Edward 7.0
Posted: July 19th, 2023, 1:18 am
<<> Player Info <>>
IRC Nick: Sebastian/Kurama
Real Name (Optional):
Time Zone:
<<> Character Info <>>
Name: Edward
Race: Human
Sheet Approved by: (leave blank)
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<<> Traits and Feats <>>
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<<>Statistics<>>
Experience Total: 2480
Total: 2480/2480, 0 free
( ) Health: [500]+0 | Bonus: +50
HP: 27000 ((health * 50) + Milestones) | Armor: 550(base) (health + Milestones) | Physical Soak: 550 (health + Milestones + traits)
Magical Soak: 550 (health + Milestones + traits) | Status Resistance: 0% (See Milestones) | Death Threshold: +1000 (Milestones)
Endure: 1% (Milestones) | Survival Result Bonus: +10 (Milestones)
Milestone Derivatives:
Improved HP: +2000 -> +500 Max HP
Improved Soak: +50 -> +25 Phys/Mag Soak
Implacable: +1000 -> +500 Death Threshold
Endure: +1% -> +1% chance (1d100) that an attack that would KO instead leave the character at 1 HP
Improved Survival: +10 -> +10 to final result of survival roll
Milestones:
(50, 100, 150, 200 exp) Improved HP: +500 (x4)
(250, 300 exp) Improved Soak: +25 (x2)
(350, 400 exp) Implacable: +500 (x2)
(450 exp) Endure: +1% (x1)
(500 exp) Improved Survival: +10 (x1)
( ) Awareness: [500]+0 | Bonus: +50
Initiative: 1d500 1d500 | Base Attack Bonus: +50 | Perception Bonus: +50
Melee: +15 (See Milestones) | Ranged: +10 (See Milestones) | Magic: +0 (See Milestones)
True Sight: -20 (See Milestones) | Combat Reflexes: -10 (See Milestones) | Sneak Attack Negation: -20 (See Milestones)
Milestone Derivatives:
Improved Melee: +15 -> +5 awareness bonus on melee attacks
Improved Ranged: +10 -> +5 awareness bonus on ranged attacks
True Sight: -20 -> -10 to Illusion or Invisibility detection DCs
Eyes in the Back: -20 -> Reduces the 'roll outcome' of Sneak Attacks by -10
Combat Reflexes: -10 -> Reduces DC for Grenade-like weapons by -10
Milestones:
( ) Dexterity: [500]+0 | Bonus: +50
Full Dodge: 70 (((dexterity / 10) + (dexterity_temp / 10)) + See Milestones) | Flat-foot Dodge: 60 (((dexterity / 10) + (dexterity_temp / 10)) + See Milestones) | Block Bonus: +0 (See Milestones)
Dodge Bonus: +20 (See Milestones) | Agility Bonus: +20 (See Milestones) | Flat-foot/reaction Bonus: +10 (See Milestones)
Style Points: 2500 (dexterity * 5)
Milestone Derivatives:
Improved Dodge: +20 -> +5 Dexterity bonus when dodging an attack
Improved Agility: +20 -> +5 Dexterity bonus when performing skill checks
Improved Reaction: +10 -> +5 Dexterity Bonus when performing Flat Foot or Reaction-based dodges
Milestones:
( ) Strength: [180]+0 | Bonus: +18
Base Physical Damage: 360 ((strength + strength_temp) * 2) + Milestones | Inventory Size: 22 (strength / 10) + Milestones | Momentum: 0 (See Milestones)
Item Effect: 0 (See Milestones) | Pierce: 0 (See Milestones) | Brace: -100 (See Milestones)
Milestone Derivatives:
Improved Slots: +4 -> +2 Inventory Slots
Juggernaut: -100 -> -100 damage reduction when bracing an attack
Milestones:
( ) Spirit: [500]+0 | Bonus: +50
Base Magical Damage: 1000 (500 * 2) + 0 | Spell Points: 2500 (spirit * 5) + Milestones | MP: 5000 (spirit * 10) + Milestones
Magic Defense: +10 (See Milestones) | Item Defense: +20 (See Milestones) | Crafting: +30 (See Milestones)
Milestone Derivatives:
Improved Crafting: +30 -> +5 Spirit roll bonus when crafting
Improved Item Use: +20 -> Raises DCs to avoid one-use items by +10
Improved Magic Defense: +10 -> +5 Spirit roll bonus when resisting magic
Milestones:
( ) Luck: [300]+0 | Bonus: +30
Luck Points: 31 | Critical Damage: +0 (See Milestones) | Luck roll result: +5 (See Milestones)
Draw chance: +4% (See Milestones) | Critical Defense: -1000 (See Milestones) | Draw defense: +0% (See Milestones)
Milestone Derivatives:
Improved Luck: +5 -> +5 luck roll result
Improved Luck Points: +1 -> +1 Luck Point
Draw!: +4% -> +2% chance to draw a second Critical card
Critical Defense: -1000 -> -500 damage when struck by a Critical hit
Milestones:
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<<>Skills<>>
4480 (Used) / 4960 (Maximum) / 480 (Free) (Skill Points (Max XP*2))
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<<> Abilities <>>
-= Physical (Style Points) =-
Current Style Points: (Used) / (Max) StP
-= Magical/Psionic (Spell Points) =-
Current Spell Points: 0 (Used) / 2500 (Free) / 2500 (Max) SpP
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<<> Equipment Slots <>>
Note: Dual-Wielded items occupy 1 Equipment Slot (not Inventory Slot).
