Kaijo Phanex - A Knife in the Crowd

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Kaijo Phanex - A Knife in the Crowd

Quote

Post by Tony »

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DW CHARACTER SHEET 3.0

<<>Player Info<>>
IRC Nick:
Real Name (Optional):
Sheet Approved by: (GM Name)
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<<>Character Description<>>
Name: Kaijo Phanex
Race: Human
Height: 6'1"
Weight: 215 lbs.
Eye Color: Dark blue
Hair Color: Black
Notable Features: None

Image

<<>Weapons/Items<>>

-=Equipment=-

Weapon: Longsword
CB-OSP:
Side Arm: Concealed Blade
Armor:
Pendant:
Ring 1:
Ring 2:

-=Inventory=-

Slot 1-10: Throwing Knives x10
Slot 11:
Slot 12:
Slot 13:

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<<>Statistics<>>
500 points to distribute

Vital Statistics

Physical

Health: 50
Health Roll: +5 (+2 to every 10 Health) (Enhanced Health)
HP: 2000 / 2000 hp (Health * 40)

Dexterity: 100
Flat Foot Dodge: Dexterity (+10) + Reaction (+5) = 1d40+15 (+1 per 10 Dex points + Reaction skill)
Dodge Roll: Dexterity (+10) + Roll (+10) + Dodge Roll/Leap (+10) = 1d70+30 (+1 to 10 Dex points + Roll Skill)
Physical Defense Roll: Dexterity (+10) + Weapons Proficiency: Melee Sharp (+15) + Block (+5) + Melee Sharp Mastery (+10) = 1d90+40 (+1 to 10 Dex points + Weapons Proficiency)
Physical Attack Roll: Dexterity (+20) + Weapons Proficiency: Melee Sharp (+15) + Melee Sharp Mastery (+10) = 1d100+45 (+1 to 10 Dex points + Martial Arts/Weapons Proficiency Skills)

Strength: 80 + 50 (Super Strength)
Inventory Slots/Comfortable Carry: 15 slots(+1 slot per 10 points in Strength)
Base Damage: 520 (+1 per 10 points Strength * 40) (Improved Physical Damage)
Max Carry Weight: 520 lbs (+1 per 10 points Strength * 40) lbs (pounds)
Weapon Damage: (Base Damage x Weapon mod.)
Hidden Blade: 520 (Sneak Attack applicable)
Longsword: 520
Throwing Knives: 520 (Sneak Attack applicable)

Endurance: 30 (+16 Armor)
Defense (Damage Absorb): 760 hp (+1 point per 10 Endurance *40)
Survival Roll: __________ (Every 10 points of Endurance = +1 to roll)

Mental:

Intelligence: 200
MP: 900 / 900 mp (Intelligence * 5)
Skill Points: 800 (Int * 4)

Magic Affinity: 10
Magic Attack Roll: N/A (10 points in Magic = +1 + Arcane Arts or Psionic Mastery)
Magic Level: N/A (+1 Magic Level per 5 levels of Arcane Arts/Psionic Mastery)

Spirit: 10 +/- _______
Base Magic Damage: N/A ( 30*([(Spirit +1/10 points) + (Arcane Arts skill level)]* Spell Mod)

Willpower: 10
Mental/Magic Defense Roll: +2 (Every 10 points = +1 +Psionics or Arcane Arts)
Magic Damage Soak: 80 HP (Willpower Bonus +1 per 10 points*40)

Luck: 10
Luck Roll: ______ d1000+(1 point to 10 points in Luck)
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<<>Skills<>>
795/800 SP

Athletic Skills
<skill> <level> <points>
Running - Level 5 (25 points)
Jumping - Level 5 (25 points)
Climbing - Level 10 (65 points)
Balance - Level 10 (65 points)
-- Advanced Skill: Feline Grace (10 points)
Roll - Level 10 (65 points)
-- Advanced Skill: Dodge Leap (10 points)
-- Advanced Skill: Dodge Roll (15 points)
Reaction - Level 5 (25 points)
-- Advanced Skill: Block (10 points)

Honed Perception Skills
<skill> <level> <points>

Minor Skills
<skill> <level> <points>
Lockpicking - Level 10 (65 points)
-- Advanced Skill: Detect Trap (10 points)
-- Advanced Skill: Disarm Trap (15 points)
Hide - Level 5 (25 points)
-- Advanced Skill: Conceal Self (10 points)
Disguise - Level 5 (25 points)
-- Advanced Skill: Throw Voice (15 points)

