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N.I.D. Agent - Type I

Posted: October 31st, 2008, 5:00 pm
by Tony
Name: N.I.D. Agent Program - Type I

Reward: 5 xp (1st run)
Agent's Earpiece (Saleable - 8000 credits) (2nd run)
Type I Agent Card: Matrix Agility - Add +15 to non-combat athletics rolls. 200 mp.

Description:At first glance (and generally the only glance most people see), the Agent Program resembles a G-Man, grey or black suit with white shirt and tie, sunglasses and a white earpiece coming out of their ear. At a glance, they appear human albeit stoic. When forced into combat however, they possess supernatural combat agility and accuracy, as well as superior fighting capability.

Weapons of Choice:
Samael Seraphim (3390 damage)

Hp: 30000
Mp: 0
Physical Soak: 3000
Mental Soak: 2000

Dodge Roll: 1d140+68
Energy based magic does half damage

Attack Behavior: 1d3

1: Matrix Combo (1d140+68, 2500 damage, 1d5)
2: Judo Throw (1d140+68, 5000 damage + knockdown)
3: Open Fire (1d130+62, 1d3)