Weapon:
Side Arm:
Armor:
Pendant:
Ring 1:
Ring 2:
Gil: 35000
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<<> Inventory <>>
_______________________________________________________________________
<<> Character Description <>>
Age: Unconfirmed
Height: 4'4"
Weight: (optional)
Appearance: Edward is a skinny somewhat androgynous girl. She has red wildly unkempt hair, wears loss fitting clothes, and wears a pair of data goggles. She prefers to be shoeless but will wear them when she has to.
Eye Color: Brown
Hair Color: Red
Notable Features:
<<> Character Personality <>>
Favorite Food: Anything Edible
Likes: Computers, Robots and Sleeping in awkward positions at her bridge station
Dislikes: Shoes!
Favorite Color: Blue
Fears: Clowns
<<>Character Background<>>
History:
Edward also known as Radical Edward is a former bounty hunter of the Bebop crew. She has been with the Dimensional Warriors for a long time now. Ed's favorite past times are tinkering, advocating for AI, and sleeping on the deck of what ever star ship/station they happen to reside on.
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<<> Special Notes <>>
Edward is a phenomenal hacker. She has helped to take on the likes of Carltron, helped to save a space station form burning up in an atmosphere, and has now taken up learning dimensional physics. Edward also has an alter ego so to speak in the form of an 7 foot tall purple basketball player that lives in a mansion on Mars.
_______________________________________________________________________
IRC Nick: Sebastian/Kurama
Real Name (Optional):
Time Zone:
<<> Character Info <>>
Name: Edward
Race: Human
Sheet Approved by: (leave blank)
_______________________________________________________________________
<<> Traits and Feats <>>
<<>Statistics<>>
Experience Total: 2480
Total: 2480/2480, 0 free
( ) Health: [500]+0 | Bonus: +50
HP: 27000 ((health * 50) + Milestones) | Armor: 550(base) (health + Milestones) | Physical Soak: 550 (health + Milestones + traits)
Magical Soak: 550 (health + Milestones + traits) | Status Resistance: 0% (See Milestones) | Death Threshold: +1000 (Milestones)
Endure: 1% (Milestones) | Survival Result Bonus: +10 (Milestones)
Milestone Derivatives:
Improved HP: +2000 -> +500 Max HP
Improved Soak: +50 -> +25 Phys/Mag Soak
Implacable: +1000 -> +500 Death Threshold
Endure: +1% -> +1% chance (1d100) that an attack that would KO instead leave the character at 1 HP
Improved Survival: +10 -> +10 to final result of survival roll
Milestones:
(50, 100, 150, 200 exp) Improved HP: +500 (x4)
(250, 300 exp) Improved Soak: +25 (x2)
(350, 400 exp) Implacable: +500 (x2)
(450 exp) Endure: +1% (x1)
(500 exp) Improved Survival: +10 (x1)
( ) Awareness: [500]+0 | Bonus: +50
Initiative: 1d500 1d500 | Base Attack Bonus: +50 | Perception Bonus: +50
Melee: +15 (See Milestones) | Ranged: +10 (See Milestones) | Magic: +0 (See Milestones)
True Sight: -20 (See Milestones) | Combat Reflexes: -10 (See Milestones) | Sneak Attack Negation: -20 (See Milestones)
Milestone Derivatives:
Improved Melee: +15 -> +5 awareness bonus on melee attacks
Improved Ranged: +10 -> +5 awareness bonus on ranged attacks
True Sight: -20 -> -10 to Illusion or Invisibility detection DCs
Eyes in the Back: -20 -> Reduces the 'roll outcome' of Sneak Attacks by -10
Combat Reflexes: -10 -> Reduces DC for Grenade-like weapons by -10
Milestones:
Full Dodge: 70 (((dexterity / 10) + (dexterity_temp / 10)) + See Milestones) | Flat-foot Dodge: 60 (((dexterity / 10) + (dexterity_temp / 10)) + See Milestones) | Block Bonus: +0 (See Milestones)
Dodge Bonus: +20 (See Milestones) | Agility Bonus: +20 (See Milestones) | Flat-foot/reaction Bonus: +10 (See Milestones)
