Casting Aides: Tomes/Grimoires
Posted: May 1st, 2018, 5:29 pm
While any wizard worth his salt will keep a personal spellbook, those who enjoy that extra kick and have the money or knowhow to spare will upgrade to a proper spellcasting aid, known as 'Tomes' or 'Grimoires'. While many one of a kind books such as these exist, such as the fabled Necronomicon or the similiar Tome of Eternal Darkness, these more common forms are simply books that have been 'hardened' to withstand both the rigors of combat and the direct channeling of magical energy.
Tomes and Grimoires are not identical, but are more similiar than different. Both apply a bonus to checks made while casting a spell, carry Enchantments and apply them to spells if applicable, and carry one or more secondary enhancements to spellcasting prowess similiar to Enchantments or Augments but slotted seperately. These special abilities can only be applied on creation of the book, as they are specific to its exact nature. Tomes and Grimoires are considered both Weapons and Shields for purposes of applying Enchantments.
_______________________________________________________________________________________________________________________________
Creation Thereof: Tomes and Grimoires can be crafted using either Arcane Science, or Writing supported by any Spellcasting school known by either the creator or an assistant, adding their own Spell Learning as an assist bonus. Both the Writing and Spellcasting schools must meet the level requirement of the book in question. Likewise, the Spellcasting level of the user must meet this prerequisite. Note that if a tome is simply bought, it will not have an innate nature, thus will only be helpful for casting bonus and Enchantments.
The artisan level required to craft a tome is (Level Requirement + 2), with a maximum of 10.
_________________________________________________________________________________________________________________________
**The following Enchantments function differently when applied to a Tome or Grimoire**
Elemental Strike - Non-Elemental spells gain the attribute of the strike when used in conjunction. When an element matching the strike is used the spell deals +500 damage(+1000 with -rend).
Status Touch - Affects only spells that don't already cause a status. If the cast spell already causes the Touch status, there is a 25% chance the Severity will be increased by 1.
Status Strike - Affects only spells that don't already cause a status. If the cast spell already causes the Touch status, there is a 50% chance the Severity will be increased by 1.
Autocast - Affects only a single spell, which will be automatically cast a second time on a critical hit.
Counts as a 'weapon' for Imbue Spell Effect (Thus, the creator can cast its charges of the spell for no MP cost).
____________________________________________________________________________________________________________________________
Tomes: 2 Slot items which occupy the 'Off Hand', but a special exception is made for Staves. A mage can use a staff as a casting aid in conjunction with a tome, but cannot cast a spell and make a staff attack in the same round. A tome's small size allows it to be Quick Drawn if one has the Advanced Skill to do so, or even used covertly with a Stealth check to cast an empowered spell, provided the caster has means to cast in secret in every other respect.
While it is technically possible to hold a Tome in each hand, you will look very silly and only one can be applied at a time anyway.
Name: The name of the tome's model.
Cost: The cost to buy the tome (As normal, halved to determine cost of materials needed to create)
DC: The DC to create the tome, Normal/Quality/Masterwork.
Level Requirement: The level needed to use the tome.
Augmentation Slots: The number of slots that can be used for enchantments.
Nature Slots: The number of Nature slots that can be used. These must be filled on creation.
Casting Bonus: Applied to spellcasting checks, only those to actively cast a spell. Does not apply to Arcane Defense, spell learning, effectiveness, or DCs associated with the spell.
