Designated Marksman / Battle Rifles
Posted: February 1st, 2017, 6:02 am
Designated Marksman / Battle Rifles
The "designated marksman rifle," or more frequently called the "battle rifle," is a medium-to-long range weapon that is operated like a sniper rifle but doesn't require any of the set-up time. Typically carried by, well, the designated marksman of a group of modern soldiers, this rifle can be shoulder or hip fired by a trained sniper just as effectively as a submachine gun or an assault rifle can be. The weapon is designed to provide a soldier that would otherwise be saddled with extra-long range combat only a means to support his/her teammates, and has proven to be an extremely useful weapon from the GDI/NOD conflicts to the battles with the Covenant to ridding Flood infestations.
These weapons generally come with two selective fire modes, semi-automatic and three-round burst, and come standard with a built-in sight system that can be swapped with more advanced models.
DMRs and Battle Rifles, as marksman's weapons, have the ability to sacrifice weapon accuracy for increased critical hit chances. By giving up 50% of the weapon's Roll Bonus for an attack, the Critical Hit chance expands to 10%. By sacrificing the weapon's entire Roll Bonus, it expands to 15%.
DMRs are precise, heavier weapons with excellent per-shot recoil compensation, giving them accuracy even when fired repeatedly; each shot taken beyond a rifle's listed controlled shots incurs a -10 penalty.
Designated Marksman Rifles are considered 5-slot weapons and can be used by the following skill: Weapon Proficiency: Sniper Rifles.
__________________________________________________________________________
Carbon Fiber & Ceramic
Name: H&K G3A3ZF-DMR Battle Rifle(Denzium)
Price: 10,000 gil
DC to Make: 40/70/100
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +17
Damage Modifier: 600
Skill Level Required: 1
Name: IMI Galatz Battle Rifle(Durallium)
Price: 20,000 gil
DC to Make: 42/72/102
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +19
Damage Modifier: 625
Skill Level Required: 1
Name: Knights Armament L129A1 Battle Rifle(Andrium)
Price: 30,000 gil
DC to Make: 44/74/104
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +21
Damage Modifier: 650
Skill Level Required: 1
Name: Smith Enterprises Mk.14 EMR Battle Rifle(Diamondium Alloy)
Price: 40,000 gil
DC to Make: 46/76/106
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +23
Damage Modifier: 675
Skill Level Required: 1
Name: USMC M39 EMR Battle Rifle(Phazite)
Price: 50,000 gil
DC to Make: 48/78/108
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +25
Damage Modifier: 700
Skill Level Required: 1
Name: Misriah Armory XBR55 Battle Rifle(Neosteel)
Price: 65,000 gil
DC to Make: 50/80/110
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +27
Damage Modifier: 975
Skill Level Required: 2
Name: Lisunov Arms Grendel Battle Rifle(Solinium)
Price: 80,000 gil
DC to Make: 62/102/142
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +29
Damage Modifier: 1000
Skill Level Required: 2
Name: USNC SDM-R Battle Rifle(Starmetal)
Price: 95,000 gil
DC to Make: 64/104/144
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +31
Damage Modifier: 1025
Skill Level Required: 2
Name: G-FED Forces Mk.12 SPR Battle Rifle(Orichalcum)
Price: 110,000 gil
DC to Make: 66/106/146
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +33
Damage Modifier: 1050
Skill Level Required: 2
Name: Galactic Merchants Union SR-25 Battle Rifle(Aetherium)
Price: 130,000 gil
DC to Make: 68/108/148
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +35
Damage Modifier: 1100
Skill Level Required: 2
Name: Colt Model 665 Battle Rifle(Duralloy)
Price: 150,000 gil
DC to Make: 70/110/150
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +37
Damage Modifier: 1400
Skill Level Required: 3
Generation 2 Polymer
Name: BAE Systems L86A2 Battle Rifle(Amber)
Price: 175,000 gil
DC to Make: 92/162/232
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +39
Damage Modifier: 1450
Skill Level Required: 3
Name: Star Cluster Federation Navy DMR-12 Battle Rifle(Garnet)
Price: 200,000 gil
DC to Make: 94/164/234
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +41
Damage Modifier: 1500
Skill Level Required: 3
Name: G-FED Forces Mk.18 Mod.0 Battle Rifle(Jasper)
Price: 225,000 gil
DC to Make: 96/166/236
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +43
Damage Modifier: 1550
Skill Level Required: 3
Name: Carrington Institute ProMark Battle Rifle(Pyrite)
