Glyde Drache (Glyde Loath Round 2)
Posted: October 31st, 2008, 4:38 pm
Name
Glyde Drache
Reward:
12 xp (1st run)
Red Refractor (75000 credit value) (2nd run)
Glyde Drache Card (Extreme Challenge): Ultimate Glyde Beam - Deals *4 magic damage as unsoakable, non-elemental energy.
Music: https://www.youtube.com/watch?v=5-UGiWuuUJk
Description: Glyde is back for revenge in an upgraded Duckship, dubbed 'Glyde Drache'. The upgraded craft comes equipped with a support staff of artillery armed birdbots and improved weaponry. The battlefield is the ruins of a toppled skyscraper in post apocalyptic New York shortly after the Durandal crash landed from rescuing the party on the Unknown World. Cover is available in the form of cubicle walls (+5) and hallways (+10), however the cover obstructs view making it equally as hard to hit Glyde. Make no mistake, Glyde means business this time.
Weapon of Choice: Missile Pods, Vulcan Cannon, Ultimate Glyde Beam, Artillery Birdbots
HP: 165,000
MP: 0
Physical Soak: 10000
Mental Soak: 8000
Dodge Roll: 1d150+70
Attack Behavior:
1: Missile Barrage (4000 per missile, 1d8 missiles, 1d150+70, missile damage is soaked as one attack)
2: Vulcan Rounds (10000 damage, Acute "Suppressing Fire" effect.)
3: Ultimate Glyde Laser (when used, the aircraft pulls close to the platform and holds its action. Next round it unleashes a laser that will hit 1d3 targets for 20,000 unsoakable damage, 1d160+75 During held round, the duckships dodge is 1d120+55)
4: Ca-ca-ca-CAA-ca-cAAA! Charge!!: With this attack, Glyde unleashes 1d5 Birdbots onto the battlefield, each armed with an artillery rocket launcher. The Birdbots are hyper aggressive, and have their own stats posted in the followup to this post.
5: What are you doing!? Get back to work!: (Reroll this if none of the birdbots are acting up or slacking off). Glyde shouts into the loudspeaker to tell his good-for-nothing drones to do their job. For the next 1d3 rounds, they stay on task and will ignore any 3's or 4's they roll.
Glyde Drache
Reward:
12 xp (1st run)
Red Refractor (75000 credit value) (2nd run)
Glyde Drache Card (Extreme Challenge): Ultimate Glyde Beam - Deals *4 magic damage as unsoakable, non-elemental energy.
Music: https://www.youtube.com/watch?v=5-UGiWuuUJk
Description: Glyde is back for revenge in an upgraded Duckship, dubbed 'Glyde Drache'. The upgraded craft comes equipped with a support staff of artillery armed birdbots and improved weaponry. The battlefield is the ruins of a toppled skyscraper in post apocalyptic New York shortly after the Durandal crash landed from rescuing the party on the Unknown World. Cover is available in the form of cubicle walls (+5) and hallways (+10), however the cover obstructs view making it equally as hard to hit Glyde. Make no mistake, Glyde means business this time.
Weapon of Choice: Missile Pods, Vulcan Cannon, Ultimate Glyde Beam, Artillery Birdbots
HP: 165,000
MP: 0
Physical Soak: 10000
Mental Soak: 8000
Dodge Roll: 1d150+70
Attack Behavior:
1: Missile Barrage (4000 per missile, 1d8 missiles, 1d150+70, missile damage is soaked as one attack)
2: Vulcan Rounds (10000 damage, Acute "Suppressing Fire" effect.)
3: Ultimate Glyde Laser (when used, the aircraft pulls close to the platform and holds its action. Next round it unleashes a laser that will hit 1d3 targets for 20,000 unsoakable damage, 1d160+75 During held round, the duckships dodge is 1d120+55)
4: Ca-ca-ca-CAA-ca-cAAA! Charge!!: With this attack, Glyde unleashes 1d5 Birdbots onto the battlefield, each armed with an artillery rocket launcher. The Birdbots are hyper aggressive, and have their own stats posted in the followup to this post.
5: What are you doing!? Get back to work!: (Reroll this if none of the birdbots are acting up or slacking off). Glyde shouts into the loudspeaker to tell his good-for-nothing drones to do their job. For the next 1d3 rounds, they stay on task and will ignore any 3's or 4's they roll.