===Tomes===
[Radiant Metal Tomes]
Name: Denzium Tome
Cost: 10,000 gil
DC: 40/70/100
Level Requirement: 1
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +10
Name: Andrium Tome
Cost: 30,000 gil
DC: 44/74/104
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +11
Name: Phazite Tome
Cost: 50,000 gil
DC: 48/78/108
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +12
Name: Solinium Tome
Cost: 80,000 gil
DC: 62/102/142
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +13
Name: Aetherium Tome
Cost: 130,000 gil
DC: 68/108/148
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +14
[Radiant Gem Tomes]
Name: Amber Tome
Cost: 175,000 gil
DC: 92/162/232
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +15
Name: Jasper Tome
Cost: 225,000 gil
DC: 96/166/236
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +16
Name: Ruby Tome
Cost: 300,000 gil
DC: 102/172/242
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +17
Name: Cardinal Tome
Cost: 360,000 gil
DC: 106/176/246
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +18
Name: Alabaster Tome
Cost: 420,000 gil
DC: 110/180/250
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +19
Name: Bloodstone Tome
Cost: 490,000 gil
DC: 114/184/254
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +20
Name: Lazurite Tome
Cost: 530,000 gil
DC: 116/186/256
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +21
Name: Malachite Tome
Cost: 620,000 gil
DC: 120/190/260
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +22
[Prime Material Tomes]
Name: Red Beryl Tome
Cost: 720,000 gil
DC: 165/255/345
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 9
Casting Bonus: +23
Name: Obsidian Tome
Cost: 820,000 gil
DC: 175/265/355
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 9
Casting Bonus: +24
Name: Celestial Diamond Tome
Cost: 1,000,000 gil
DC: 190/280/370
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 10
Casting Bonus: +25
[Prime Metal Tomes]
Name: Meteorillium Tome
Cost: 1,250,000 gil
DC: 200/300/400
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +26
Name: Sunstone Tome
Cost: 1,700,000 gil
DC: 210/310/410
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +27
Name: Dreamstone Tome
Cost: 2,300,000 gil
DC: 220/320/420
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 12
Casting Bonus: +28
Name: Mythril Tome
Cost: 3,000,000 gil
DC: 230/330/430
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 12
Casting Bonus: +29
[Transphasic Metal Tomes]
Name: Fantasteel Tome
Cost: 4,000,000 gil
DC: 240/340/440
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +30
Name: Technobsidian Tome
Cost: 5,000,000 gil
DC: 250/350/450
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +31
Name: Plasmarble Tome
Cost: 7,000,000 gil
DC: 260/360/460
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +32
Name: Prismatic Tome
Cost: 9,000,000 gil
DC: 270/370/470
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +33
[Spectral Metal Tomes]
Name: Spectral Black Tome
Cost: 11,500,000 gil
DC: 280/380/480
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +34
Name: Spectral Orange Tome
Cost: 14,500,000 gil
DC: 290/390/490
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +35
Name: Spectral Green Tome
Cost: 17,500,000 gil
DC: 310/410/510
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +36
Name: Spectral Indigo Tome
Cost: 21,000,000 gil
DC: 330/430/530
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +37
Name: Spectral White Tome
Cost: 25,000,000 gil
DC: 350/450/550
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 17
Casting Bonus: +38
Grimoire: 4 Slot items which occupy the Off Hand, and impose a penalty on physical attacks and Blocking when held. They are too large and clunky to be used at the same time as a staff, Quick Drawn, or used with any sort of stealth; It's simply impossible not to notice someone making threatening gestures at a book the size of a small table.
However, they grant their bonus to Arcane Defense checks as well as spell casting, and Advanced Skills of the Shield can be applied to any Arcane Defense.
Name: The name of the grimoire's model.
Cost: The cost to buy it. (As normal, halved to determine cost of materials needed to create)
DC: The DC to create it, Normal/Quality/Masterwork.
Level Requirement: The skill level needed to use it.
Augmentation Slots: The number of slots that can be used for enchantments.
Nature Slots: The number of Nature slots that can be used. These must be filled on creation.
Casting Bonus: Applied to spellcasting checks, only those to actively cast a spell. Does not apply to Arcane Defense, spell learning, effectiveness, or DCs associated with the spell.
Attack/Dodge/Block Penalty: The penalty taken to physical attacks/blocks/dodges when wielding this with a one-handed weapon in the other hand.