Price: 250,000 gil
DC to Make: 98/168/238
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +45
Damage Modifier: 1600
Skill Level Required: 3
Name: Carrington Institute G17 DMR Battle Rifle(Kunzite)
Price: 275,000 gil
DC to Make: 100/170/240
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +47
Damage Modifier: 1900
Skill Level Required: 4
Name: Chesluk Industries Imperator Battle Rifle(Ruby)
Price: 300,000 gil
DC to Make: 102/172/242
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +49
Damage Modifier: 1950
Skill Level Required: 4
Name: DataDyne Mod.0-A2 Battle Rifle(Jadeite)
Price: 330,000 gil
DC to Make: 104/174/244
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +51
Damage Modifier: 2050
Skill Level Required: 4
Name: Misriah Armories BR223 Battle Rifle(Cardinal)
Price: 360,000 gil
DC to Make: 106/176/246
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +53
Damage Modifier: 2150
Skill Level Required: 4
Name: Ariake Technologies Nodachi Battle Rifle(Celestial Phazon)
Price: 390,000 gil
DC to Make: 108/178/248
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +55
Damage Modifier: 2200
Skill Level Required: 4
Name: Armax Arsenal Widowmaker Battle Rifle(Alabaster)
Price: 420,000 gil
DC to Make: 110/180/250
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +57
Damage Modifier: 2500
Skill Level Required: 5
Name: Cerberus SkunkWorks Shadowhand Battle Rifle(Opal)
Price: 450,000 gil
DC to Make: 112/182/252
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +59
Damage Modifier: 2600
Skill Level Required: 5
Name: Binary Helix Operative Battle Rifle(Bloodstone)
Price: 490,000 g/il
DC to Make: 114/184/254
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +61
Damage Modifier: 2700
Skill Level Required: 5
Name: Devlon Industries Nightstalker Battle Rifle(Lapis Lazuli)
Price: 530,000 gil
DC to Make: 116/186/256
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +63
Damage Modifier: 2800
Skill Level Required: 5
Name: Elanus Risk Control Arsonist Battle Rifle(Zoisite)
Price: 570,000 gil
DC to Make: 118/188/258
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +65
Damage Modifier: 2900
Skill Level Required: 5
Name: Hahne-Kedar Slayer Battle Rifle(Malachite)
Price: 620,000 gil
DC to Make: 120/190/260
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +67
Damage Modifier: 3250
Skill Level Required: 6
Hyperalloy
Name: Hahne-Kedar ShadowWorks Suppressor Battle Rifle(Beryl)
Price: 670,000 gil
DC to Make: 160/250/340
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +69
Damage Modifier: 3350
Skill Level Required: 6
Name: Haliat Armory Marksman Battle Rifle(Red Beryl)
Price: 720,000 gil
DC to Make: 165/255/345
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +71
Damage Modifier: 3450
Skill Level Required: 6
Name: Jormangund Technology Liberator Battle Rifle(Netherite)
Price: 770,000 gil
DC to Make: 170/260/350
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +73
Damage Modifier: 3550
Skill Level Required: 6
Name: Kassa Fabrication Pincer Battle Rifle(Obsidian)
Price: 820,000 gil
DC to Make: 175/265/355
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +75
Damage Modifier: 3650
Skill Level Required: 6
Name: Rosenkov Materials Anatoly Battle Rifle(Moonstone)
Price: 870,000 gil
DC to Make: 180/270/360
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +77
Damage Modifier: 4100
Skill Level Required: 7
Name: Elkoss Combine Ghostwriter Battle Rifle(Celestine)
Price: 930,000 gil
DC to Make: 190/280/370
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +79
Damage Modifier: 4300
Skill Level Required: 7
Name: Elanus Risk Control Services Minimizer Battle Rifle(Celestial Diamond)
Price: 1,000,000 gil
DC to Make: 200/300/400
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +81
Damage Modifier: 4500
Skill Level Required: 7
Exotic Particle Hyperalloy
Name: (Dragonsteel)
Price: 1,100,000 gil
DC to Make: 195/295/395
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +83
Damage Modifier: 4750
Skill Level Required: 8
Name: (Meteorillium)
Price: 1,250,000 gil
DC to Make: 200/300/400
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +85
Damage Modifier: 5000
Skill Level Required: 8
Name: (Duranium)
Price: 1,400,000 gil
DC to Make: 205/305/405
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +87
Damage Modifier: 5500
Skill Level Required: 8
Name: (Sunstone)
Price: 1,700,000 gil
DC to Make: 210/310/410
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +89
Damage Modifier: 5750
Skill Level Required: 8
