IMPORTANT - No Contest/Contest Limit/Challenger Rule

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IMPORTANT - No Contest/Contest Limit/Challenger Rule

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Post by Hal_Emmerich »

To prevent abuse of the Room of Forgotten Memories, the following goes into effect immediately. Please note, despite this, people may still use the room beyond these limits for fun, but no reward will be given.



No Contest Rules

A character that wins in a No Contest situation in any RoFM fight will receive no XP rewards.

Challenger Rule

For each tier of difficulty, there is a maximum number of participants that may battle and receive rewards. If the party exceeds the given size for the tier, No Contest will be declared.

Bronze Class, Tier 1-2: 1 to 1
Bronze Class, Tier 3-4: 2 to 1
Bronze Class, Tier 5-6: 3 to 1
Silver Class, Tier 1-3: 4 to 1
Silver Class, Tier 4-5: 5 to 1
Gold Class: 7 to 1
Platinum Class: 10 to 1

XP Rule


You must be below a certain XP threshold in order to gain XP in fights on certain tiers. The following are XP requirements you must fulfill in order to gain XP in their respective tiers. Failing to be within this threshold for a character will trigger No Contest.

Bronze Class, Tier 1: 1500 and below
Bronze Class, Tier 2: 1600 and below
Bronze Class, Tier 3: 1700 and below
Bronze Class, Tier 4: 1800 and below
Bronze Class, Tier 5: 1900 and below
Bronze Class, Tier 6: 2000 and below
Silver Class, Tier 1: 2100 and below
Silver Class, Tier 2: 2200 and below
Silver Class, Tier 3: 2300 and below
Silver Class, Tier 4: 2400 and below
Silver Class, Tier 5: 2500 and below
Gold Class: 2600 and below
Gold Class, Tier 2: 3000 and below
Platinum Class: No Limit

Soak Rule

The fight will be declared a No Contest for any character that is capable of soaking all damage from every move by the opponent on a non-critical hit.

Daily Rule

You may gain rewards from THREE RoFM battle per day. Afterwards you are ineligible for rewards until the next day.
Last edited by Strato on June 19th, 2014, 12:28 am, edited 6 times in total.
Hal_Emmerich
Master of Games
Posts: 355
Joined: October 9th, 2008, 4:50 am

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