===Grimoires===
[Radiant Metal Grimoires]
Name: Denzium Grimoire
Cost: 15,000 gil
DC: 44/77/110
Level Requirement: 1
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +15
Attack/Dodge/Block Penalty: -4
Name: Andrium Grimoire
Cost: 45,000 gil
DC: 48/81/116
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +16
Attack/Dodge/Block Penalty: -4
Name: Phazite Grimoire
Cost: 75,000 gil
DC: 52/85/122
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +18
Attack/Dodge/Block Penalty: -5
Name: Solinium Grimoire
Cost: 120,000 gil
DC: 68/112/160
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +19
Attack/Dodge/Block Penalty: -5
Name: Aetherium Grimoire
Cost: 195,000 gil
DC: 74/118/167
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +21
Attack/Dodge/Block Penalty: -6
[Radiant Gem Grimoires]
Name: Amber Grimoire
Cost: 262,500 gil
DC: 102/172/252
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 6
Casting Bonus: +22
Attack/Dodge/Block Penalty: -6
Name: Jasper Grimoire
Cost: 337,500 gil
DC: 106/176/256
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +24
Attack/Dodge/Block Penalty: -7
Name: Ruby Grimoire
Cost: 450,000 gil
DC: 112/182/262
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +25
Attack/Dodge/Block Penalty: -7
Name: Cardinal Grimoire
Cost: 540,000 gil
DC: 116/186/266
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +27
Attack/Dodge/Block Penalty: -8
Name: Alabaster Grimoire
Cost: 630,000 gil
DC: 120/190/270
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +28
Attack/Dodge/Block Penalty: -8
Name: Bloodstone Grimoire
Cost: 735,000 gil
DC: 124/194/274
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +30
Attack/Dodge/Block Penalty: -8
Name: Lazurite Grimoire
Cost: 795,000 gil
DC: 126/196/276
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 9
Casting Bonus: +31
Attack/Dodge/Block Penalty: -9
Name: Malachite Grimoire
Cost: 930,000 gil
DC: 130/200/280
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 9
Casting Bonus: +33
Attack/Dodge/Block Penalty: -9
[Prime Material Grimoires]
Name: Red Beryl Grimoire
Cost: 1,080,000 gil
DC: 175/275/375
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 10
Casting Bonus: +34
Attack/Dodge/Block Penalty: -10
Name: Obsidian Grimoire
Cost: 1,230,000 gil
DC: 185/285/385
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 10
Casting Bonus: +36
Attack/Dodge/Block Penalty: -10
Name: Celestial Diamond Grimoire
Cost: 1,500,000 gil
DC: 200/300/400
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 11
Casting Bonus: +37
Attack/Dodge/Block Penalty: -11
[Prime Metal Grimoires]
Name: Meteorillium Grimoire
Cost: 1,875,000 gil
DC: 210/320/430
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +39
Attack/Dodge/Block Penalty: -12
Name: Sunstone Grimoire
Cost: 2,550,000 gil
DC: 220/330/440
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +40
Attack/Dodge/Block Penalty: -13
Name: Dreamstone Grimoire
Cost: 3,450,000 gil
DC: 230/340/450
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots:
Nature Slots: 12
Casting Bonus: +42
Attack/Dodge/Block Penalty: -14
Name: Mythril Grimoire
Cost: 4,500,000 gil
DC: 240/350/460
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 12
Casting Bonus: +43
Attack/Dodge/Block Penalty: -15
[Transphasic Metal Grimoires]
Name: Fantasteel Grimoire
Cost: 6,000,000 gil
DC: 250/360/470
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +45
Attack/Dodge/Block Penalty: -16
Name: Technobsidian Grimoire
Cost: 7,500,000 gil
DC: 260/370/480
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +47
Attack/Dodge/Block Penalty: -17
Name: Plasmarble Grimoire
Cost: 10,500,000 gil
DC: 270/380/490
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +48
Attack/Dodge/Block Penalty: -18
Name: Prismatic Grimoire
Cost: 13,500,000 gil
DC: 280/390/500
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +50
Attack/Dodge/Block Penalty: -19
[Spectral Metal Grimoires]
Name: Spectral Black Grimoire
Cost: 17,250,000 gil
DC: 290/400/510
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +51
Attack/Dodge/Block Penalty: -20
Name: Spectral Orange Grimoire
Cost: 21,750,000 gil
DC: 300/410/520
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +53
Attack/Dodge/Block Penalty: -21
Name: Spectral Green Grimoire
Cost: 26,250,000 gil
DC: 320/430/540
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +54
Attack/Dodge/Block Penalty: -22
Name: Spectral Indigo Grimoire
Cost: 31,500,000 gil
DC: 350/460/570
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +56
Attack/Dodge/Block Penalty: -23
Name: Spectral White Grimoire
Cost: 37,500,000 gil
DC: 380/490/600
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 17
Casting Bonus: +57
Attack/Dodge/Block Penalty: -24
Tomes and Grimoires are not identical, but are more similiar than different. Both apply a bonus to checks made while casting a spell, carry Enchantments and apply them to spells if applicable, and carry one or more secondary enhancements to spellcasting prowess similiar to Enchantments or Augments but slotted seperately. These special abilities can only be applied on creation of the book, as they are specific to its exact nature. Tomes and Grimoires are considered both Weapons and Shields for purposes of applying Enchantments.