Name: (Vibranium)
Price: 2,000,000 gil
DC to Make: 215/315/415
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +91
Damage Modifier: 6000
Skill Level Required: 8
Name: (Dreamstone)
Price: 2,300,000 gil
DC to Make: 220/320/420
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +93
Damage Modifier: 6250
Skill Level Required: 8
Name: (Carbonadium)
Price: 2,600,000 gil
DC to Make: 225/325/425
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +95
Damage Modifier: 6550
Skill Level Required: 8
Name: (Mythril)
Price: 3,000,000 gil
DC to Make: 230/330/430
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +97
Damage Modifier: 7100
Skill Level Required: 8
Name: (Adamantium)
Price: 3,500,000 gil
DC to Make: 235/335/435
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +99
Damage Modifier: 7400
Skill Level Required: 8
Fourth Matter State Alloy
Name: (Fantasteel)
Price: 4,000,000 gil
DC to Make: 240/340/440
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +101
Damage Modifier: 7700
Skill Level Required: 9
Name: (Corrodium)
Price: 4,500,000 gil
DC to Make: 245/345/445
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +103
Damage Modifier: 8100
Skill Level Required: 9
Name: (Technobsidian)
Price: 5,000,000 gil
DC to Make: 250/350/450
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +105
Damage Modifier: 8500
Skill Level Required: 9
Name: (Kryptonite)
Price: 6,000,000 gil
DC to Make: 255/355/455
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +107
Damage Modifier: 9150
Skill Level Required: 9
Name: (Plasmarble)
Price: 7,000,000 gil
DC to Make: 260/360/460
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +109
Damage Modifier: 9550
Skill Level Required: 9
Name: (Hephaestium)
Price: 8,000,000 gil
DC to Make: 265/365/465
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +111
Damage Modifier: 9950
Skill Level Required: 9
Name: (Rainbow Shell)
Price: 9,000,000 gil
DC to Make: 270/370/470
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +113
Damage Modifier: 10350
Skill Level Required: 9
Name: (Antimatter)
Price: 10,000,000 gil
DC to Make: 275/375/475
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +115
Damage Modifier: 10750
Skill Level Required: 9
God Particle Polymer
Name: (Spectral Black)
Price: 11,500,000 gil
DC to Make: 280/380/480
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +117
Damage Modifier: 11400
Skill Level Required: 10
Name: (Spectral Red)
Price: 13,000,000 gil
DC to Make: 285/385/485
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +119
Damage Modifier: 11800
Skill Level Required: 10
Name: (Spectral Orange)
Price: 14,500,000 gil
DC to Make: 290/390/490
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +121
Damage Modifier: 12200
Skill Level Required: 10
Name: (Spectral Yellow)
Price: 16,000,000 gil
DC to Make: 300/400/500
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +123
Damage Modifier: 12600
Skill Level Required: 10
Name: (Spectral Green)
Price: 17,500,000 gil
DC to Make: 310/410/510
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +125
Damage Modifier: 13000
Skill Level Required: 10
Name: (Spectral Blue)
Price: 19,000,000 gil
DC to Make: 320/420/520
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +127
Damage Modifier: 13750
Skill Level Required: 10
Name: (Spectral Indigo)
Price: 21,000,000 gil
DC to Make: 330/430/530
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +129
Damage Modifier: 14250
Skill Level Required: 10
Name: (Spectral Violet)
Price: 23,000,000 gil
DC to Make: 340/440/540
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +131
Damage Modifier: 14750
Skill Level Required: 10
Name: (Spectral White)
Price: 25,000,000 gil
DC to Make: 350/450/550
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +133
Damage Modifier: 15250
Skill Level Required: 10
The "designated marksman rifle," or more frequently called the "battle rifle," is a medium-to-long range weapon that is operated like a sniper rifle but doesn't require any of the set-up time. Typically carried by, well, the designated marksman of a group of modern soldiers, this rifle can be shoulder or hip fired by a trained sniper just as effectively as a submachine gun or an assault rifle can be. The weapon is designed to provide a soldier that would otherwise be saddled with extra-long range combat only a means to support his/her teammates, and has proven to be an extremely useful weapon from the GDI/NOD conflicts to the battles with the Covenant to ridding Flood infestations.
