Vaelis Orinthar - Servant

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Vaelis Orinthar - Servant

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Post by CandyMiasma »

<<> Player Info <>>
IRC Nick: CandyMiasma
Real Name (Optional): Tessi
Time Zone: EST

<<> Character Info <>>
Name: Vaelis Orinthar
Race: Astral Elf
Sheet Approved by: (leave blank)
_______________________________________________________________________
<<> Base Statistic modifiers <>>
health_temp:
hp_mult:
physical_soak:
magical_soak:
improved_hp:
improved_soak:
improved_resistance:
improved_dt:
improved_endure:
improved_survival:
awareness_temp:
initiative:
improved_melee:
improved_ranged:
improved_magic:
improved_sight:
improved_reflexes:
improved_eyes:
dexterity_temp:
stp_mult:
improved_block:
improved_dodge:
improved_agility:
improved_reaction:
stylish:
improved_initiative:
strength_temp:
damage_mult:
improved_damage:
improved_slots:
improved_momentum:
improved_item:
improved_pierce:
juggernaut:
spirit_temp:
magical_damage_mult:
spp_mult:
mp_mult:
magic_defense:
item_defense:
improved_magic_damage:
improved_spp:
improved_mp:
improved_magic_defense:
improved_item_defense:
improved_crafting:
luck_temp:
improved_crit:
improved_luck:
improved_luck_points:
improved_draw:
improved_crit_defense:
improved_draw_defense:
_______________________________________________________________________
<<> Traits and Feats <>>
-= Traits =-
Points: 6/18

* Hardy (3 pts) - This character gains +100 natural physical damage soak.

* Unusual Eyes (-1.5 pts) - Your eyes give you away. Something about your eyes is inhuman, they may be cat, demonic, fae, cetran, or other, but your eyes will give away your nature to anyone who looks at you close enough. Players must actively note this in conversation or interaction with a character.

* Spell Resistance (3 pts) - This character gains +100 natural magical damage soak.

* Defensive Training (3 pts) - This character is considered always under the effect of Moderate "Counter" status. A counter attack that comes with a Critical defense receives a +500 damage bonus.

* Quick Reactions (2 pts) - This character benefits from a +10 bonus when rolling flat-footed or against Reaction checks.

* Combat Junkie (-2.5 pts) - This character loves to fight. LOVES to fight. The character rolls a step lower on Speechcraft checks naturally. This character also feels compelled to attack first to solve problems, requiring a Concentration check to resist the urge, the DC equaling that character's highest Weapon Proficiency skill plus their current equip weapons to-hit.

* Deathless Spirit (2.5 pts) - This character has a 20% chance (on a luck roll, 801+) to resist effects that automatically inflict the "Death" status. This does not affect a character suffering the "Death" status due to loss of HP.

* Scion (2.5 pts) - This character is considered to be constantly under the effect of "Detect Magic," able to discern magical or spiritual energies within one Area. This will alert them of creatures and objects that are magical in nature, but with the effect "always on," it doesn't guarantee recognition, identification, or a precise location.

-= Character Classes =-
 
1)
2)
3)
 
-= Feats =- (* denotes feats taken at character creation.)
 
(* denotes feats taken at character creation.)
 
*Feat 1(200XP) - Man Down
Associated Statistic: Awareness
Description: A downed ally gives this character such drive that it's able to completely ignore the flow of battle and rush to its aid.
Effect: If another party member is reduced to 0 HP or below, this character may "cut" the initiative line to act, but foregoes his/her normal turn, even if it is in the next round.
*Feat 2(400XP) - Stand Firm
Associated Statistic: Strength
Description: This character's posture is adamant, tough to break, and it possesses the endurance required to sustain itself from blows that would normally stun or trip it.
Effect: Allows this character to reduce the severity of "Off Guard" and "Knockback" status effects levied against it by one severity (Acute becomes Moderate, Mild is nullified, etc.)
*Feat 3(600XP) -
*Feat 4(800XP) -
*Feat 5(1000XP) -
Feat 6(1200XP) -
Feat 7(1400XP) -
Feat 8(1600XP) -
Feat 9(1800XP) -
Feat 10(2000XP) -
Feat 11(2200XP) -
Feat 12(2400XP) -
Feat 13(2600XP) -
Feat 14(2800XP) -
Feat 15(3000XP) -
Feat 16(3200XP) -
Feat 17(3400XP) -
Feat 18(3600XP) -
Feat 19(3800XP) -
Feat 20(4000XP) -
_______________________________________________________________________
<<>Statistics<>>
Experience Total:
Skill Points Total:
Milestone Derivatives:
Improved HP: + -> +500 Max HP
Improved Soak: + -> +25 Phys/Mag Soak
( )  Health: [] + | Bonus: +
HP: ((health * 50) + Milestones) | Armor: (health + Milestones) | Physical Soak: (health + Milestones + traits)
Magical Soak: (health + Milestones + traits) | Status Resistance: (See Milestones) | Death Threshold: (Milestones)
Endure: (Milestones) | Survival Result Bonus: (Milestones)
Milestone Derivatives:
Improved HP: +
Improved Soak: +
Milestones:
(50 exp) Improved HP: +500 (x1)
(100 exp) Improved Soak: +25 (x1)
 
Milestone Derivatives:
Improved Melee: + -> +5 awareness bonus on melee attacks
Improved Ranged: + -> +5 awareness bonus on ranged attacks
( )  Awareness: [] + | Bonus: +
Initiative: 1d100 | Base Attack Bonus: | Perception Bonus:
Melee: (See Milestones) | Ranged: (See Milestones) | Magic: (See Milestones)
True Sight: (See Milestones) | Combat Reflexes: (See Milestones) | Sneak Attack Negation: (See Milestones)
Milestone Derivatives:
Improved Melee: +
Improved Ranged: +
Milestones:
(50 exp) Improved Melee: +5 (x1)
(100 exp) Improved Ranged: +5 (x1)
 