_______________________________________________________________________________________________________________________________
Creation Thereof: Tomes and Grimoires can be crafted using either Arcane Science, or Writing supported by any Spellcasting school known by either the creator or an assistant, adding their own Spell Learning as an assist bonus. Both the Writing and Spellcasting schools must meet the level requirement of the book in question. Likewise, the Spellcasting level of the user must meet this prerequisite. Note that if a tome is simply bought, it will not have an innate nature, thus will only be helpful for casting bonus and Enchantments.
The artisan level required to craft a tome is (Level Requirement + 2), with a maximum of 10.
_________________________________________________________________________________________________________________________
**The following Enchantments function differently when applied to a Tome or Grimoire**
Elemental Strike - Non-Elemental spells gain the attribute of the strike when used in conjunction. When an element matching the strike is used the spell deals +500 damage(+1000 with -rend).
Status Touch - Affects only spells that don't already cause a status. If the cast spell already causes the Touch status, there is a 25% chance the Severity will be increased by 1.
Status Strike - Affects only spells that don't already cause a status. If the cast spell already causes the Touch status, there is a 50% chance the Severity will be increased by 1.
Autocast - Affects only a single spell, which will be automatically cast a second time on a critical hit.
Counts as a 'weapon' for Imbue Spell Effect (Thus, the creator can cast its charges of the spell for no MP cost).
____________________________________________________________________________________________________________________________
Tomes: 2 Slot items which occupy the 'Off Hand', but a special exception is made for Staves. A mage can use a staff as a casting aid in conjunction with a tome, but cannot cast a spell and make a staff attack in the same round. A tome's small size allows it to be Quick Drawn if one has the Advanced Skill to do so, or even used covertly with a Stealth check to cast an empowered spell, provided the caster has means to cast in secret in every other respect.
While it is technically possible to hold a Tome in each hand, you will look very silly and only one can be applied at a time anyway.
Name: The name of the tome's model.
Cost: The cost to buy the tome (As normal, halved to determine cost of materials needed to create)
DC: The DC to create the tome, Normal/Quality/Masterwork.
Level Requirement: The level needed to use the tome.
Augmentation Slots: The number of slots that can be used for enchantments.
Nature Slots: The number of Nature slots that can be used. These must be filled on creation.
Casting Bonus: Applied to spellcasting checks, only those to actively cast a spell. Does not apply to Arcane Defense, spell learning, effectiveness, or DCs associated with the spell.
===Tomes===
[Radiant Metal Tomes]
Name: Denzium Tome
Cost: 10,000 gil
DC: 40/70/100
Level Requirement: 1
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +10
Name: Andrium Tome
Cost: 30,000 gil
DC: 44/74/104
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +11
Name: Phazite Tome
Cost: 50,000 gil
DC: 48/78/108
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +12
Name: Solinium Tome
Cost: 80,000 gil
DC: 62/102/142
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +13
Name: Aetherium Tome
Cost: 130,000 gil
DC: 68/108/148
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +14
[Radiant Gem Tomes]
Name: Amber Tome
Cost: 175,000 gil
DC: 92/162/232
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +15
Name: Jasper Tome
Cost: 225,000 gil
DC: 96/166/236
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +16
Name: Ruby Tome
Cost: 300,000 gil
DC: 102/172/242
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +17
Name: Cardinal Tome
Cost: 360,000 gil
DC: 106/176/246
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +18
Name: Alabaster Tome
Cost: 420,000 gil
DC: 110/180/250
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +19
Name: Bloodstone Tome
Cost: 490,000 gil
DC: 114/184/254
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +20