These weapons generally come with two selective fire modes, semi-automatic and three-round burst, and come standard with a built-in sight system that can be swapped with more advanced models.
DMRs and Battle Rifles, as marksman's weapons, have the ability to sacrifice weapon accuracy for increased critical hit chances. By giving up 50% of the weapon's Roll Bonus for an attack, the Critical Hit chance expands to 10%. By sacrificing the weapon's entire Roll Bonus, it expands to 15%.
DMRs are precise, heavier weapons with excellent per-shot recoil compensation, giving them accuracy even when fired repeatedly; each shot taken beyond a rifle's listed controlled shots incurs a -10 penalty.
Designated Marksman Rifles are considered 5-slot weapons and can be used by the following skill: Weapon Proficiency: Sniper Rifles.
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Carbon Fiber & Ceramic
Name: H&K G3A3ZF-DMR Battle Rifle(Denzium)
Price: 10,000 gil
DC to Make: 40/70/100
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +17
Damage Modifier: 600
Skill Level Required: 1
Name: IMI Galatz Battle Rifle(Durallium)
Price: 20,000 gil
DC to Make: 42/72/102
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +19
Damage Modifier: 625
Skill Level Required: 1
Name: Knights Armament L129A1 Battle Rifle(Andrium)
Price: 30,000 gil
DC to Make: 44/74/104
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +21
Damage Modifier: 650
Skill Level Required: 1
Name: Smith Enterprises Mk.14 EMR Battle Rifle(Diamondium Alloy)
Price: 40,000 gil
DC to Make: 46/76/106
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +23
Damage Modifier: 675
Skill Level Required: 1
Name: USMC M39 EMR Battle Rifle(Phazite)
Price: 50,000 gil
DC to Make: 48/78/108
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +25
Damage Modifier: 700
Skill Level Required: 1
Name: Misriah Armory XBR55 Battle Rifle(Neosteel)
Price: 65,000 gil
DC to Make: 50/80/110
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +27
Damage Modifier: 975
Skill Level Required: 2
Name: Lisunov Arms Grendel Battle Rifle(Solinium)
Price: 80,000 gil
DC to Make: 62/102/142
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +29
Damage Modifier: 1000
Skill Level Required: 2
Name: USNC SDM-R Battle Rifle(Starmetal)
Price: 95,000 gil
DC to Make: 64/104/144
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +31
Damage Modifier: 1025
Skill Level Required: 2
Name: G-FED Forces Mk.12 SPR Battle Rifle(Orichalcum)
Price: 110,000 gil
DC to Make: 66/106/146
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +33
Damage Modifier: 1050
Skill Level Required: 2
Name: Galactic Merchants Union SR-25 Battle Rifle(Aetherium)
Price: 130,000 gil
DC to Make: 68/108/148
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +35
Damage Modifier: 1100
Skill Level Required: 2
Name: Colt Model 665 Battle Rifle(Duralloy)
Price: 150,000 gil
DC to Make: 70/110/150
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +37
Damage Modifier: 1400
Skill Level Required: 3
Generation 2 Polymer
Name: BAE Systems L86A2 Battle Rifle(Amber)
Price: 175,000 gil
DC to Make: 92/162/232
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +39
Damage Modifier: 1450
Skill Level Required: 3
Name: Star Cluster Federation Navy DMR-12 Battle Rifle(Garnet)
Price: 200,000 gil
DC to Make: 94/164/234
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +41
Damage Modifier: 1500
Skill Level Required: 3
Name: G-FED Forces Mk.18 Mod.0 Battle Rifle(Jasper)
Price: 225,000 gil
DC to Make: 96/166/236
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +43
Damage Modifier: 1550
Skill Level Required: 3
Name: Carrington Institute ProMark Battle Rifle(Pyrite)
Price: 250,000 gil
DC to Make: 98/168/238
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +45
Damage Modifier: 1600
Skill Level Required: 3
Name: Carrington Institute G17 DMR Battle Rifle(Kunzite)
Price: 275,000 gil
DC to Make: 100/170/240
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +47
Damage Modifier: 1900