Combat Skills
<skill> <level> <points>
Weapons Proficiency: Melee Sharp - Level 15 (130 points)
-- Advanced Skill: Dual Strike (15 points)
Sneak Attack - Level 15 (130 points)
-- Advanced Skill: Steal (10 points)
-- Advanced Skill: Mug (30 points)

Magic Skills
<skill> <level> <points>

Knowledge Skills
<skill> <level> <points>

Vehicle Skills
<skill> <level> <points>

Survival Skills
<skill> <level> <points>

Crafting Skills
<skill> <level> <points>

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-= Feats =-

* Feat 1 (Free) -
Eagle Vision
Associated Statistic: Health
Description: Kaijo has a distinct ability to recognize items of importance, enemies, and notably armed people such as guards easier than others.
Effect: +10 to Spot checks, and nulls weapon concealment.

* Feat 2 (100 SP)-
Eagle's Talon
Associated Statistic: Dexterity/Strength
Description: Distinct knowledge of anatomy allows Kaijo to strike with a distinctly fatal blow, attacking the proper places on a target for maximum effect.
Effect: Adds a +*1 modifier to Sneak Attack damage (*3 becomes *4, etc) and on a critical success, adds another (*3 becomes *5, etc)

* Feat 3 (200 SP)-
Improved Physical Damage
Associated Statistic: Strength
Effect: This affects Base Damage, which in turn will have an affect on Weapon Damage when used with a weapon that requires Strength. The formula regularly for Base Damage is (+1 per 10 points) * 30. The equation changes to (+1 per 10 points of Strength)*40.
Example: The character has a 60 Strength. This would grant +6. 6*30 = 180. With the Feat, the equation changes to 6*40= 240.

* Feat 4 (300 SP)-
Invisibility
Associated Statistic: Spirit
Description: A standardized feat customized slightly. Rather than becoming actually invisible to the naked eye, this grants Kaijo the ability to blend seamlessly into a crowd or an environment for a short time to evade detection or gain an edge on a target.
Effect: Become invisible for 20 seconds (3 rounds). Anyone you attack in this time must pass a listen check or is caught flat footed.

* Feat 5 (400 SP)-
Melee Sharp Mastery
Associated Statistic: Dexterity
Effect; +10 to all bladed weaponry.

* Feat 6 (500 SP)-
Enhanced Attack Maneuver
Associated Statistic: Dexterity
Effect: The character with this Feat gains a bonus of +2 per 10 points of Dexterity to attack physically.
Example: The character has an 80 Dexterity. The character would normally receive a +8 to Attack with a sword. The character with this feat gains a +16 to do so instead.

Feat 7 (600 SP)-
Feat 8 (700 SP)-
Feat 9 (800 SP)-
Feat 10(1000SP)-
Feat 11(1500SP)-
Feat 12(2000SP)-
Feat 13(4000SP)-
Feat 14(6000SP)-
Feat15(10000SP)-
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Zenith Stones are special stones that were given to the DW group and Zon or Sephiroth have spare ones for each new player character in the game. All characters are considered to have one once it is determined they are in the group and Sephiroth or Zon passes one to the character. For now just note that it is there.

Zenith Stones: 1

-=Zenith Stones=-
( ) ( )

( ) ( )
Zenith Stones
( ) ( )

( ) ( )

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-=Magic/Psionics=-

Arcane Arts: (Magic Spells)

Psionic Mastery: (Psionic Abilities)
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-= Equipment =-

Name: Longsword
Cost: n/a
Augmentation Slots: 1
Roll Bonus: 0
Damage Modifier: 1.0
DC to Make: 10

Name: Concealed Blade
Cost: n/a
Augmentation Slots: 2
Roll Bonus: +5
Damage Modifier: 1.0
DC to Make: 20
Augmentation Slot 1: Poison-Laced (Target struck loses 250 HP per round until healed)
Augmentation Slot 2: Retractable (spring-loaded under sleeve)

Name: Throwing Knives
Cost: n/a
Augmentation Slots: 0
Roll Bonus: 0
Damage Modifier: 1.0
DC to Make: 5
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Vehicles
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Cyber Bakuroth
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Special Notes:
Tony
Aide-de-Camp
Posts: 831
Joined: October 10th, 2008, 9:41 pm
Location: Lubbock, Texas

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