Name: Lazurite Tome
Cost: 530,000 gil
DC: 116/186/256
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +21
Name: Malachite Tome
Cost: 620,000 gil
DC: 120/190/260
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +22
[Prime Material Tomes]
Name: Red Beryl Tome
Cost: 720,000 gil
DC: 165/255/345
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 9
Casting Bonus: +23
Name: Obsidian Tome
Cost: 820,000 gil
DC: 175/265/355
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 9
Casting Bonus: +24
Name: Celestial Diamond Tome
Cost: 1,000,000 gil
DC: 190/280/370
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 10
Casting Bonus: +25
[Prime Metal Tomes]
Name: Meteorillium Tome
Cost: 1,250,000 gil
DC: 200/300/400
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +26
Name: Sunstone Tome
Cost: 1,700,000 gil
DC: 210/310/410
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +27
Name: Dreamstone Tome
Cost: 2,300,000 gil
DC: 220/320/420
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 12
Casting Bonus: +28
Name: Mythril Tome
Cost: 3,000,000 gil
DC: 230/330/430
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 12
Casting Bonus: +29
[Transphasic Metal Tomes]
Name: Fantasteel Tome
Cost: 4,000,000 gil
DC: 240/340/440
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +30
Name: Technobsidian Tome
Cost: 5,000,000 gil
DC: 250/350/450
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +31
Name: Plasmarble Tome
Cost: 7,000,000 gil
DC: 260/360/460
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +32
Name: Prismatic Tome
Cost: 9,000,000 gil
DC: 270/370/470
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +33
[Spectral Metal Tomes]
Name: Spectral Black Tome
Cost: 11,500,000 gil
DC: 280/380/480
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +34
Name: Spectral Orange Tome
Cost: 14,500,000 gil
DC: 290/390/490
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +35
Name: Spectral Green Tome
Cost: 17,500,000 gil
DC: 310/410/510
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +36
Name: Spectral Indigo Tome
Cost: 21,000,000 gil
DC: 330/430/530
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +37
Name: Spectral White Tome
Cost: 25,000,000 gil
DC: 350/450/550
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 17
Casting Bonus: +38
Grimoire: 4 Slot items which occupy the Off Hand, and impose a penalty on physical attacks and Blocking when held. They are too large and clunky to be used at the same time as a staff, Quick Drawn, or used with any sort of stealth; It's simply impossible not to notice someone making threatening gestures at a book the size of a small table.
However, they grant their bonus to Arcane Defense checks as well as spell casting, and Advanced Skills of the Shield can be applied to any Arcane Defense.
Name: The name of the grimoire's model.
Cost: The cost to buy it. (As normal, halved to determine cost of materials needed to create)
DC: The DC to create it, Normal/Quality/Masterwork.
Level Requirement: The skill level needed to use it.
Augmentation Slots: The number of slots that can be used for enchantments.
Nature Slots: The number of Nature slots that can be used. These must be filled on creation.
Casting Bonus: Applied to spellcasting checks, only those to actively cast a spell. Does not apply to Arcane Defense, spell learning, effectiveness, or DCs associated with the spell.
Attack/Dodge/Block Penalty: The penalty taken to physical attacks/blocks/dodges when wielding this with a one-handed weapon in the other hand.
===Grimoires===
[Radiant Metal Grimoires]
Name: Denzium Grimoire
Cost: 15,000 gil
DC: 44/77/110
Level Requirement: 1
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +15
Attack/Dodge/Block Penalty: -4
Name: Andrium Grimoire
Cost: 45,000 gil
DC: 48/81/116
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +16
Attack/Dodge/Block Penalty: -4
Name: Phazite Grimoire
Cost: 75,000 gil
DC: 52/85/122
Level Requirement: 2
Augmentation Slots: 3
Nature Slots: 5
Casting Bonus: +18
Attack/Dodge/Block Penalty: -5
Name: Solinium Grimoire
Cost: 120,000 gil
DC: 68/112/160
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +19
Attack/Dodge/Block Penalty: -5
Name: Aetherium Grimoire
Cost: 195,000 gil
DC: 74/118/167
Level Requirement: 3
Augmentation Slots: 3
Nature Slots: 6