Skill Level Required: 4
Name: Chesluk Industries Imperator Battle Rifle(Ruby)
Price: 300,000 gil
DC to Make: 102/172/242
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +49
Damage Modifier: 1950
Skill Level Required: 4
Name: DataDyne Mod.0-A2 Battle Rifle(Jadeite)
Price: 330,000 gil
DC to Make: 104/174/244
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +51
Damage Modifier: 2050
Skill Level Required: 4
Name: Misriah Armories BR223 Battle Rifle(Cardinal)
Price: 360,000 gil
DC to Make: 106/176/246
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +53
Damage Modifier: 2150
Skill Level Required: 4
Name: Ariake Technologies Nodachi Battle Rifle(Celestial Phazon)
Price: 390,000 gil
DC to Make: 108/178/248
Augmentation Slots: 4
Controlled Shots: 1 (+1)
Roll Bonus: +55
Damage Modifier: 2200
Skill Level Required: 4
Name: Armax Arsenal Widowmaker Battle Rifle(Alabaster)
Price: 420,000 gil
DC to Make: 110/180/250
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +57
Damage Modifier: 2500
Skill Level Required: 5
Name: Cerberus SkunkWorks Shadowhand Battle Rifle(Opal)
Price: 450,000 gil
DC to Make: 112/182/252
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +59
Damage Modifier: 2600
Skill Level Required: 5
Name: Binary Helix Operative Battle Rifle(Bloodstone)
Price: 490,000 g/il
DC to Make: 114/184/254
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +61
Damage Modifier: 2700
Skill Level Required: 5
Name: Devlon Industries Nightstalker Battle Rifle(Lapis Lazuli)
Price: 530,000 gil
DC to Make: 116/186/256
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +63
Damage Modifier: 2800
Skill Level Required: 5
Name: Elanus Risk Control Arsonist Battle Rifle(Zoisite)
Price: 570,000 gil
DC to Make: 118/188/258
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +65
Damage Modifier: 2900
Skill Level Required: 5
Name: Hahne-Kedar Slayer Battle Rifle(Malachite)
Price: 620,000 gil
DC to Make: 120/190/260
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +67
Damage Modifier: 3250
Skill Level Required: 6
Hyperalloy
Name: Hahne-Kedar ShadowWorks Suppressor Battle Rifle(Beryl)
Price: 670,000 gil
DC to Make: 160/250/340
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +69
Damage Modifier: 3350
Skill Level Required: 6
Name: Haliat Armory Marksman Battle Rifle(Red Beryl)
Price: 720,000 gil
DC to Make: 165/255/345
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +71
Damage Modifier: 3450
Skill Level Required: 6
Name: Jormangund Technology Liberator Battle Rifle(Netherite)
Price: 770,000 gil
DC to Make: 170/260/350
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +73
Damage Modifier: 3550
Skill Level Required: 6
Name: Kassa Fabrication Pincer Battle Rifle(Obsidian)
Price: 820,000 gil
DC to Make: 175/265/355
Augmentation Slots: 4
Controlled Shots: 2 (+2)
Roll Bonus: +75
Damage Modifier: 3650
Skill Level Required: 6
Name: Rosenkov Materials Anatoly Battle Rifle(Moonstone)
Price: 870,000 gil
DC to Make: 180/270/360
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +77
Damage Modifier: 4100
Skill Level Required: 7
Name: Elkoss Combine Ghostwriter Battle Rifle(Celestine)
Price: 930,000 gil
DC to Make: 190/280/370
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +79
Damage Modifier: 4300
Skill Level Required: 7
Name: Elanus Risk Control Services Minimizer Battle Rifle(Celestial Diamond)
Price: 1,000,000 gil
DC to Make: 200/300/400
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +81
Damage Modifier: 4500
Skill Level Required: 7
Exotic Particle Hyperalloy
Name: (Dragonsteel)
Price: 1,100,000 gil
DC to Make: 195/295/395
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +83
Damage Modifier: 4750
Skill Level Required: 8
Name: (Meteorillium)
Price: 1,250,000 gil
DC to Make: 200/300/400
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +85
Damage Modifier: 5000
Skill Level Required: 8
Name: (Duranium)
Price: 1,400,000 gil
DC to Make: 205/305/405
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +87
Damage Modifier: 5500
