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8 Hour Augments - Eden Seige

Posted: January 30th, 2009, 8:15 pm
by Oceanblaze
All Characters - Edwards Alchemy /Craft Wonderous Object/Enhancement
You may choose 2 of the following for there weapons. Which are being boosted alchemically to perform better on several levels.
+10 to all Dex Related rolls
+10 to all Str related rolls
+10 to all End related Rolls
+10 to all Magic affinity rolls
+10 to all Spirit related rolls
+10 to all Will related rolls
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You may also choose one of the following
1.Additional Hit (1 JUST ONE). To use this you must have a combo ability already. IE - Duel Strike,Double Slash, Spec. Feat, Limit Break w/e. This does not apply if you do not posses a skill you can hit more than once with.
2.Critical Hit Rate up (On a critical hit you roll 1d7+1)

Im expecting some level of an honor system here people. Like seriously so....yea....If you NEED to post what your character was given for rp coherence post it here.
And INFORM people so they can know.

Re: 8 Hour Augments - Eden Seige

Posted: January 30th, 2009, 11:29 pm
by Aerith
Yuna: +10 Dex Roll, +10 Will, + critical rate up 1d7+1

Alicia: +10 Dex Roll, +10 End, + Critical Rate up 1d7+1

Leeana: +10 Dex, +10 end, + 1 Combo

Re: 8 Hour Augments - Eden Seige

Posted: January 30th, 2009, 11:38 pm
by SgtSarros
Lady: +10 dex rolls, +10 str rolls, 1d7+1 critical hit.

Re: 8 Hour Augments - Eden Seige

Posted: January 30th, 2009, 11:42 pm
by Katie
Akera: +10 magic, +10 dex, crit rate up

Tidus: +10 str, +10 dex, crit rate up

Re: 8 Hour Augments - Eden Seige

Posted: January 30th, 2009, 11:44 pm
by Kalas
Kalas + 10 Spirit, +10 Dex, Extra Hit onto Dual Slash

Re: 8 Hour Augments - Eden Seige

Posted: January 31st, 2009, 12:00 am
by Daedalus
Dae's augments:

+10 Dex

+10 Magic affinity

+1 extra attack

Re: 8 Hour Augments - Eden Seige

Posted: January 31st, 2009, 12:52 am
by Dragoshi
Speirlos: +10 Dex rolls, +10 End rolls, Extra hit.

Re: 8 Hour Augments - Eden Seige

Posted: January 31st, 2009, 12:53 am
by Tony
Kaijo - +10 Strength, +10 Willpower, Enhanced Critical (1d7+1)

Aerith - +10 Strength, +10 Spirit, Extra Strike

Irvine - +10 Dexterity, +10 Willpower, Enhanced Critical

Nero - +10 Strength, +10 Willpower, Extra Strike

Ceresia - +10 Dexterity, +10 Strength, Extra Strike

Re: 8 Hour Augments - Eden Seige

Posted: January 31st, 2009, 3:57 am
by Strato
Ghenna - +10 Dex/Str, Crit rate up

Re: 8 Hour Augments - Eden Seige

Posted: February 5th, 2009, 3:33 am
by Espresso
Genesis: +10 to all Dex Related rolls, +10 to all End related Rolls 2.Critical Hit Rate up (On a critical hit you roll 1d7+1)

Nowe: +10 to all Dex Related rolls, +10 to all Str related rolls, 1.Additional Hit (1 JUST ONE). To use this you must have a combo ability already. IE - Duel Strike,Double Slash, Spec. Feat, Limit Break w/e. This does not apply if you do not posses a skill you can hit more than once with.

Knife: +10 to all Dex Related rolls, +10 to all End related Rolls 2.Critical Hit Rate up (On a critical hit you roll 1d7+1)