Style Points: 2500 (dexterity * 5)
Milestone Derivatives:
Improved Dodge: +20 -> +5 Dexterity bonus when dodging an attack
Improved Agility: +20 -> +5 Dexterity bonus when performing skill checks
Improved Reaction: +10 -> +5 Dexterity Bonus when performing Flat Foot or Reaction-based dodges
Milestones:
Base Physical Damage: 360 ((strength + strength_temp) * 2) + Milestones | Inventory Size: 22 (strength / 10) + Milestones | Momentum: 0 (See Milestones)
Item Effect: 0 (See Milestones) | Pierce: 0 (See Milestones) | Brace: -100 (See Milestones)
Milestone Derivatives:
Improved Slots: +4 -> +2 Inventory Slots
Juggernaut: -100 -> -100 damage reduction when bracing an attack
Milestones:
Base Magical Damage: 1000 (500 * 2) + 0 | Spell Points: 2500 (spirit * 5) + Milestones | MP: 5000 (spirit * 10) + Milestones
Magic Defense: +10 (See Milestones) | Item Defense: +20 (See Milestones) | Crafting: +30 (See Milestones)
Milestone Derivatives:
Improved Crafting: +30 -> +5 Spirit roll bonus when crafting
Improved Item Use: +20 -> Raises DCs to avoid one-use items by +10
Improved Magic Defense: +10 -> +5 Spirit roll bonus when resisting magic
Milestones:
Luck Points: 31 | Critical Damage: +0 (See Milestones) | Luck roll result: +5 (See Milestones)
Draw chance: +4% (See Milestones) | Critical Defense: -1000 (See Milestones) | Draw defense: +0% (See Milestones)
Milestone Derivatives:
Improved Luck: +5 -> +5 luck roll result
Improved Luck Points: +1 -> +1 Luck Point
Draw!: +4% -> +2% chance to draw a second Critical card
Critical Defense: -1000 -> -500 damage when struck by a Critical hit
Milestones:
<<>Skills<>>
4480 (Used) / 4960 (Maximum) / 480 (Free) (Skill Points (Max XP*2))
<<> Abilities <>>
-= Physical (Style Points) =-
Current Style Points: (Used) / (Max) StP
-= Magical/Psionic (Spell Points) =-
Current Spell Points: 0 (Used) / 2500 (Free) / 2500 (Max) SpP
_______________________________________________________________________
<<> Equipment Slots <>>
Note: Dual-Wielded items occupy 1 Equipment Slot (not Inventory Slot).
Weapon:
Side Arm:
Armor:
Pendant:
Ring 1:
Ring 2:
Gil: 35000
_______________________________________________________________________
<<> Inventory <>>
_______________________________________________________________________
<<> Character Description <>>
Age: Unconfirmed
Height: 4'4"
Weight: (optional)
Appearance: Edward is a skinny somewhat androgynous girl. She has red wildly unkempt hair, wears loss fitting clothes, and wears a pair of data goggles. She prefers to be shoeless but will wear them when she has to.
Eye Color: Brown
Hair Color: Red
Notable Features:
<<> Character Personality <>>
Favorite Food: Anything Edible
Likes: Computers, Robots and Sleeping in awkward positions at her bridge station
Dislikes: Shoes!
Favorite Color: Blue
Fears: Clowns
<<>Character Background<>>
History:
Edward also known as Radical Edward is a former bounty hunter of the Bebop crew. She has been with the Dimensional Warriors for a long time now. Ed's favorite past times are tinkering, advocating for AI, and sleeping on the deck of what ever star ship/station they happen to reside on.
_______________________________________________________________________
<<> Special Notes <>>
Edward is a phenomenal hacker. She has helped to take on the likes of Carltron, helped to save a space station form burning up in an atmosphere, and has now taken up learning dimensional physics. Edward also has an alter ego so to speak in the form of an 7 foot tall purple basketball player that lives in a mansion on Mars.
_______________________________________________________________________