Casting Bonus: +21
Attack/Dodge/Block Penalty: -6
[Radiant Gem Grimoires]
Name: Amber Grimoire
Cost: 262,500 gil
DC: 102/172/252
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 6
Casting Bonus: +22
Attack/Dodge/Block Penalty: -6
Name: Jasper Grimoire
Cost: 337,500 gil
DC: 106/176/256
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +24
Attack/Dodge/Block Penalty: -7
Name: Ruby Grimoire
Cost: 450,000 gil
DC: 112/182/262
Level Requirement: 4
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +25
Attack/Dodge/Block Penalty: -7
Name: Cardinal Grimoire
Cost: 540,000 gil
DC: 116/186/266
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 7
Casting Bonus: +27
Attack/Dodge/Block Penalty: -8
Name: Alabaster Grimoire
Cost: 630,000 gil
DC: 120/190/270
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +28
Attack/Dodge/Block Penalty: -8
Name: Bloodstone Grimoire
Cost: 735,000 gil
DC: 124/194/274
Level Requirement: 5
Augmentation Slots: 4
Nature Slots: 8
Casting Bonus: +30
Attack/Dodge/Block Penalty: -8
Name: Lazurite Grimoire
Cost: 795,000 gil
DC: 126/196/276
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 9
Casting Bonus: +31
Attack/Dodge/Block Penalty: -9
Name: Malachite Grimoire
Cost: 930,000 gil
DC: 130/200/280
Level Requirement: 6
Augmentation Slots: 4
Nature Slots: 9
Casting Bonus: +33
Attack/Dodge/Block Penalty: -9
[Prime Material Grimoires]
Name: Red Beryl Grimoire
Cost: 1,080,000 gil
DC: 175/275/375
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 10
Casting Bonus: +34
Attack/Dodge/Block Penalty: -10
Name: Obsidian Grimoire
Cost: 1,230,000 gil
DC: 185/285/385
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 10
Casting Bonus: +36
Attack/Dodge/Block Penalty: -10
Name: Celestial Diamond Grimoire
Cost: 1,500,000 gil
DC: 200/300/400
Level Requirement: 7
Augmentation Slots: 5
Nature Slots: 11
Casting Bonus: +37
Attack/Dodge/Block Penalty: -11
[Prime Metal Grimoires]
Name: Meteorillium Grimoire
Cost: 1,875,000 gil
DC: 210/320/430
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +39
Attack/Dodge/Block Penalty: -12
Name: Sunstone Grimoire
Cost: 2,550,000 gil
DC: 220/330/440
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 11
Casting Bonus: +40
Attack/Dodge/Block Penalty: -13
Name: Dreamstone Grimoire
Cost: 3,450,000 gil
DC: 230/340/450
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots:
Nature Slots: 12
Casting Bonus: +42
Attack/Dodge/Block Penalty: -14
Name: Mythril Grimoire
Cost: 4,500,000 gil
DC: 240/350/460
Level Requirement: 8/Requires Crest of Prime Metal Arcanist to craft
Augmentation Slots: 6
Nature Slots: 12
Casting Bonus: +43
Attack/Dodge/Block Penalty: -15
[Transphasic Metal Grimoires]
Name: Fantasteel Grimoire
Cost: 6,000,000 gil
DC: 250/360/470
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +45
Attack/Dodge/Block Penalty: -16
Name: Technobsidian Grimoire
Cost: 7,500,000 gil
DC: 260/370/480
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 13
Casting Bonus: +47
Attack/Dodge/Block Penalty: -17
Name: Plasmarble Grimoire
Cost: 10,500,000 gil
DC: 270/380/490
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +48
Attack/Dodge/Block Penalty: -18
Name: Prismatic Grimoire
Cost: 13,500,000 gil
DC: 280/390/500
Level Requirement: 9/Requires Crest of Transphasic Metal Arcanist to craft
Augmentation Slots: 7
Nature Slots: 14
Casting Bonus: +50
Attack/Dodge/Block Penalty: -19
[Spectral Metal Grimoires]
Name: Spectral Black Grimoire
Cost: 17,250,000 gil
DC: 290/400/510
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +51
Attack/Dodge/Block Penalty: -20
Name: Spectral Orange Grimoire
Cost: 21,750,000 gil
DC: 300/410/520
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 15
Casting Bonus: +53
Attack/Dodge/Block Penalty: -21
Name: Spectral Green Grimoire
Cost: 26,250,000 gil
DC: 320/430/540
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +54
Attack/Dodge/Block Penalty: -22
Name: Spectral Indigo Grimoire
Cost: 31,500,000 gil
DC: 350/460/570
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 16
Casting Bonus: +56
Attack/Dodge/Block Penalty: -23
Name: Spectral White Grimoire
Cost: 37,500,000 gil
DC: 380/490/600
Level Requirement: 10/Requires Crest of Spectral Metal Arcanist to craft
Augmentation Slots: 8
Nature Slots: 17
Casting Bonus: +57
Attack/Dodge/Block Penalty: -24