Cactaur

Sheets for the Bronze Class: Tier 2 enemies will be kept here.
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Cactaur

Quote

Post by Tony »

Name
Cactaur

Reward:
3 xp (1st run)
Cactaur Doll (No use, 2000 credit saleable item) (2nd run)
Cactaur Card: 1,000 Needles (Roll 1d1000+Luck, deal result as unsoakable damage) (100 mp) (Extreme Challenge)

Description:The Cactaur is a curious green creature that stands about three feet tall, with two legs and two arms that protrude from its cyndrilical abdomen. It has two slit-like eyes and a mouth always opened in an 'o' shape to absorb moisture from the air, along with three prominant spines on top of its head. Its entire body is covered in smaller spines, used as a defense mechanism.

The Cactaur is a denizen of the deserts and dry areas of the world, living in eternal fear of other creatures. It is with this in mind that Cactaurs will typically travel and roam in packs for defense... though a Cactaur defending itself is a laughable concept to begin with.


Image

Weapon of Choice:
Spines

Initiative: 1d250 (1d125)

HP: 6000
MP: 0
Physical Soak: 250
Mental Soak: 3000

Dodge Roll: 1d210+104 Physical, 1d160+78 Magical

Attack Behavior (1d6):
1, 2, 3, 4, 5: 1,000 Needles (1d130+63, 1000 damage nonsoakable)
6: Flee (Escape battle: Instant loss.)

** SPECIAL **

The Cactaur is such an amazingly fast creature that it has two actions per round and actually may contest initiative with player characters.
Tony
Aide-de-Camp
Posts: 831
Joined: October 10th, 2008, 9:41 pm
Location: Lubbock, Texas

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