Deus-Ex Machina: Model A

Sheets for the Silver Class: Tier 3 enemies will be kept here.
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Deus-Ex Machina: Model A

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Post by Tony »

Name Deus Ex Machina - Model A


Reward:
18 XP (1st run)
Limited Edition 1/100th Model Deus Ex Machina model (100,000 credits) (2nd run)
Solid State Mod: Doubles the inherent accuracy of a weapon (read: before modifications) and adds +2 controlled shots to weapons that already have controlled shots. This must be researched before use.(Extreme Challenge)

Description:A monstrously powerful machine used by the Kiara Corporation for planetary terraforming, the Deus Ex Machina is a colossal walker that towers over buildings. This particular one has been deployed to a mine site outside of the town of Stone Brook, Second Miltia to aid in flattening the terrain for their mining rigs. The machine is a quadruped walker of similar design to a spider. Although not designed for warfare, it is equipped with basic armor and solid state weaponry for basic defense, making it a dangerous foe to fight.

Weapon of Choice: Various

HP: 500,000
MP: 0
Physical Soak: 40000
Mental Soak: 35000

Dodge Roll: 1d90+40

Attack Behavior:
**SPECIAL: Due to it's weapons link software, the Deus Ex Machina acts twice every turn it gets. There is enough cover in the area for up to terminal cover**

1, 2, 3, 4: Solid State Cannons: The hull mounted cannons open fire, tracking a party member with high velocity shells. 1d180+85, 10,000 x 2 damage.
5, 6: Flame Stomp: The Deus Ex Machina brings it's massive foot down. As the shocks compress, flammable gas is sprayed and ignited, producing a wide spray of intense fire. Make a dodge vs 1d200+95 to avoid 40,000 damage of crushing, and a reaction of 200 to avoid 10,000 in unsoakable flame damage that causes
Tony
Aide-de-Camp
Posts: 831
Joined: October 10th, 2008, 9:41 pm
Location: Lubbock, Texas

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