Milestone Derivatives:
Improved Reaction: + -> +5 Dexterity Bonus when performing Flat Foot or Reaction-based dodges
( )  Dexterity: [] + | Bonus: +
Full Dodge: (((dexterity / 10) + (dexterity_temp / 10)) + See Milestones) | Flat-foot Dodge: (((dexterity / 10) + (dexterity_temp / 10)) + See Milestones) | Block Bonus: (See Milestones)
Dodge Bonus: (See Milestones) | Agility Bonus: (See Milestones) | Flat-foot/reaction Bonus: (See Milestones)
Style Points: (dexterity * 5)
Milestone Derivatives:
Improved Reaction: +
Milestones:
(50 exp) Improved Reaction: +5 (x1)
 
Milestone Derivatives:
Improved Physical Damage: + -> +100 damage
Pierce: + -> 50 of character's physical damage ignores armor
( )  Strength: [] + | Bonus: +
Base Physical Damage: ((strength + strength_temp) * 2) + Milestones | Inventory Size: (strength / 10) + Milestones | Momentum: (See Milestones)
Item Effect: (See Milestones) | Pierce: (See Milestones) | Brace: (See Milestones)
Milestone Derivatives:
Improved Physical Damage: +
Pierce: +
Milestones:
(50 exp) Improved Physical Damage: +100 (x1)
(100 exp) Pierce: +50 (x1)
 
Milestone Derivatives:
Improved Magic Defense: + -> +5 Spirit roll bonus when resisting magic
( )  Spirit: [] + | Bonus: +
Base Magical Damage: (50 * 2) + 0 | Spell Points: (spirit * 5) + Milestones | MP: (spirit * 10) + Milestones
Magic Defense: (See Milestones) | Item Defense: (See Milestones) | Crafting: (See Milestones)
Milestone Derivatives:
Improved Magic Defense: +
Milestones:
(50 exp) Improved Magic Defense: +5 (x1)
 
Milestone Derivatives:
No-Sell: +% -> +2% chance to nullify an opponent's Critical card when struck
( )  Luck: [] + | Bonus: +
Luck Points: | Critical Damage: (See Milestones) | Luck roll result: (See Milestones)
Draw chance: (See Milestones) | Critical Defense: (See Milestones) | Draw defense: (See Milestones)
Milestone Derivatives:
No-Sell: +%
Milestones:
(50 exp) No-Sell: +2% (x1)
 
_______________________________________________________________________
<<>Skills<>>


0: Untrained | 1: Hobbyist | 2: Novice/Beginner | 3: Dedicated Student | 4: Educated/Trained | 5: Professional | 6: Advanced | 7: Specialist | 8: Expert | 9: Adept/Prodigy | 10: Master

Movement
Bonuses: Dexterity: +, Full Dodge: +, Flat-foot Dodge: +, Agility Bonus: + | Strength: +, Momentum: +
 
General - Athletics
Name: Dodge Leap
 
 
Utility
Bonuses: Health: + | Awareness: +, Perception Bonus: +, True Sight: +
 
General - Perception
Name: Detect Trap Trigger
 
 
Combat
Bonuses: Awareness: +, Base Attack Bonus: +, Melee: +, Ranged: +, Combat Reflexes: +, Sneak Attack Negation: + | Dexterity: +, Flat-foot/reaction Bonus: +
 
Weapon Proficiency - Shields
Name: Shield Block
Name: Shield Counter
Name: Improved Shield Block
Name: Shield Bash
Name: Shield Slam
Name: Shield Cover
 
Weapon Proficiency - Swords
Name: Power Strike
Name: Cleave
Name: Dual Strike
 
 
Magic
Bonuses: Spirit: +, Magic Defense: + | Awareness: +, Magic: +
 
Artisan
Bonuses: Spirit: +, Crafting: +
 
Field Training
Bonuses: Awareness: +, Perception Bonus: +, True Sight: +
 
 
_______________________________________________________________________
<<> Abilities <>>

-= Physical (Style Points) =-
Current Style Points: (Used) / (Max) StP

-= Magical/Psionic (Spell Points) =-
_______________________________________________________________________
<<> Equipment Slots <>>
Note: Dual-Wielded items occupy 1 Equipment Slot (not Inventory Slot).

Weapon:
Side Arm:
Armor:
Pendant:
Ring 1:
Ring 2:
Gil: 60,000 g
_______________________________________________________________________
<<> Inventory <>>
_______________________________________________________________________
<<> Character Description <>>
Age: 140
Height: 6'4
Weight: 198lb (optional)
Appearance: Caelion Vaelaris is a tall, athletic Astral Elf with pearlescent ivory skin, long silvery-white hair, and piercing sapphire-blue eyes flecked with starlike silver. His sharp, refined features and calm, watchful expression give him an air of quiet authority. Clad in elegant mithral armor beneath a midnight-blue cloak embroidered with celestial patterns, he carries himself with unwavering discipline and the poised confidence of a seasoned diplomatic bodyguard.
Eye Color: Sapphire blue
Hair Color: Silvery white
Notable Features:

<<> Character Personality <>>
Favorite Food: Pizza
Likes: reading and puzzles
Dislikes: anything loud
Favorite Color: Silver
Fears: loosing someone he's protecting.

<<>Character Background<>>
History:
_______________________________________________________________________
<<> Special Notes <>>
_______________________________________________________________________
Last edited by CandyMiasma on July 25th, 2026, 1:42 am, edited 2 times in total.
CandyMiasma
Posts: 2
Joined: July 16th, 2026, 11:59 pm

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