 3
Roll Bonus: +44
Damage:5390
DC:1410
Skill Required: 15

Emerald Armor
Price: 200000
Physical Soak Bonus: 1820
Magical Soak Bonus: 1820
Crafting DC: 1410


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<<> Special Notes <>>

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Hit Dice:
- Pistol: ( 26 * 2 dex + 25 pistol skill + 10 gunslinger feat + 33 ) 1d250+120
- SMG: ( 26 * 2 dex + 25 SMG skill + 10 commando feat + 44 ) 1d270+131
- Stun Baton: Pending
- Magic Attack: 1d20+6
- Sneak Attack: +8 to any physical attack

Movement Dice:
- Running: ( 26 dex + 5 running skill + 5 super speed ) 1d80+36
- Climb: ( 13 str + 5 climb skill ) 1d40+18
- Swim: ( 13 str + 5 swim skill ) 1d40+18
- Balance: ( 26 dex + 5 balance + 10 feline grace ) 1d90+41
- Jump: ( 13 str + 5 jump skill ) 1d40+18
- Sneak: ( 26 dex + 5 sneak ) 1d70+31

Dodge Dice:
- Flat-Foot: ( 26 * 2 dex + 20 / 2 reaction ( Gunslinger & Commando bonus ) ) 1d130+62
- Dodge: ( 26 * 2 dex + 14 roll + 5 commando + 5 gunslinger ) 1d160+76
- Magic: 1d30+10
- Psionic: 1d30+10

Other Dice:
- Spot: ( 15 health + 5 spot ) 1d20+20
- Listen: ( 15 health + 5 listen ) 1d40+20
- Search: ( 36 int + 5 search ) 1d90+41
- Hide: ( 36 int + 8 hide ) 1d90+44
- Intimidation: ( 36 int + 5 intimidate + 5 gunslinger ) 1d100+46

Init:
HP: 9000 ( Improved HP I )
Physical Soak: 2570 ( Improved Defense I )
Magical Soak: 2220
Luck Roll: 1d1000+1
Pistol Damage: 3170 ( 1d2 hits )
SMG Damage: 5390 ( Up to 5 targets on strafe )
Magic Damage: 65
SgtSarros
Posts: 21
Joined: November 7th, 2008, 2:03 pm

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