Skill Level Required: 8
Name: (Sunstone)
Price: 1,700,000 gil
DC to Make: 210/310/410
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +89
Damage Modifier: 5750
Skill Level Required: 8
Name: (Vibranium)
Price: 2,000,000 gil
DC to Make: 215/315/415
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +91
Damage Modifier: 6000
Skill Level Required: 8
Name: (Dreamstone)
Price: 2,300,000 gil
DC to Make: 220/320/420
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +93
Damage Modifier: 6250
Skill Level Required: 8
Name: (Carbonadium)
Price: 2,600,000 gil
DC to Make: 225/325/425
Augmentation Slots: 4
Controlled Shots: 3 (+3)
Roll Bonus: +95
Damage Modifier: 6550
Skill Level Required: 8
Name: (Mythril)
Price: 3,000,000 gil
DC to Make: 230/330/430
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +97
Damage Modifier: 7100
Skill Level Required: 8
Name: (Adamantium)
Price: 3,500,000 gil
DC to Make: 235/335/435
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +99
Damage Modifier: 7400
Skill Level Required: 8
Fourth Matter State Alloy
Name: (Fantasteel)
Price: 4,000,000 gil
DC to Make: 240/340/440
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +101
Damage Modifier: 7700
Skill Level Required: 9
Name: (Corrodium)
Price: 4,500,000 gil
DC to Make: 245/345/445
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +103
Damage Modifier: 8100
Skill Level Required: 9
Name: (Technobsidian)
Price: 5,000,000 gil
DC to Make: 250/350/450
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +105
Damage Modifier: 8500
Skill Level Required: 9
Name: (Kryptonite)
Price: 6,000,000 gil
DC to Make: 255/355/455
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +107
Damage Modifier: 9150
Skill Level Required: 9
Name: (Plasmarble)
Price: 7,000,000 gil
DC to Make: 260/360/460
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +109
Damage Modifier: 9550
Skill Level Required: 9
Name: (Hephaestium)
Price: 8,000,000 gil
DC to Make: 265/365/465
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +111
Damage Modifier: 9950
Skill Level Required: 9
Name: (Rainbow Shell)
Price: 9,000,000 gil
DC to Make: 270/370/470
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +113
Damage Modifier: 10350
Skill Level Required: 9
Name: (Antimatter)
Price: 10,000,000 gil
DC to Make: 275/375/475
Augmentation Slots: 4
Controlled Shots: 4 (+4)
Roll Bonus: +115
Damage Modifier: 10750
Skill Level Required: 9
God Particle Polymer
Name: (Spectral Black)
Price: 11,500,000 gil
DC to Make: 280/380/480
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +117
Damage Modifier: 11400
Skill Level Required: 10
Name: (Spectral Red)
Price: 13,000,000 gil
DC to Make: 285/385/485
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +119
Damage Modifier: 11800
Skill Level Required: 10
Name: (Spectral Orange)
Price: 14,500,000 gil
DC to Make: 290/390/490
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +121
Damage Modifier: 12200
Skill Level Required: 10
Name: (Spectral Yellow)
Price: 16,000,000 gil
DC to Make: 300/400/500
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +123
Damage Modifier: 12600
Skill Level Required: 10
Name: (Spectral Green)
Price: 17,500,000 gil
DC to Make: 310/410/510
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +125
Damage Modifier: 13000
Skill Level Required: 10
Name: (Spectral Blue)
Price: 19,000,000 gil
DC to Make: 320/420/520
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +127
Damage Modifier: 13750
Skill Level Required: 10
Name: (Spectral Indigo)
Price: 21,000,000 gil
DC to Make: 330/430/530
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +129
Damage Modifier: 14250
Skill Level Required: 10
Name: (Spectral Violet)
Price: 23,000,000 gil
DC to Make: 340/440/540
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +131
Damage Modifier: 14750
Skill Level Required: 10
Name: (Spectral White)
Price: 25,000,000 gil
DC to Make: 350/450/550
Augmentation Slots: 4
Controlled Shots: 5 (+5)
Roll Bonus: +133
Damage Modifier: 15250
Skill Level Required: 10